Player Matchup

Medusa
Medusa
AKEPP_Alexandre
Medusa
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 22L
1,188 Elo+
Party 1
Chang'e
Chang'e
Dama-pintada
Chang'e
Level 119
God Stats
73W - 48L
1,656 SR
Queue Stats
170W - 147L
1,523 Elo+
Party 1
Cabrakan
Cabrakan
HytaloFon
Cabrakan
Level 27
God Stats
1W - 4L
1,294 SR
Queue Stats
115W - 137L
1,147 Elo+
Party 1
Bakasura
Bakasura
PQPkiMM
Bakasura
Level 23
God Stats
3W - 10L
1,210 SR
Queue Stats
68W - 76L
1,147 Elo+
Party 1
Ah Puch
Ah Puch
TKshow
Ah Puch
Level 28
God Stats
7W - 8L
1,500 SR
Queue Stats
50W - 75L
1,147 Elo+
Party 1
Team Averages
Level 43
1,432 SR
1,230 Elo+

VS

Team Averages
Level 136
1,484 SR
1,504 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Kachire
Kukulkan
Level 106
God Stats
11W - 9L
1,307 SR
Queue Stats
154W - 154L
1,479 Elo+
Solo
Nemesis
Nemesis
blackchinit
Nemesis
Level 117
God Stats
15W - 3L
1,611 SR
Queue Stats
110W - 104L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
4,694
427
2,956
6,828
2,105
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Dama-pintada
Chang'e
11
1 / 0 / 0
6,245
568
5,144
7,098
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cabrakan
HytaloFon
Cabrakan
8
0 / 3 / 2
5,110
465
2,820
8,606
5,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
PQPkiMM
Bakasura
10
1 / 4 / 1
5,377
489
2,586
9,475
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
TKshow
Ah Puch
9
2 / 5 / 0
5,605
510
5,764
9,143
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
6 / 0 / 5
7,490
681
9,052
5,091
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
 
Atlas
11
3 / 2 / 7
6,772
616
5,720
10,336
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
 
Ymir
11
1 / 1 / 1
5,950
541
4,566
9,279
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Kachire
Kukulkan
11
3 / 1 / 4
6,768
615
4,079
3,250
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
blackchinit
Nemesis
13
4 / 0 / 2
7,055
641
3,632
7,630
2,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
17
17
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
5
8.5
W
Atlas
 
Atlas
3
2
7
3.25
W
Ymir
 
Ymir
1
1
1
1.5
L
0
5
2
0.2
L
Chang'e
Dama-pintada
Chang'e
1
0
0
1
L
Cabrakan
HytaloFon
Cabrakan
0
3
2
0.33
W
Kukulkan
Kachire
Kukulkan
3
1
4
5
L
Bakasura
PQPkiMM
Bakasura
1
4
1
0.38
L
Ah Puch
TKshow
Ah Puch
2
5
0
0.4
W
Nemesis
blackchinit
Nemesis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,270
Damage
27,049
41,150
Taken
35,586
16,190
Mitigated
17,049
11,428
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,052
4,266
0
1,979
5,091
1,632
482
1,795
3,196
0
50,293
W
Atlas
 
Atlas
5,720
2,127
0
3,032
10,336
7,691
178
3,425
6,727
22,057
0
W
Ymir
 
Ymir
4,566
953
0
3,006
9,279
4,234
0
4,533
4,381
34,908
682
L
2,956
1,445
0
256
6,828
2,105
0
1,389
5,439
0
24,031
L
Chang'e
Dama-pintada
Chang'e
5,144
673
120
2,296
7,098
2,202
36
3,053
3,887
40,602
1,637
L
Cabrakan
HytaloFon
Cabrakan
2,820
351
0
1,652
8,606
5,991
0
2,568
5,992
19,749
0
W
Kukulkan
Kachire
Kukulkan
4,079
308
0
236
3,250
1,095
295
1,914
1,336
46,186
575
L
Bakasura
PQPkiMM
Bakasura
2,586
1,854
0
4,019
9,475
3,169
0
2,946
6,529
0
26,622
L
Ah Puch
TKshow
Ah Puch
5,764
343
0
3,085
9,143
2,723
0
4,032
5,063
30,046
0
W
Nemesis
blackchinit
Nemesis
3,632
1,239
0
3,220
7,630
2,397
0
1,639
5,864
0
52,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,031
Gold Earned
34,035
283
Minions Killed
359
0
Camps Cleared
0
1,101,901
Distance Traveled
1,101,448
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,490
681
86
8
0
200,642
3
W
Atlas
6,772
616
23
2
0
206,666
3
W
Ymir
5,950
541
63
6
0
224,292
2
L
Medusa
4,694
427
39
4
0
218,360
0
L
Chang'e
6,245
568
81
7
0
210,006
1
L
Cabrakan
5,110
465
36
3
0
223,589
5
W
Kukulkan
6,768
615
92
8
0
212,613
0
L
Bakasura
5,377
489
72
7
0
244,342
0
L
Ah Puch
5,605
510
55
5
0
205,604
4
W
Nemesis
7,055
641
95
9
0
257,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role