Player Matchup

Erlang Shen
Erlang Shen
DaBootyTaker513
Erlang Shen
Level 69
God Stats
3W - 2L
1,674 SR
Queue Stats
669W - 709L
1,449 Elo+
Solo
Vamana
Vamana
DarkWolf96-
Vamana
Level 113
God Stats
2W - 0L
1,759 SR
Queue Stats
78W - 62L
1,607 Elo+
Party 1
Ah Puch
Ah Puch
PremeditatedMind
Ah Puch
Level 140
God Stats
4W - 0L
1,924 SR
Queue Stats
113W - 101L
1,599 Elo+
Party 1
Hun Batz
Hun Batz
TheReignOfSparta
Hun Batz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,487 Elo+
Party 1
Tiamat
Tiamat
Veom1
Tiamat
Level 147
God Stats
6W - 4L
1,465 SR
Queue Stats
179W - 181L
1,549 Elo+
Party 1
Team Averages
Level 112
1,664 SR
1,538 Elo+

VS

Team Averages
Level 127
1,443 SR
1,561 Elo+
Cerberus
Cerberus
 
Cerberus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Adryan Ramirez
Janus
Level 137
God Stats
1W - 5L
1,127 SR
Queue Stats
309W - 293L
1,555 Elo+
Party 2
Awilix
Awilix
Fallenbrokenstar
Awilix
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 41L
1,607 Elo+
Solo
He Bo
He Bo
Pautro
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 169L
1,525 Elo+
Party 2
Cliodhna
Cliodhna
亮亮和亮亮
Cliodhna
Level 149
God Stats
6W - 8L
1,586 SR
Queue Stats
747W - 746L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DaBootyTaker513
Erlang Shen
16
2 / 1 / 16
8,798
880
8,523
9,574
9,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vamana
15
5 / 2 / 14
8,859
886
7,788
9,993
10,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 0 / 10
8,898
890
11,273
5,562
2,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 2 / 7
8,891
889
6,990
6,653
4,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Veom1
Tiamat
14
2 / 2 / 7
8,351
835
10,831
5,650
3,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 5 / 3
7,485
749
7,964
16,117
12,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
2 / 4 / 2
7,237
724
4,771
6,134
2,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 2
6,756
676
5,133
9,616
3,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Pautro
He Bo
12
1 / 3 / 1
6,986
699
4,773
6,027
1,747
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
15
3 / 2 / 3
8,105
811
8,191
11,101
3,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
21
Kills
7
7
Deaths
21
54
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
3
0.5
L
2
4
2
0.75
W
Erlang Shen
DaBootyTaker513
Erlang Shen
2
1
16
10
W
Vamana
5
2
14
6
L
0
7
2
0.14
L
He Bo
Pautro
He Bo
1
3
1
0.5
W
6
0
10
11
W
6
2
7
4.75
W
Tiamat
Veom1
Tiamat
2
2
7
2.75
L
Cliodhna
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,405
Damage
30,832
37,432
Taken
48,995
29,939
Mitigated
22,949
17,553
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,964
171
358
3,870
16,117
12,183
0
8,684
6,855
16,589
704
L
4,771
210
415
938
6,134
2,057
0
2,049
3,781
11,313
0
W
Erlang Shen
DaBootyTaker513
Erlang Shen
8,523
1,812
955
3,435
9,574
9,660
114
4,379
5,195
0
22,399
W
Vamana
7,788
3,412
1,916
3,356
9,993
10,139
352
4,209
5,784
0
12,871
L
5,133
1,630
195
446
9,616
3,227
0
4,649
4,645
0
10,576
L
He Bo
Pautro
He Bo
4,773
81
660
622
6,027
1,747
0
2,005
3,807
11,235
65
W
11,273
744
1,377
3,651
5,562
2,219
360
2,978
2,584
18,864
232
W
6,990
1,499
731
310
6,653
4,112
438
2,717
3,936
0
12,904
W
Tiamat
Veom1
Tiamat
10,831
652
655
1,167
5,650
3,809
0
2,855
2,795
27,167
0
L
Cliodhna
8,191
487
171
3,384
11,101
3,735
0
4,646
6,038
0
21,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,797
Gold Earned
36,569
116
Minions Killed
101
0
Camps Cleared
0
1,038,880
Distance Traveled
917,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,485
749
21
2
0
175,968
0
L
Janus
7,237
724
16
2
0
175,281
0
W
Erlang Shen
8,798
880
23
2
0
201,699
0
W
Vamana
8,859
886
7
1
0
223,848
0
L
Awilix
6,756
676
17
2
0
181,659
0
L
He Bo
6,986
699
25
3
0
191,144
0
W
Ah Puch
8,898
890
31
3
0
205,070
0
W
Hun Batz
8,891
889
6
1
0
200,347
0
W
Tiamat
8,351
835
49
5
0
207,916
0
L
Cliodhna
8,105
811
22
2
0
193,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role