Player Matchup

Izanami
Izanami
G-dude420
Izanami
Level 126
God Stats
1W - 2L
1,516 SR
Queue Stats
75W - 70L
1,580 Elo+
Party 1
Bellona
Bellona
H2O-YEAH
Bellona
Level 124
God Stats
10W - 12L
1,555 SR
Queue Stats
120W - 121L
1,569 Elo+
Party 1
Anubis
Anubis
PAXroma
Anubis
Level 63
God Stats
6W - 6L
1,496 SR
Queue Stats
119W - 113L
1,584 Elo+
Party 1
Zhong Kui
Zhong Kui
Regulatorz
Zhong Kui
Level 156
God Stats
15W - 12L
1,640 SR
Queue Stats
161W - 160L
1,585 Elo+
Party 1
Sylvanus
Sylvanus
asassinkid8
Sylvanus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,503 Elo+
Party 1
Team Averages
Level 118
1,541 SR
1,564 Elo+

VS

Team Averages
Level 185
1,460 SR
1,535 Elo+
Athena
Athena
 
Athena
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Firestine1998
Anubis
Level 154
God Stats
9W - 9L
1,548 SR
Queue Stats
119W - 147L
1,522 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jaqt12
Morgan Le Fay
Level 206
God Stats
18W - 22L
1,565 SR
Queue Stats
153W - 176L
1,579 Elo+
Party 2
Anhur
Anhur
oppar12
Anhur
Level 148
God Stats
12W - 22L
1,578 SR
Queue Stats
171W - 183L
1,553 Elo+
Party 2
Ne Zha
Ne Zha
thundercrow8a
Ne Zha
Level 210
God Stats
8W - 11L
1,109 SR
Queue Stats
779W - 729L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
G-dude420
Izanami
11
0 / 1 / 0
6,073
506
3,050
6,204
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
H2O-YEAH
Bellona
11
1 / 3 / 1
6,451
538
4,126
8,464
6,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
PAXroma
Anubis
13
0 / 0 / 0
7,176
598
1,696
5,873
2,687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
Regulatorz
Zhong Kui
11
1 / 1 / 1
6,075
506
4,971
6,495
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
asassinkid8
Sylvanus
10
0 / 2 / 0
5,580
465
1,854
7,584
3,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 1 / 2
6,030
503
2,521
6,393
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 0
6,686
557
3,548
3,464
1,453
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
jaqt12
Morgan Le Fay
12
2 / 1 / 1
6,772
564
4,033
6,779
2,614
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
oppar12
Anhur
14
4 / 0 / 0
7,888
657
6,461
7,430
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 3
6,513
543
4,701
8,812
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
7
7
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
2
2
W
0
0
0
0
L
Izanami
G-dude420
Izanami
0
1
0
0
L
Bellona
H2O-YEAH
Bellona
1
3
1
0.5
L
Anubis
PAXroma
Anubis
0
0
0
0
L
Zhong Kui
Regulatorz
Zhong Kui
1
1
1
1.5
L
Sylvanus
asassinkid8
Sylvanus
0
2
0
0
W
Morgan Le Fay
jaqt12
Morgan Le Fay
2
1
1
2.5
W
Anhur
oppar12
Anhur
4
0
0
4
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,697
Damage
21,264
34,620
Taken
32,878
18,369
Mitigated
15,081
15,478
Healing
16,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,521
502
0
1,164
6,393
3,056
0
1,198
5,124
33,423
1,170
W
3,548
0
0
2,861
3,464
1,453
0
1,428
1,960
56,039
0
L
Izanami
G-dude420
Izanami
3,050
1,788
0
853
6,204
1,493
0
456
5,748
0
49,412
L
Bellona
H2O-YEAH
Bellona
4,126
961
0
3,037
8,464
6,340
0
4,992
3,472
0
34,324
L
Anubis
PAXroma
Anubis
1,696
272
0
2,574
5,873
2,687
0
2,374
3,499
76,286
0
L
Zhong Kui
Regulatorz
Zhong Kui
4,971
1,631
0
3,161
6,495
4,284
0
1,413
5,082
36,945
13,194
L
Sylvanus
asassinkid8
Sylvanus
1,854
795
2,360
3,493
7,584
3,565
0
905
6,679
10,680
0
W
Morgan Le Fay
jaqt12
Morgan Le Fay
4,033
627
0
3,194
6,779
2,614
0
1,452
5,008
42,668
0
W
Anhur
oppar12
Anhur
6,461
4,799
0
5,521
7,430
2,520
866
1,940
5,490
0
69,122
W
4,701
448
0
4,001
8,812
5,438
0
2,135
6,677
0
25,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
33,889
429
Minions Killed
411
0
Camps Cleared
0
1,193,855
Distance Traveled
1,261,167
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,030
503
60
5
0
306,857
6
W
Anubis
6,686
557
113
9
0
258,057
1
L
Izanami
6,073
506
104
9
0
217,291
0
L
Bellona
6,451
538
78
7
0
253,165
0
L
Anubis
7,176
598
142
12
0
269,214
2
L
Zhong Kui
6,075
506
87
7
0
236,830
0
L
Sylvanus
5,580
465
18
2
0
217,355
0
W
Morgan Le Fay
6,772
564
76
6
0
214,156
3
W
Anhur
7,888
657
131
11
0
222,881
0
W
Ne Zha
6,513
543
31
3
0
259,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role