Player Matchup

Kuzenbo
Kuzenbo
Bronze II
Dunnset
Kuzenbo
Bronze II
Level 124
God Stats
5W - 6L
1,439 SR
Queue Stats
22W - 55L
906 MMR
Party 1
Discordia
Discordia
Bronze I
Styletheprince
Discordia
Bronze I
Level 142
God Stats
1W - 5L
1,305 SR
Queue Stats
109W - 139L
871 MMR
Solo
Skadi
Skadi
Silver IV
cheefmann
Skadi
Silver IV
Level 142
God Stats
7W - 13L
1,366 SR
Queue Stats
14W - 35L
1,064 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 136
1,370 SR
947 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,392 SR
973 MMR
Cerberus
Cerberus
Silver V
Nenenenoso
Cerberus
Silver V
Level 115
God Stats
2W - 5L
1,061 SR
Queue Stats
188W - 259L
796 MMR
Solo
Pele
Pele
Silver III
SeniorChewy1
Pele
Silver III
Level 84
God Stats
19W - 23L
1,530 SR
Queue Stats
139W - 175L
855 MMR
Solo
Janus
Janus
Gold IV
mepiro2256
Janus
Gold IV
Level 100
God Stats
25W - 23L
1,586 SR
Queue Stats
155W - 135L
1,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dunnset
Kuzenbo
15
0 / 4 / 2
8,903
685
9,210
11,869
12,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Styletheprince
Discordia
15
2 / 5 / 0
10,025
771
8,768
8,665
2,176
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
cheefmann
Skadi
15
0 / 4 / 1
8,996
692
5,315
7,779
1,627
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BastetAchillesBacchusCthulhuDanzaburou

VS

Bans
Baron SamediOdinVulcanKumbhakarnaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Nenenenoso
Cerberus
16
1 / 0 / 9
10,454
804
4,192
11,361
9,751
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 1 / 9
11,745
903
10,309
12,678
4,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
19
9 / 1 / 2
12,278
944
10,092
6,035
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
13
13
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Dunnset
Kuzenbo
0
4
2
0.25
W
Cerberus
Nenenenoso
Cerberus
1
0
9
5.5
W
3
1
9
7.5
L
Discordia
Styletheprince
Discordia
2
5
0
0.4
L
Skadi
cheefmann
Skadi
0
4
1
0.13
W
Janus
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,293
Damage
24,593
28,313
Taken
30,074
15,927
Mitigated
15,753
2,939
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Dunnset
Kuzenbo
9,210
2,255
0
741
11,869
12,124
52
4,268
7,257
19,484
982
W
Cerberus
Nenenenoso
Cerberus
4,192
81
0
1,219
11,361
9,751
30
4,620
6,186
23,620
1,904
W
10,309
1,468
0
5,428
12,678
4,136
590
7,402
4,902
0
70,215
L
Discordia
Styletheprince
Discordia
8,768
228
0
990
8,665
2,176
62
4,184
4,277
41,815
0
L
Skadi
cheefmann
Skadi
5,315
1,733
0
1,208
7,779
1,627
0
4,798
2,683
0
23,247
W
Janus
10,092
429
0
0
6,035
1,866
1,216
4,377
1,396
40,343
558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,924
Gold Earned
34,477
127
Minions Killed
259
0
Camps Cleared
0
732,497
Distance Traveled
786,900
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,903
685
15
1
0
267,179
4
W
Cerberus
10,454
804
70
5
0
263,708
4
W
Pele
11,745
903
101
8
0
266,110
0
L
Discordia
10,025
771
71
5
0
226,109
0
L
Skadi
8,996
692
41
3
0
239,209
2
W
Janus
12,278
944
88
7
0
257,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role