Player Matchup

Loki
Loki
SakeofBinks
Loki
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 91L
1,348 Elo+
Party 1
Medusa
Medusa
Tertacless
Medusa
Level 58
God Stats
60W - 53L
1,535 SR
Queue Stats
106W - 114L
1,395 Elo+
Party 1
Ao Kuang
Ao Kuang
TheWhiteWolfie
Ao Kuang
Level 52
God Stats
3W - 2L
1,623 SR
Queue Stats
77W - 92L
1,401 Elo+
Party 1
Bacchus
Bacchus
Vitchinho6554
Bacchus
Level 47
God Stats
11W - 7L
1,567 SR
Queue Stats
31W - 39L
1,367 Elo+
Solo
Mulan
Mulan
keregishadd
Mulan
Level 39
God Stats
119W - 83L
1,544 SR
Queue Stats
201W - 188L
1,480 Elo+
Solo
Team Averages
Level 47
1,554 SR
1,398 Elo+

VS

Team Averages
Level 88
1,576 SR
1,374 Elo+
Hun Batz
Hun Batz
Jhi Stinky
Hun Batz
Level 59
God Stats
5W - 2L
1,747 SR
Queue Stats
127W - 103L
1,505 Elo+
Party 2
Xbalanque
Xbalanque
JoyfulMarker262
Xbalanque
Level 82
God Stats
5W - 3L
1,645 SR
Queue Stats
605W - 599L
1,387 Elo+
Solo
Kukulkan
Kukulkan
SeventySteelers
Kukulkan
Level 48
God Stats
0W - 2L
1,305 SR
Queue Stats
10W - 16L
1,191 Elo+
Solo
Geb
Geb
SpeederMan007
Geb
Level 28
God Stats
14W - 13L
1,595 SR
Queue Stats
75W - 64L
1,488 Elo+
Party 2
Aphrodite
Aphrodite
angelitus
Aphrodite
Level 224
God Stats
0W - 1L
1,588 SR
Queue Stats
9W - 18L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
8,561
476
5,663
13,470
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
Tertacless
Medusa
16
7 / 0 / 7
10,230
568
17,463
10,818
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
15
4 / 2 / 3
9,429
524
5,282
12,969
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
12
3 / 1 / 6
9,093
505
5,707
11,656
12,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
9 / 1 / 4
11,859
659
14,977
15,521
14,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jhi Stinky
Hun Batz
14
1 / 3 / 2
7,881
438
7,805
11,873
4,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
JoyfulMarker262
Xbalanque
12
3 / 5 / 3
7,862
437
9,782
11,668
3,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
14
2 / 5 / 2
8,316
462
10,411
8,258
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 6 / 2
7,775
432
4,713
18,161
13,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
angelitus
Aphrodite
15
1 / 7 / 2
8,615
479
6,446
17,111
12,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
26
Kills
8
8
Deaths
26
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Jhi Stinky
Hun Batz
1
3
2
0.67
L
Xbalanque
JoyfulMarker262
Xbalanque
3
5
3
0.9
W
3
4
4
1.25
L
Kukulkan
2
5
2
0.6
L
1
6
2
0.33
W
Medusa
Tertacless
Medusa
7
0
7
10.5
W
Ao Kuang
4
2
3
2.75
W
Bacchus
3
1
6
6
L
Aphrodite
angelitus
Aphrodite
1
7
2
0.29
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,092
Damage
39,157
64,434
Taken
67,071
38,644
Mitigated
36,818
25,548
Healing
19,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Jhi Stinky
Hun Batz
7,805
969
0
5,714
11,873
4,283
0
1,201
10,586
0
65,121
L
Xbalanque
JoyfulMarker262
Xbalanque
9,782
5,158
0
2,337
11,668
3,756
0
2,962
8,657
0
42,960
W
5,663
665
0
5,120
13,470
4,303
220
1,959
11,511
0
44,266
L
Kukulkan
10,411
888
0
64
8,258
2,927
0
1,693
6,477
55,963
0
L
4,713
680
246
3,402
18,161
13,032
0
3,233
14,877
19,980
1,760
W
Medusa
Tertacless
Medusa
17,463
6,715
0
3,156
10,818
3,476
984
3,875
6,943
0
84,867
W
Ao Kuang
5,282
794
0
5,680
12,969
4,274
2,523
6,692
6,277
50,595
1,798
W
Bacchus
5,707
408
379
4,403
11,656
12,149
87
2,870
8,786
16,275
1,260
L
Aphrodite
angelitus
Aphrodite
6,446
640
511
7,413
17,111
12,820
0
1,064
15,283
50,092
400
W
14,977
3,245
0
6,810
15,521
14,442
0
6,767
8,754
0
84,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,172
Gold Earned
40,449
452
Minions Killed
387
0
Camps Cleared
0
1,725,980
Distance Traveled
1,605,979
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,881
438
105
6
0
383,646
0
L
Xbalanque
7,862
437
74
4
0
327,432
0
W
Loki
8,561
476
75
4
0
358,693
0
L
Kukulkan
8,316
462
101
6
0
275,750
2
L
Geb
7,775
432
16
1
0
353,222
0
W
Medusa
10,230
568
106
6
0
364,108
0
W
Ao Kuang
9,429
524
101
6
0
346,826
0
W
Bacchus
9,093
505
22
1
0
333,781
12
L
Aphrodite
8,615
479
91
5
0
265,929
5
W
Mulan
11,859
659
148
8
0
322,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role