Player Matchup

Fafnir
Fafnir
Niighttt
Fafnir
Level 119
God Stats
3W - 3L
1,475 SR
Queue Stats
54W - 48L
1,551 Elo+
Party 1
Ah Puch
Ah Puch
Snowfox41
Ah Puch
Level 133
God Stats
7W - 0L
1,750 SR
Queue Stats
92W - 78L
1,553 Elo+
Party 2
Nemesis
Nemesis
TBVNinja
Nemesis
Level 120
God Stats
17W - 7L
1,731 SR
Queue Stats
209W - 183L
1,486 Elo+
Solo
Hercules
Hercules
Thy_Milk_Mann
Hercules
Level 118
God Stats
4W - 5L
1,294 SR
Queue Stats
73W - 60L
1,542 Elo+
Party 2
Medusa
Medusa
xxxlitlemanxxx
Medusa
Level 129
God Stats
1W - 1L
1,355 SR
Queue Stats
31W - 26L
1,569 Elo+
Party 1
Team Averages
Level 124
1,521 SR
1,540 Elo+

VS

Team Averages
Level 135
1,624 SR
1,538 Elo+
Lancelot
Lancelot
AweStuck
Lancelot
Level 195
God Stats
13W - 10L
1,500 SR
Queue Stats
268W - 248L
1,576 Elo+
Party 3
Zhong Kui
Zhong Kui
DaddyEatsWaffles
Zhong Kui
Level 56
God Stats
25W - 16L
1,651 SR
Queue Stats
143W - 132L
1,504 Elo+
Party 4
Artemis
Artemis
Deathnotefx
Artemis
Level 120
God Stats
17W - 7L
1,795 SR
Queue Stats
100W - 84L
1,603 Elo+
Party 3
Janus
Janus
FrodoSwagginz69
Janus
Level 147
God Stats
6W - 3L
1,705 SR
Queue Stats
137W - 134L
1,508 Elo+
Party 4
Kumbhakarna
Kumbhakarna
SenseiRayn
Kumbhakarna
Level 155
God Stats
0W - 4L
1,471 SR
Queue Stats
145W - 155L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Niighttt
Fafnir
10
5 / 0 / 8
6,351
577
5,525
6,463
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Snowfox41
Ah Puch
13
6 / 0 / 7
7,418
674
8,360
5,965
1,912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
TBVNinja
Nemesis
11
6 / 1 / 6
6,393
581
5,102
8,251
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Thy_Milk_Mann
Hercules
11
2 / 1 / 2
5,776
525
1,818
8,157
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
7 / 1 / 2
6,587
599
6,936
5,300
1,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AweStuck
Lancelot
10
0 / 5 / 1
5,312
483
6,469
9,357
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
12
2 / 3 / 0
7,021
638
6,234
5,380
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Artemis
Deathnotefx
Artemis
10
1 / 5 / 0
5,789
526
4,698
7,913
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 0
5,380
489
2,133
6,798
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
SenseiRayn
Kumbhakarna
8
0 / 7 / 1
4,481
407
2,098
8,813
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
26
Kills
3
3
Deaths
26
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AweStuck
Lancelot
0
5
1
0.1
L
Zhong Kui
2
3
0
0.67
L
Artemis
Deathnotefx
Artemis
1
5
0
0.2
L
0
6
0
0
W
Fafnir
Niighttt
Fafnir
5
0
8
9
L
Kumbhakarna
SenseiRayn
Kumbhakarna
0
7
1
0.07
W
Ah Puch
Snowfox41
Ah Puch
6
0
7
9.5
W
Nemesis
TBVNinja
Nemesis
6
1
6
9
W
Hercules
Thy_Milk_Mann
Hercules
2
1
2
3
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,741
Damage
21,632
34,136
Taken
38,261
18,758
Mitigated
14,687
11,266
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AweStuck
Lancelot
6,469
1,319
0
1,104
9,357
3,129
0
2,974
6,201
0
40,835
L
Zhong Kui
6,234
1,764
0
1,264
5,380
2,980
321
507
4,689
38,302
10,086
L
Artemis
Deathnotefx
Artemis
4,698
2,563
0
2,124
7,913
2,218
0
1,999
5,746
0
31,929
L
2,133
72
0
430
6,798
1,689
0
4,112
2,647
26,440
535
W
Fafnir
Niighttt
Fafnir
5,525
1,682
0
2,357
6,463
5,627
0
820
5,493
18,859
0
L
Kumbhakarna
SenseiRayn
Kumbhakarna
2,098
19
0
531
8,813
4,671
0
3,569
5,012
9,704
0
W
Ah Puch
Snowfox41
Ah Puch
8,360
484
0
3,791
5,965
1,912
0
1,376
4,549
58,186
374
W
Nemesis
TBVNinja
Nemesis
5,102
2,052
0
1,621
8,251
3,049
0
1,618
6,555
0
42,270
W
Hercules
Thy_Milk_Mann
Hercules
1,818
441
0
2,772
8,157
6,760
0
4,865
3,292
0
26,670
W
6,936
2,979
0
725
5,300
1,410
0
643
4,473
0
36,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,525
Gold Earned
27,983
315
Minions Killed
305
0
Camps Cleared
0
1,130,680
Distance Traveled
1,029,501
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,312
483
74
7
0
259,831
4
L
Zhong Kui
7,021
638
94
9
0
154,204
2
L
Artemis
5,789
526
61
6
0
191,374
0
L
Janus
5,380
489
50
5
0
191,664
0
W
Fafnir
6,351
577
26
2
0
223,215
0
L
Kumbhakarna
4,481
407
26
2
0
232,428
0
W
Ah Puch
7,418
674
111
10
0
233,980
2
W
Nemesis
6,393
581
68
6
0
263,090
0
W
Hercules
5,776
525
50
5
0
182,358
0
W
Medusa
6,587
599
60
5
0
228,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role