Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
HotPocket1247
Geb
Level 64
God Stats
54W - 50L
1,551 SR
Queue Stats
197W - 248L
1,436 Elo+
Party 2
Hera
Hera
Makai79
Hera
Level 101
God Stats
0W - 2L
1,313 SR
Queue Stats
58W - 107L
1,363 Elo+
Party 2
Hou Yi
Hou Yi
Pathogen106
Hou Yi
Level 58
God Stats
11W - 25L
1,394 SR
Queue Stats
36W - 80L
1,324 Elo+
Party 2
Zhong Kui
Zhong Kui
PsychoCherry
Zhong Kui
Level 88
God Stats
0W - 3L
1,469 SR
Queue Stats
53W - 128L
1,272 Elo+
Party 2
Team Averages
Level 83
1,445 SR
1,379 Elo+

VS

Team Averages
Level 142
1,314 SR
1,455 Elo+
Cernunnos
Cernunnos
AMxLeoBR
Cernunnos
Level 87
God Stats
2W - 2L
1,266 SR
Queue Stats
35W - 44L
1,499 Elo+
Solo
Sylvanus
Sylvanus
Balllifetay
Sylvanus
Level 163
God Stats
1W - 2L
1,210 SR
Queue Stats
212W - 225L
1,453 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Flooded Face
Kumbhakarna
Level 129
God Stats
2W - 3L
1,368 SR
Queue Stats
204W - 221L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
Lazyassassin417
Gilgamesh
Level 148
God Stats
4W - 8L
1,359 SR
Queue Stats
193W - 220L
1,432 Elo+
Party 1
Discordia
Discordia
ZOhM GEE
Discordia
Level 183
God Stats
3W - 4L
1,369 SR
Queue Stats
201W - 231L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
3 / 0 / 0
5,113
639
601
6,108
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

7
0 / 4 / 1
4,094
512
2,475
8,326
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
Makai79
Hera
7
0 / 6 / 1
4,180
523
2,203
5,101
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
7
2 / 2 / 0
4,262
533
4,281
4,413
1,247
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
PsychoCherry
Zhong Kui
6
1 / 4 / 0
3,878
485
3,463
5,532
2,796
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AMxLeoBR
Cernunnos
8
1 / 1 / 2
4,464
558
4,164
3,844
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Balllifetay
Sylvanus
9
3 / 1 / 2
5,024
628
2,353
5,139
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
Flooded Face
Kumbhakarna
9
4 / 1 / 0
5,623
703
3,393
6,356
2,211
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Lazyassassin417
Gilgamesh
9
4 / 1 / 1
5,000
625
4,969
6,794
4,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Discordia
ZOhM GEE
Discordia
9
3 / 2 / 2
5,310
664
4,306
4,123
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
6
Kills
15
16
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
0
0
3
W
Cernunnos
AMxLeoBR
Cernunnos
1
1
2
2
W
Sylvanus
Balllifetay
Sylvanus
3
1
2
4
W
Kumbhakarna
Flooded Face
Kumbhakarna
4
1
0
4
L
0
4
1
0.13
W
Gilgamesh
Lazyassassin417
Gilgamesh
4
1
1
4.5
L
Hera
Makai79
Hera
0
6
1
0.08
L
Hou Yi
2
2
0
1
L
Zhong Kui
PsychoCherry
Zhong Kui
1
4
0
0.25
W
Discordia
ZOhM GEE
Discordia
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,023
Damage
19,185
29,480
Taken
26,256
11,438
Mitigated
10,602
6,591
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
601
421
0
2,243
6,108
2,267
0
615
5,429
0
25,231
W
Cernunnos
AMxLeoBR
Cernunnos
4,164
1,582
0
1,240
3,844
1,158
138
805
3,039
0
26,899
W
Sylvanus
Balllifetay
Sylvanus
2,353
774
120
2,208
5,139
1,985
0
464
4,675
18,778
11,457
W
Kumbhakarna
Flooded Face
Kumbhakarna
3,393
630
0
3,325
6,356
2,211
0
3,137
3,219
28,830
0
L
2,475
566
118
1,195
8,326
3,774
0
686
7,385
10,909
0
W
Gilgamesh
Lazyassassin417
Gilgamesh
4,969
1,819
0
1,144
6,794
4,104
0
1,644
5,110
0
18,656
L
Hera
Makai79
Hera
2,203
300
0
500
5,101
1,354
0
3,520
1,049
20,550
0
L
Hou Yi
4,281
2,302
0
1,128
4,413
1,247
0
769
3,576
0
23,788
L
Zhong Kui
PsychoCherry
Zhong Kui
3,463
610
0
1,407
5,532
2,796
0
3,681
1,851
15,000
883
W
Discordia
ZOhM GEE
Discordia
4,306
44
0
1,250
4,123
1,144
0
2,112
2,011
26,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,527
Gold Earned
25,421
186
Minions Killed
218
0
Camps Cleared
0
752,319
Distance Traveled
786,201
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,113
639
74
9
0
189,593
0
W
Cernunnos
4,464
558
37
5
0
129,289
0
W
Sylvanus
5,024
628
55
7
0
153,534
0
W
Kumbhakarna
5,623
703
46
6
0
151,984
1
L
Geb
4,094
512
18
2
0
164,170
0
W
Gilgamesh
5,000
625
34
4
0
187,323
0
L
Hera
4,180
523
33
4
0
146,323
0
L
Hou Yi
4,262
533
36
5
0
138,716
0
L
Zhong Kui
3,878
485
25
3
0
113,517
2
W
Discordia
5,310
664
46
6
0
164,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role