Player Matchup

Osiris
Osiris
DanniRockPlay
Osiris
Level 37
God Stats
2W - 3L
1,792 SR
Queue Stats
62W - 66L
1,517 Elo+
Solo
Vulcan
Vulcan
Fluffdaddy69940
Vulcan
Level 227
God Stats
61W - 47L
1,599 SR
Queue Stats
163W - 170L
1,500 Elo+
Solo
Sylvanus
Sylvanus
eddoalex
Sylvanus
Level 129
God Stats
1W - 5L
1,558 SR
Queue Stats
160W - 152L
1,501 Elo+
Solo
Arachne
Arachne
pipiloco
Arachne
Level 115
God Stats
103W - 58L
1,679 SR
Queue Stats
127W - 80L
1,614 Elo+
Solo
Chaac
Chaac
x-Just_Lucky-x
Chaac
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,486 Elo+
Solo
Team Averages
Level 125
1,626 SR
1,524 Elo+

VS

Team Averages
Level 153
1,574 SR
1,552 Elo+
Geb
Geb
AllD4y24 7
Geb
Level 128
God Stats
4W - 1L
1,613 SR
Queue Stats
42W - 50L
1,449 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BaptizedAtheist
Morgan Le Fay
Level 162
God Stats
13W - 8L
1,572 SR
Queue Stats
135W - 88L
1,615 Elo+
Party 2
Pele
Pele
UnSeeN MeRcY
Pele
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 82L
1,470 Elo+
Party 1
Heimdallr
Heimdallr
iR0NIN
Heimdallr
Level 156
God Stats
3W - 4L
1,587 SR
Queue Stats
41W - 26L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
sleepx
Sun Wukong
Level 173
God Stats
9W - 8L
1,596 SR
Queue Stats
160W - 91L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,451
931
8,046
9,200
9,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
1 / 2 / 1
7,266
908
4,012
4,800
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
eddoalex
Sylvanus
12
0 / 1 / 4
7,274
909
5,932
10,774
8,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
pipiloco
Arachne
10
0 / 0 / 2
6,445
806
595
2,420
1,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 4 / 3
6,902
863
6,524
11,358
12,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,581
948
3,761
7,671
3,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Morgan Le Fay
BaptizedAtheist
Morgan Le Fay
14
3 / 0 / 3
7,844
981
10,728
4,088
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 2
7,640
955
2,581
5,995
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
iR0NIN
Heimdallr
13
1 / 1 / 3
7,409
926
8,084
5,606
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
sleepx
Sun Wukong
13
1 / 0 / 5
7,475
934
6,161
6,011
3,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
4
Kills
8
8
Deaths
4
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
Morgan Le Fay
BaptizedAtheist
Morgan Le Fay
3
0
3
4.5
L
3
1
0
3
L
1
2
1
0.75
W
2
1
2
3
L
Sylvanus
eddoalex
Sylvanus
0
1
4
2
W
Heimdallr
iR0NIN
Heimdallr
1
1
3
2.5
L
Arachne
pipiloco
Arachne
0
0
2
1
W
Sun Wukong
sleepx
Sun Wukong
1
0
5
3.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,109
Damage
31,315
38,552
Taken
29,371
34,241
Mitigated
12,347
14,358
Healing
7,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,761
163
1,205
1,042
7,671
3,574
0
3,441
3,858
10,598
844
W
Morgan Le Fay
BaptizedAtheist
Morgan Le Fay
10,728
873
0
1,292
4,088
1,414
0
1,191
2,791
29,847
1,382
L
8,046
1,660
0
1,032
9,200
9,761
0
2,786
6,173
0
19,723
L
4,012
216
0
862
4,800
1,540
0
2,107
2,491
24,211
0
W
2,581
236
0
1,528
5,995
2,051
378
758
4,960
0
22,329
L
Sylvanus
eddoalex
Sylvanus
5,932
415
2,732
6,072
10,774
8,680
0
4,108
6,252
11,627
0
W
Heimdallr
iR0NIN
Heimdallr
8,084
4,148
0
1,754
5,606
1,973
700
2,504
2,834
0
22,790
L
Arachne
pipiloco
Arachne
595
303
0
1,055
2,420
1,344
0
910
1,350
0
4,820
W
Sun Wukong
sleepx
Sun Wukong
6,161
903
0
799
6,011
3,335
0
3,013
2,817
0
18,690
L
6,524
610
0
2,605
11,358
12,916
0
2,606
8,555
963
17,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,338
Gold Earned
37,949
132
Minions Killed
220
0
Camps Cleared
0
818,082
Distance Traveled
869,910
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,581
948
24
3
0
166,628
0
W
Morgan Le Fay
7,844
981
63
8
0
178,828
0
L
Osiris
7,451
931
26
3
0
213,143
0
L
Vulcan
7,266
908
51
6
0
151,614
0
W
Pele
7,640
955
50
6
0
175,780
0
L
Sylvanus
7,274
909
15
2
0
189,067
0
W
Heimdallr
7,409
926
50
6
0
160,126
0
L
Arachne
6,445
806
12
2
0
69,774
0
W
Sun Wukong
7,475
934
33
4
0
188,548
0
L
Chaac
6,902
863
28
4
0
194,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role