Player Matchup

Bastet
Bastet
Darezaay
Bastet
Level 159
God Stats
1W - 3L
1,456 SR
Queue Stats
215W - 196L
1,588 Elo+
Party 2
Baron Samedi
Baron Samedi
DoniTheKiid
Baron Samedi
Level 126
God Stats
22W - 19L
1,562 SR
Queue Stats
103W - 110L
1,541 Elo+
Party 3
King Arthur
King Arthur
Eagleeyye21
King Arthur
Level 149
God Stats
3W - 1L
1,877 SR
Queue Stats
77W - 68L
1,597 Elo+
Party 2
Kukulkan
Kukulkan
MrMoneySeagrave
Kukulkan
Level 123
God Stats
5W - 13L
1,331 SR
Queue Stats
54W - 66L
1,548 Elo+
Party 3
Sun Wukong
Sun Wukong
XxYWNMxX
Sun Wukong
Level 156
God Stats
0W - 4L
1,012 SR
Queue Stats
147W - 160L
1,539 Elo+
Party 3
Team Averages
Level 143
1,448 SR
1,563 Elo+

VS

Team Averages
Level 173
1,658 SR
1,642 Elo+
Nemesis
Nemesis
BluBrry
Nemesis
Level 125
God Stats
1W - 0L
1,682 SR
Queue Stats
4W - 1L
1,682 Elo+
Party 1
King Arthur
King Arthur
KP10
King Arthur
Level 267
God Stats
6W - 1L
1,910 SR
Queue Stats
332W - 139L
1,727 Elo+
Party 1
Jormungandr
Jormungandr
QuocamoIe
Jormungandr
Level 173
God Stats
8W - 5L
1,553 SR
Queue Stats
255W - 102L
1,720 Elo+
Party 1
Janus
Janus
Taco_Eater3
Janus
Level 153
God Stats
13W - 12L
1,526 SR
Queue Stats
180W - 155L
1,555 Elo+
Solo
Danzaburou
Danzaburou
iLive4Everr
Danzaburou
Level 147
God Stats
23W - 21L
1,620 SR
Queue Stats
83W - 75L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Darezaay
Bastet
14
0 / 3 / 2
7,946
883
7,000
10,487
3,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
DoniTheKiid
Baron Samedi
12
0 / 7 / 2
7,387
821
4,895
10,307
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Eagleeyye21
King Arthur
13
2 / 6 / 0
8,200
911
4,411
12,560
10,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
12
0 / 7 / 0
7,484
832
2,479
8,828
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
XxYWNMxX
Sun Wukong
13
0 / 4 / 0
7,605
845
3,467
11,290
5,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BluBrry
Nemesis
16
8 / 0 / 13
9,927
1,103
13,364
7,924
4,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

King Arthur
KP10
King Arthur
15
6 / 0 / 12
9,465
1,052
8,281
6,700
7,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jormungandr
QuocamoIe
Jormungandr
16
7 / 0 / 13
10,006
1,112
12,958
6,717
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

15
4 / 1 / 8
9,207
1,023
7,945
5,600
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
iLive4Everr
Danzaburou
14
2 / 1 / 8
8,845
983
5,990
8,726
3,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
81
2
Kills
27
27
Deaths
2
4
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BluBrry
Nemesis
8
0
13
14.5
L
Bastet
Darezaay
Bastet
0
3
2
0.33
L
Baron Samedi
DoniTheKiid
Baron Samedi
0
7
2
0.14
L
King Arthur
Eagleeyye21
King Arthur
2
6
0
0.33
W
King Arthur
KP10
King Arthur
6
0
12
12
L
Kukulkan
0
7
0
0
W
Jormungandr
QuocamoIe
Jormungandr
7
0
13
13.5
W
4
1
8
8
L
Sun Wukong
XxYWNMxX
Sun Wukong
0
4
0
0
W
Danzaburou
iLive4Everr
Danzaburou
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,252
Damage
48,538
53,472
Taken
35,667
25,517
Mitigated
20,657
7,270
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BluBrry
Nemesis
13,364
6,264
0
1,791
7,924
4,956
0
1,296
6,628
0
27,390
L
Bastet
Darezaay
Bastet
7,000
1,254
0
1,103
10,487
3,505
0
2,531
7,470
0
23,090
L
Baron Samedi
DoniTheKiid
Baron Samedi
4,895
153
489
1,779
10,307
3,425
0
2,939
6,821
11,723
0
L
King Arthur
Eagleeyye21
King Arthur
4,411
267
0
1,486
12,560
10,786
0
4,666
7,083
658
10,966
W
King Arthur
KP10
King Arthur
8,281
953
0
863
6,700
7,366
0
1,231
5,469
533
17,271
L
Kukulkan
2,479
221
0
438
8,828
2,432
0
1,610
6,994
12,014
0
W
Jormungandr
QuocamoIe
Jormungandr
12,958
2,239
0
1,035
6,717
3,290
176
1,549
5,168
30,065
1,075
W
7,945
231
0
1,354
5,600
1,792
981
1,101
4,499
26,799
428
L
Sun Wukong
XxYWNMxX
Sun Wukong
3,467
424
0
1,975
11,290
5,369
0
6,247
4,095
0
19,055
W
Danzaburou
iLive4Everr
Danzaburou
5,990
1,544
0
3,284
8,726
3,253
4,705
2,735
5,991
0
21,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,622
Gold Earned
47,450
142
Minions Killed
222
0
Camps Cleared
0
825,701
Distance Traveled
1,014,661
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,927
1,103
32
4
0
210,263
0
L
Bastet
7,946
883
40
4
0
192,997
0
L
Baron Samedi
7,387
821
22
2
0
131,629
0
L
King Arthur
8,200
911
12
1
0
181,051
0
W
King Arthur
9,465
1,052
29
3
0
200,368
0
L
Kukulkan
7,484
832
31
3
0
162,100
0
W
Jormungandr
10,006
1,112
53
6
0
209,862
0
W
Janus
9,207
1,023
65
7
0
202,161
0
L
Sun Wukong
7,605
845
37
4
0
157,924
0
W
Danzaburou
8,845
983
43
5
0
192,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role