Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DarkAVJ
King Arthur
Level 125
God Stats
27W - 18L
1,620 SR
Queue Stats
139W - 124L
1,496 Elo+
Solo
Maman Brigitte
Maman Brigitte
NatsuThor
Maman Brigitte
Level 157
God Stats
10W - 3L
1,943 SR
Queue Stats
64W - 33L
1,702 Elo+
Solo
Hachiman
Hachiman
Nightmare66c
Hachiman
Level 145
God Stats
5W - 4L
1,690 SR
Queue Stats
67W - 65L
1,558 Elo+
Party 1
Charon
Charon
lateher
Charon
Level 96
God Stats
9W - 5L
1,877 SR
Queue Stats
270W - 258L
1,527 Elo+
Solo
Team Averages
Level 133
1,726 SR
1,557 Elo+

VS

Team Averages
Level 133
1,551 SR
1,531 Elo+
Cupid
Cupid
 
Cupid
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Fearless P3
Skadi
Level 121
God Stats
41W - 38L
1,570 SR
Queue Stats
483W - 448L
1,548 Elo+
Party 2
Ares
Ares
Hell Luzbel
Ares
Level 144
God Stats
7W - 3L
1,654 SR
Queue Stats
448W - 416L
1,529 Elo+
Party 2
Janus
Janus
LitMasterEgg
Janus
Level 124
God Stats
4W - 5L
1,411 SR
Queue Stats
410W - 385L
1,508 Elo+
Party 2
Surtr
Surtr
Wrath--5thSin
Surtr
Level 125
God Stats
40W - 24L
1,620 SR
Queue Stats
156W - 134L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 0
5,763
576
1,205
2,855
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
DarkAVJ
King Arthur
10
1 / 1 / 0
5,871
587
6,362
8,954
6,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Maman Brigitte
NatsuThor
Maman Brigitte
10
1 / 2 / 1
5,324
532
2,959
7,625
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Nightmare66c
Hachiman
9
0 / 1 / 0
4,730
473
3,170
4,959
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
lateher
Charon
7
0 / 4 / 0
4,592
459
2,561
7,513
4,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
3 / 0 / 2
5,997
600
5,002
4,745
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
0 / 1 / 1
5,800
580
4,755
7,484
4,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 0 / 4
6,224
622
4,772
6,379
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 1 / 1
6,498
650
1,868
3,244
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 1 / 2
5,435
544
4,378
8,276
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
9
9
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
0
1
W
Cupid
 
Cupid
3
0
2
4
L
King Arthur
DarkAVJ
King Arthur
1
1
0
1
W
0
1
1
0.5
W
1
0
4
3
W
3
1
1
3.5
L
Maman Brigitte
NatsuThor
Maman Brigitte
1
2
1
0.75
L
Hachiman
Nightmare66c
Hachiman
0
1
0
0
W
2
1
2
3
L
Charon
lateher
Charon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,257
Damage
20,775
31,906
Taken
30,128
15,705
Mitigated
14,634
9,746
Healing
14,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,205
140
0
125
2,855
729
0
882
1,883
41,414
0
W
Cupid
 
Cupid
5,002
3,758
706
2,849
4,745
1,633
146
1,111
3,634
0
45,684
L
King Arthur
DarkAVJ
King Arthur
6,362
695
0
2,113
8,954
6,579
0
122
8,832
0
43,074
W
4,755
1,409
0
2,090
7,484
4,585
0
326
7,158
0
37,851
W
4,772
787
0
2,289
6,379
4,555
0
1,450
4,929
15,670
2,734
W
1,868
72
0
1,000
3,244
943
0
1,589
1,655
37,191
760
L
Maman Brigitte
NatsuThor
Maman Brigitte
2,959
582
0
3,966
7,625
2,042
0
801
6,764
33,680
0
L
Hachiman
Nightmare66c
Hachiman
3,170
1,639
0
2,041
4,959
1,416
0
2,085
2,874
0
32,127
W
4,378
1,667
0
5,185
8,276
2,918
12
2,249
6,027
1,045
27,357
L
Charon
lateher
Charon
2,561
788
0
1,501
7,513
4,939
0
2,618
4,895
13,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,280
Gold Earned
29,954
312
Minions Killed
313
0
Camps Cleared
0
980,006
Distance Traveled
1,024,693
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,763
576
89
9
0
201,147
0
W
Cupid
5,997
600
89
9
0
179,652
0
L
King Arthur
5,871
587
82
8
0
198,214
2
W
Skadi
5,800
580
74
7
0
182,112
2
W
Ares
6,224
622
26
3
0
212,895
0
W
Janus
6,498
650
75
8
0
220,755
2
L
Maman Brigitte
5,324
532
59
6
0
234,998
0
L
Hachiman
4,730
473
64
6
0
187,088
0
W
Surtr
5,435
544
49
5
0
229,279
0
L
Charon
4,592
459
18
2
0
158,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role