Player Matchup

Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
SMURFFING96
Hades
Level 27
God Stats
0W - 3L
1,289 SR
Queue Stats
7W - 16L
1,369 Elo+
Party 2
Chang'e
Chang'e
UtmostFlame
Chang'e
Level 146
God Stats
13W - 14L
1,528 SR
Queue Stats
236W - 245L
1,433 Elo+
Solo
Artemis
Artemis
angelitus
Artemis
Level 224
God Stats
1W - 3L
1,564 SR
Queue Stats
9W - 17L
1,336 Elo+
Solo
Thanatos
Thanatos
pinto543210
Thanatos
Level 99
God Stats
6W - 7L
1,696 SR
Queue Stats
6W - 8L
1,677 Elo+
Solo
Team Averages
Level 130
1,515 SR
1,463 Elo+

VS

Team Averages
Level 84
1,522 SR
1,476 Elo+
Medusa
Medusa
 
Medusa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Kanan7555
Baron Samedi
Level 86
God Stats
18W - 21L
1,438 SR
Queue Stats
349W - 367L
1,473 Elo+
Party 3
Anubis
Anubis
MOVI_te_kcha
Anubis
Level 71
God Stats
17W - 11L
1,590 SR
Queue Stats
211W - 201L
1,478 Elo+
Party 1
Thanatos
Thanatos
TheeQueenMother
Thanatos
Level 118
God Stats
3W - 3L
1,508 SR
Queue Stats
255W - 308L
1,481 Elo+
Solo
King Arthur
King Arthur
raulmatinn
King Arthur
Level 68
God Stats
14W - 9L
1,574 SR
Queue Stats
187W - 190L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
3 / 5 / 2
5,437
544
3,328
9,473
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
0 / 2 / 0
5,732
573
3,358
7,873
2,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
UtmostFlame
Chang'e
9
0 / 1 / 1
4,794
479
2,140
5,320
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
angelitus
Artemis
8
2 / 4 / 3
5,104
510
5,272
9,199
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
pinto543210
Thanatos
11
2 / 1 / 2
5,314
531
3,682
8,695
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
2 / 4 / 5
5,597
560
6,747
8,051
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Kanan7555
Baron Samedi
9
4 / 2 / 2
5,451
545
6,345
5,828
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
13
5 / 0 / 2
7,246
725
7,329
4,635
2,263
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
9
1 / 1 / 6
5,548
555
2,695
5,861
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
raulmatinn
King Arthur
11
1 / 0 / 0
5,981
598
4,418
7,186
3,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
13
13
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
5
2
0.8
W
Medusa
 
Medusa
2
4
5
1.13
W
Baron Samedi
Kanan7555
Baron Samedi
4
2
2
2.5
W
Anubis
5
0
2
6
L
0
2
0
0
W
Thanatos
1
1
6
4
L
Chang'e
UtmostFlame
Chang'e
0
1
1
0.5
L
Artemis
angelitus
Artemis
2
4
3
0.88
L
Thanatos
pinto543210
Thanatos
2
1
2
3
W
King Arthur
raulmatinn
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,780
Damage
27,534
40,560
Taken
31,561
14,676
Mitigated
11,375
16,088
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,328
472
320
1,984
9,473
6,181
0
2,523
6,538
11,115
0
W
Medusa
 
Medusa
6,747
3,067
0
1,945
8,051
2,153
0
2,014
6,037
0
30,810
W
Baron Samedi
Kanan7555
Baron Samedi
6,345
471
520
2,093
5,828
1,876
0
1,311
4,517
19,071
0
W
Anubis
7,329
336
0
2,912
4,635
2,263
499
1,285
3,350
60,393
1,442
L
3,358
809
80
4,245
7,873
2,451
0
1,462
6,411
36,089
733
W
Thanatos
2,695
639
0
4,414
5,861
1,460
0
851
5,010
0
21,435
L
Chang'e
UtmostFlame
Chang'e
2,140
45
120
1,586
5,320
913
0
2,798
2,496
20,132
1,124
L
Artemis
angelitus
Artemis
5,272
1,992
0
1,968
9,199
2,491
0
3,647
5,137
0
26,150
L
Thanatos
pinto543210
Thanatos
3,682
888
0
5,785
8,695
2,640
0
2,251
6,344
0
33,731
W
King Arthur
raulmatinn
King Arthur
4,418
490
0
1,428
7,186
3,623
0
3,325
3,861
0
42,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,381
Gold Earned
29,823
241
Minions Killed
290
0
Camps Cleared
0
977,658
Distance Traveled
931,205
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,437
544
13
1
0
193,503
2
W
Medusa
5,597
560
52
5
0
172,912
0
W
Baron Samedi
5,451
545
23
2
0
176,703
3
W
Anubis
7,246
725
98
10
0
188,514
0
L
Hades
5,732
573
81
8
0
175,988
4
W
Thanatos
5,548
555
37
4
0
201,522
0
L
Chang'e
4,794
479
42
4
0
218,157
0
L
Artemis
5,104
510
43
4
0
159,228
0
L
Thanatos
5,314
531
62
6
0
230,782
0
W
King Arthur
5,981
598
80
8
0
191,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role