Player Matchup

Geb
Geb
Silver IV
Grimace973
Geb
Silver IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 54L
1,074 MMR
Solo
Danzaburou
Danzaburou
Silver II
SaygeTheOG
Danzaburou
Silver II
Level 133
God Stats
28W - 31L
1,545 SR
Queue Stats
93W - 123L
1,129 MMR
Solo
Janus
Janus
Bronze I
Styletheprince
Janus
Bronze I
Level 142
God Stats
2W - 10L
1,317 SR
Queue Stats
109W - 139L
818 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,454 SR
1,007 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,340 SR
1,017 MMR
Artemis
Artemis
Gold V
Rhino Vanderz
Artemis
Gold V
Level 140
God Stats
1W - 2L
1,262 SR
Queue Stats
469W - 519L
1,227 MMR
Party 1
Cerberus
Cerberus
Silver IV
River2Styx
Cerberus
Silver IV
Level 68
God Stats
36W - 42L
1,456 SR
Queue Stats
82W - 105L
785 MMR
Solo
Nu Wa
Nu Wa
Silver I
xSLENDY69rx
Nu Wa
Silver I
Level 127
God Stats
1W - 1L
1,303 SR
Queue Stats
124W - 153L
1,038 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
4,485
449
0
2,360
506
Danzaburou
SaygeTheOG
Danzaburou
12
1 / 3 / 0
7,577
758
7,195
9,596
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

14
1 / 4 / 0
8,568
857
7,592
7,745
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
VulcanNe ZhaCthulhuAchillesBastet

VS

Bans
KuzenboChaacMerlinKumbhakarnaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
3 / 0 / 3
9,185
919
7,054
7,487
2,371
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
River2Styx
Cerberus
14
2 / 2 / 5
8,747
875
4,265
16,220
7,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
3 / 0 / 5
9,073
907
6,467
4,305
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
8
8
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Artemis
3
0
3
4.5
W
Cerberus
River2Styx
Cerberus
2
2
5
2.25
L
Danzaburou
SaygeTheOG
Danzaburou
1
3
0
0.33
L
1
4
0
0.25
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,787
Damage
17,786
19,701
Taken
28,012
5,175
Mitigated
11,092
2,869
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
2,360
506
0
603
1,757
0
0
W
Artemis
7,054
2,494
0
2,598
7,487
2,371
1,411
1,686
5,619
0
36,819
W
Cerberus
River2Styx
Cerberus
4,265
275
0
4,539
16,220
7,646
381
4,339
11,487
24,189
1,460
L
Danzaburou
SaygeTheOG
Danzaburou
7,195
1,533
0
2,211
9,596
2,666
0
4,547
5,024
0
24,016
L
7,592
154
0
658
7,745
2,003
0
5,253
2,474
37,283
0
W
6,467
2,001
0
1,053
4,305
1,075
2,358
1,333
2,918
28,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,630
Gold Earned
27,005
118
Minions Killed
165
0
Camps Cleared
0
332,759
Distance Traveled
576,533
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,485
449
0
0
0
0
0
W
Artemis
9,185
919
63
6
0
181,348
3
W
Cerberus
8,747
875
68
7
0
190,130
0
L
Danzaburou
7,577
758
29
3
0
160,976
0
L
Janus
8,568
857
89
9
0
171,783
0
W
Nu Wa
9,073
907
34
3
0
205,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role