Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Gib5627
Nemesis
Level 126
God Stats
1W - 0L
1,307 SR
Queue Stats
24W - 44L
1,401 Elo+
Party 1
Ra
Ra
Neferisaru
Ra
Level 147
God Stats
1W - 0L
1,523 SR
Queue Stats
8W - 16L
1,311 Elo+
Party 1
Cerberus
Cerberus
SAGE ANUBIS
Cerberus
Level 159
God Stats
8W - 6L
1,623 SR
Queue Stats
52W - 41L
1,556 Elo+
Solo
Team Averages
Level 132
1,491 SR
1,454 Elo+

VS

Team Averages
Level 80
1,392 SR
1,468 Elo+
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Emiboiii
Nemesis
Level 75
God Stats
0W - 1L
1,266 SR
Queue Stats
27W - 36L
1,495 Elo+
Party 2
Ishtar
Ishtar
Eraaased
Ishtar
Level 27
God Stats
0W - 1L
1,188 SR
Queue Stats
2W - 7L
1,422 Elo+
Party 2
Medusa
Medusa
FLANK1315
Medusa
Level 28
God Stats
2W - 10L
1,505 SR
Queue Stats
24W - 60L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 0 / 2
7,234
904
4,647
2,515
852
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
 
Thor
13
2 / 3 / 1
7,064
883
3,718
5,474
1,921
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Gib5627
Nemesis
13
1 / 0 / 2
7,108
889
3,063
4,008
1,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 2
6,935
867
2,798
1,668
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
SAGE ANUBIS
Cerberus
12
0 / 0 / 2
7,126
891
2,605
5,129
2,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 2 / 2
7,007
876
4,655
4,586
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
 
Sun Wukong
12
0 / 1 / 2
6,741
843
2,965
6,460
5,827
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Emiboiii
Nemesis
12
3 / 0 / 0
6,846
856
3,568
5,592
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ishtar
Eraaased
Ishtar
11
0 / 1 / 1
6,361
795
2,461
4,972
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
FLANK1315
Medusa
8
0 / 0 / 0
5,847
731
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
4
Kills
3
3
Deaths
4
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
2
2
W
Thor
 
Thor
2
3
1
0.83
L
Scylla
 
Scylla
0
2
2
0.5
L
Sun Wukong
 
Sun Wukong
0
1
2
1
L
Nemesis
Emiboiii
Nemesis
3
0
0
3
L
Ishtar
Eraaased
Ishtar
0
1
1
0.5
L
Medusa
FLANK1315
Medusa
0
0
0
0
W
Nemesis
Gib5627
Nemesis
1
0
2
2
W
0
0
2
1
W
Cerberus
SAGE ANUBIS
Cerberus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,831
Damage
13,649
18,794
Taken
21,610
7,793
Mitigated
10,893
5,281
Healing
3,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,647
1,917
0
601
2,515
852
282
732
1,740
0
19,016
W
Thor
 
Thor
3,718
523
0
0
5,474
1,921
0
1,716
3,758
0
9,251
L
Scylla
 
Scylla
4,655
262
0
313
4,586
1,343
0
962
3,624
24,715
774
L
Sun Wukong
 
Sun Wukong
2,965
219
0
2,136
6,460
5,827
0
1,237
5,223
0
15,058
L
Nemesis
Emiboiii
Nemesis
3,568
919
0
140
5,592
1,993
0
1,557
3,977
0
6,357
L
Ishtar
Eraaased
Ishtar
2,461
1,088
0
661
4,972
1,730
0
906
4,019
0
10,540
L
Medusa
FLANK1315
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Gib5627
Nemesis
3,063
333
0
681
4,008
1,839
0
920
3,045
0
17,400
W
2,798
201
751
849
1,668
630
0
362
1,225
18,568
420
W
Cerberus
SAGE ANUBIS
Cerberus
2,605
195
1,068
1,331
5,129
2,551
0
878
4,211
15,314
1,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,467
Gold Earned
32,802
182
Minions Killed
114
0
Camps Cleared
0
836,492
Distance Traveled
639,961
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,234
904
29
4
0
164,666
0
W
Thor
7,064
883
24
3
0
153,372
0
L
Scylla
7,007
876
48
6
0
157,356
0
L
Sun Wukong
6,741
843
29
4
0
156,198
0
L
Nemesis
6,846
856
10
1
0
179,517
1
L
Ishtar
6,361
795
27
3
0
146,890
0
L
Medusa
5,847
731
0
0
0
0
0
W
Nemesis
7,108
889
35
4
0
193,909
0
W
Ra
6,935
867
45
6
0
153,518
0
W
Cerberus
7,126
891
49
6
0
171,027
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role