Player Matchup

Mulan
Mulan
Big Boss 047
Mulan
Level 104
God Stats
6W - 1L
1,729 SR
Queue Stats
206W - 210L
1,436 Elo+
Party 4
Anubis
Anubis
Mantis sorrow
Anubis
Level 133
God Stats
17W - 7L
1,656 SR
Queue Stats
164W - 160L
1,413 Elo+
Party 4
Nu Wa
Nu Wa
R0E_0922
Nu Wa
Level 33
God Stats
4W - 9L
1,495 SR
Queue Stats
66W - 75L
1,397 Elo+
Party 3
Horus
Horus
apoca1yps3
Horus
Level 56
God Stats
5W - 0L
1,560 SR
Queue Stats
93W - 92L
1,422 Elo+
Party 3
King Arthur
King Arthur
liltaren
King Arthur
Level 44
God Stats
24W - 27L
1,417 SR
Queue Stats
67W - 78L
1,361 Elo+
Solo
Team Averages
Level 74
1,572 SR
1,406 Elo+

VS

Team Averages
Level 53
1,459 SR
1,362 Elo+
Sylvanus
Sylvanus
Aphrojoo
Sylvanus
Level 58
God Stats
10W - 13L
1,598 SR
Queue Stats
67W - 81L
1,431 Elo+
Party 2
Thor
Thor
TedStriker2610
Thor
Level 67
God Stats
10W - 3L
1,678 SR
Queue Stats
256W - 272L
1,408 Elo+
Solo
Guan Yu
Guan Yu
Wolverine17778
Guan Yu
Level 57
God Stats
96W - 100L
1,385 SR
Queue Stats
107W - 130L
1,295 Elo+
Party 1
Charybdis
Charybdis
leahorgasma
Charybdis
Level 63
God Stats
4W - 8L
1,568 SR
Queue Stats
151W - 188L
1,421 Elo+
Party 2
Poseidon
Poseidon
persianorange
Poseidon
Level 18
God Stats
24W - 25L
1,067 SR
Queue Stats
51W - 65L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
5,959
596
3,136
6,974
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
9 / 0 / 4
6,488
649
7,053
4,410
1,741
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
R0E_0922
Nu Wa
10
2 / 0 / 2
5,825
583
6,212
4,838
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Horus
9
1 / 0 / 11
6,350
635
4,009
5,916
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
liltaren
King Arthur
10
1 / 0 / 2
6,162
616
2,708
4,491
2,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aphrojoo
Sylvanus
7
0 / 5 / 1
4,494
449
2,991
10,511
5,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 0 / 0
4,999
500
1,676
6,311
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,896
390
298
2,572
763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
leahorgasma
Charybdis
7
1 / 7 / 0
4,247
425
3,525
9,424
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
persianorange
Poseidon
9
0 / 3 / 1
4,701
470
3,667
4,389
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
15
Kills
2
2
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Aphrojoo
Sylvanus
0
5
1
0.1
W
2
2
2
1.5
W
9
0
4
11
W
Nu Wa
R0E_0922
Nu Wa
2
0
2
3
L
1
0
0
1
L
0
1
0
0
W
Horus
1
0
11
6.5
L
Charybdis
leahorgasma
Charybdis
1
7
0
0.14
W
King Arthur
liltaren
King Arthur
1
0
2
2
L
Poseidon
persianorange
Poseidon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,118
Damage
12,157
26,629
Taken
33,207
12,462
Mitigated
9,817
11,554
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Aphrojoo
Sylvanus
2,991
1,017
1,670
2,830
10,511
5,113
0
3,736
6,775
10,690
1,072
W
3,136
580
0
594
6,974
3,257
0
408
6,566
0
40,425
W
7,053
331
186
1,960
4,410
1,741
42
1,129
3,281
32,023
0
W
Nu Wa
R0E_0922
Nu Wa
6,212
1,384
0
2,045
4,838
1,181
633
1,559
3,279
32,203
1,895
L
1,676
646
0
3,152
6,311
1,709
0
2,114
4,197
0
31,391
L
298
0
256
249
2,572
763
0
1,162
1,410
0
10,526
W
Horus
4,009
2,126
1,533
4,095
5,916
3,827
347
1,726
4,190
0
14,590
L
Charybdis
leahorgasma
Charybdis
3,525
1,577
0
970
9,424
1,304
0
4,190
5,234
0
19,386
W
King Arthur
liltaren
King Arthur
2,708
275
0
1,141
4,491
2,456
208
1,657
2,834
0
37,711
L
Poseidon
persianorange
Poseidon
3,667
339
0
250
4,389
928
0
1,989
2,400
28,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,784
Gold Earned
22,337
250
Minions Killed
189
0
Camps Cleared
0
895,060
Distance Traveled
816,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,494
449
16
2
0
158,669
0
W
Mulan
5,959
596
76
8
0
175,239
0
W
Anubis
6,488
649
42
4
0
178,512
0
W
Nu Wa
5,825
583
49
5
0
166,415
0
L
Thor
4,999
500
51
5
0
184,808
0
L
Guan Yu
3,896
390
25
3
0
107,350
0
W
Horus
6,350
635
24
2
0
197,395
0
L
Charybdis
4,247
425
31
3
0
183,502
0
W
King Arthur
6,162
616
59
6
0
177,499
0
L
Poseidon
4,701
470
66
7
0
181,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role