Player Matchup

Kuzenbo
Kuzenbo
ImagnWaggons
Kuzenbo
Level 87
God Stats
1W - 3L
1,037 SR
Queue Stats
66W - 64L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
Percival8313
Sun Wukong
Level 46
God Stats
9W - 9L
1,435 SR
Queue Stats
106W - 100L
1,413 Elo+
Party 1
Baron Samedi
Baron Samedi
snowee4846
Baron Samedi
Level 68
God Stats
3W - 3L
1,598 SR
Queue Stats
117W - 110L
1,429 Elo+
Party 1
Team Averages
Level 67
1,357 SR
1,422 Elo+

VS

Team Averages
Level 54
1,435 SR
1,428 Elo+
Sol
Sol
AnonymousJulio
Sol
Level 46
God Stats
0W - 1L
1,306 SR
Queue Stats
30W - 25L
1,475 Elo+
Solo
Medusa
Medusa
Winter450x
Medusa
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,381 Elo+
Solo
Ymir
Ymir
jared0w
Ymir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ImagnWaggons
Kuzenbo
15
6 / 0 / 8
8,853
885
7,541
4,632
4,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Percival8313
Sun Wukong
14
5 / 1 / 9
8,795
880
4,975
7,612
5,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
snowee4846
Baron Samedi
15
5 / 0 / 10
9,104
910
14,225
3,448
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
6,325
633
802
9,391
2,855
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Winter450x
Medusa
12
0 / 3 / 0
6,369
637
3,533
9,523
3,153
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
jared0w
Ymir
12
1 / 5 / 0
6,988
699
3,707
12,576
9,792
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
16
Kills
1
1
Deaths
16
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Kuzenbo
ImagnWaggons
Kuzenbo
6
0
8
10
W
Sun Wukong
Percival8313
Sun Wukong
5
1
9
9.5
L
Medusa
Winter450x
Medusa
0
3
0
0
L
Ymir
jared0w
Ymir
1
5
0
0.2
W
Baron Samedi
snowee4846
Baron Samedi
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,741
Damage
8,042
15,692
Taken
31,490
12,564
Mitigated
15,800
5,582
Healing
2,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
802
336
0
582
9,391
2,855
0
5,021
3,962
6,359
0
W
Kuzenbo
ImagnWaggons
Kuzenbo
7,541
2,242
0
1,004
4,632
4,782
145
876
3,756
16,109
3,112
W
Sun Wukong
Percival8313
Sun Wukong
4,975
718
0
490
7,612
5,890
239
2,771
4,841
0
17,095
L
Medusa
Winter450x
Medusa
3,533
1,357
0
1,220
9,523
3,153
0
6,729
2,361
0
17,772
L
Ymir
jared0w
Ymir
3,707
630
59
451
12,576
9,792
0
7,845
3,857
15,051
0
W
Baron Samedi
snowee4846
Baron Samedi
14,225
888
2,013
2,075
3,448
1,892
731
862
2,586
40,655
241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,752
Gold Earned
19,682
110
Minions Killed
69
0
Camps Cleared
0
565,426
Distance Traveled
405,616
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,325
633
16
2
0
111,727
0
W
Kuzenbo
8,853
885
35
4
0
196,669
2
W
Sun Wukong
8,795
880
24
2
0
198,055
0
L
Medusa
6,369
637
24
2
0
162,864
0
L
Ymir
6,988
699
29
3
0
131,025
0
W
Baron Samedi
9,104
910
51
5
0
170,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role