Player Matchup

Discordia
Discordia
Fitzpatrick33
Discordia
Level 94
God Stats
2W - 4L
1,597 SR
Queue Stats
13W - 36L
1,269 Elo+
Party 1
Charybdis
Charybdis
LanternsMight40
Charybdis
Level 106
God Stats
10W - 25L
1,508 SR
Queue Stats
14W - 39L
1,285 Elo+
Party 1
Kukulkan
Kukulkan
Naddahyamean
Kukulkan
Level 65
God Stats
3W - 9L
1,418 SR
Queue Stats
9W - 18L
1,344 Elo+
Party 1
Nut
Nut
SUNSHIN3 21
Nut
Level 82
God Stats
5W - 5L
1,617 SR
Queue Stats
11W - 32L
1,286 Elo+
Party 1
Cabrakan
Cabrakan
TheFatherDallas
Cabrakan
Level 108
God Stats
4W - 9L
1,374 SR
Queue Stats
8W - 29L
1,264 Elo+
Party 1
Team Averages
Level 91
1,503 SR
1,290 Elo+

VS

Team Averages
Level 136
1,507 SR
1,478 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Azai23
Yemoja
Level 140
God Stats
99W - 100L
1,589 SR
Queue Stats
684W - 692L
1,529 Elo+
Solo
Tyr
Tyr
Rambrero
Tyr
Level 125
God Stats
24W - 20L
1,182 SR
Queue Stats
71W - 63L
1,478 Elo+
Party 2
Thanatos
Thanatos
SargentoSwiss
Thanatos
Level 129
God Stats
10W - 7L
1,630 SR
Queue Stats
24W - 27L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
vlZAYlv2176
Danzaburou
Level 127
God Stats
3W - 2L
1,634 SR
Queue Stats
367W - 370L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fitzpatrick33
Discordia
14
1 / 2 / 2
8,552
855
7,770
4,960
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
LanternsMight40
Charybdis
15
4 / 3 / 3
9,226
923
11,070
9,189
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Naddahyamean
Kukulkan
13
1 / 5 / 3
8,026
803
8,728
7,403
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 6 / 4
8,198
820
6,098
11,586
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
13
0 / 5 / 4
8,182
818
4,249
14,158
12,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
0 / 2 / 9
8,717
872
9,089
6,858
2,565
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Azai23
Yemoja
14
0 / 1 / 11
9,093
909
4,417
7,503
4,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 1 / 4
9,824
982
6,842
12,980
11,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
SargentoSwiss
Thanatos
14
5 / 3 / 6
9,302
930
9,361
10,279
3,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
vlZAYlv2176
Danzaburou
16
11 / 0 / 5
10,358
1,036
12,431
14,532
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
6
Kills
21
21
Deaths
7
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
2
9
2.25
W
Yemoja
Azai23
Yemoja
0
1
11
5.5
L
Discordia
Fitzpatrick33
Discordia
1
2
2
1
L
Charybdis
LanternsMight40
Charybdis
4
3
3
1.83
L
Kukulkan
Naddahyamean
Kukulkan
1
5
3
0.5
W
5
1
4
7
L
0
6
4
0.33
W
Thanatos
SargentoSwiss
Thanatos
5
3
6
2.67
L
Cabrakan
0
5
4
0.4
W
Danzaburou
vlZAYlv2176
Danzaburou
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,915
Damage
42,140
47,296
Taken
52,152
23,817
Mitigated
28,426
7,114
Healing
27,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
9,089
921
402
2,277
6,858
2,565
0
2,986
3,872
25,936
0
W
Yemoja
Azai23
Yemoja
4,417
801
7,872
2,446
7,503
4,884
86
4,183
3,320
13,745
0
L
Discordia
Fitzpatrick33
Discordia
7,770
0
0
0
4,960
1,678
0
1,700
3,260
24,455
968
L
Charybdis
LanternsMight40
Charybdis
11,070
6,612
0
1,076
9,189
3,329
1,582
2,269
6,920
0
30,254
L
Kukulkan
Naddahyamean
Kukulkan
8,728
722
0
57
7,403
2,256
0
1,312
6,091
19,285
68
W
6,842
463
117
2,203
12,980
11,059
797
3,439
9,541
0
26,782
L
6,098
4,497
0
979
11,586
3,620
0
2,397
9,189
0
16,743
W
Thanatos
SargentoSwiss
Thanatos
9,361
1,270
0
5,047
10,279
3,939
0
2,138
8,141
0
25,157
L
Cabrakan
4,249
792
1,381
3,621
14,158
12,934
0
5,828
8,330
7,444
1,111
W
Danzaburou
vlZAYlv2176
Danzaburou
12,431
5,732
0
7,153
14,532
5,979
147
7,174
7,358
0
32,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,184
Gold Earned
47,294
170
Minions Killed
210
0
Camps Cleared
0
901,816
Distance Traveled
1,056,344
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,717
872
34
3
0
200,209
2
W
Yemoja
9,093
909
24
2
0
183,866
0
L
Discordia
8,552
855
45
5
0
207,535
0
L
Charybdis
9,226
923
57
6
0
179,088
0
L
Kukulkan
8,026
803
26
3
0
183,374
0
W
Tyr
9,824
982
64
6
0
231,359
3
L
Nut
8,198
820
34
3
0
155,281
0
W
Thanatos
9,302
930
35
4
0
233,977
0
L
Cabrakan
8,182
818
8
1
0
176,538
0
W
Danzaburou
10,358
1,036
53
5
0
206,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role