Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BLOODYBOOTI
Mulan
Level 248
God Stats
5W - 10L
1,359 SR
Queue Stats
644W - 689L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
petpuppy
Nu Wa
Level 239
God Stats
6W - 8L
1,405 SR
Queue Stats
594W - 628L
1,508 Elo+
Party 1
Mercury
Mercury
sXeXiongMao
Mercury
Level 155
God Stats
2W - 3L
1,626 SR
Queue Stats
499W - 520L
1,462 Elo+
Solo
Chernobog
Chernobog
sooshicat
Chernobog
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,427 Elo+
Solo
Team Averages
Level 191
1,478 SR
1,482 Elo+

VS

Team Averages
Level 129
1,322 SR
1,510 Elo+
Scylla
Scylla
DaCactus1107
Scylla
Level 88
God Stats
1W - 0L
1,244 SR
Queue Stats
22W - 12L
1,621 Elo+
Party 2
Da Ji
Da Ji
Maetra-
Da Ji
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,595 Elo+
Party 2
Geb
Geb
SKUNKBAIT_90
Geb
Level 128
God Stats
2W - 2L
1,379 SR
Queue Stats
190W - 192L
1,431 Elo+
Solo
Hun Batz
Hun Batz
Seichic
Hun Batz
Level 126
God Stats
1W - 0L
1,132 SR
Queue Stats
4W - 4L
1,448 Elo+
Solo
Chang'e
Chang'e
marsoc_gamer
Chang'e
Level 149
God Stats
3W - 6L
1,356 SR
Queue Stats
461W - 522L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 1 / 0
5,364
596
773
3,004
2,253
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 5 / 3
6,421
713
6,623
10,652
5,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
petpuppy
Nu Wa
12
2 / 6 / 2
6,878
764
9,520
8,165
2,048
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
sXeXiongMao
Mercury
13
1 / 7 / 2
6,374
708
3,249
9,110
3,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
sooshicat
Chernobog
14
2 / 5 / 3
7,256
806
4,446
7,907
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
11 / 0 / 10
9,925
1,103
10,550
6,436
2,513
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
Maetra-
Da Ji
14
5 / 3 / 15
8,515
946
11,454
9,230
6,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 2 / 19
9,232
1,026
2,966
13,536
11,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Seichic
Hun Batz
14
6 / 2 / 10
8,600
956
8,458
9,268
3,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chang'e
marsoc_gamer
Chang'e
13
2 / 1 / 13
8,029
892
2,453
9,844
3,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
91
5
Kills
24
24
Deaths
8
10
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
L
0
5
3
0.3
W
Scylla
11
0
10
16
W
Da Ji
Maetra-
Da Ji
5
3
15
4.17
W
0
2
19
4.75
W
Hun Batz
Seichic
Hun Batz
6
2
10
5.5
W
Chang'e
marsoc_gamer
Chang'e
2
1
13
8.5
L
Nu Wa
petpuppy
Nu Wa
2
6
2
0.5
L
Mercury
sXeXiongMao
Mercury
1
7
2
0.29
L
Chernobog
sooshicat
Chernobog
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,611
Damage
35,881
38,838
Taken
48,314
16,796
Mitigated
27,846
4,122
Healing
25,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
773
0
86
1,208
3,004
2,253
0
1,221
1,783
987
0
L
6,623
619
290
1,196
10,652
5,814
0
4,973
5,679
0
12,666
W
Scylla
10,550
999
390
606
6,436
2,513
1,210
1,881
4,555
38,682
0
W
Da Ji
Maetra-
Da Ji
11,454
2,950
2,082
1,359
9,230
6,189
1,552
2,112
7,118
0
14,283
W
2,966
0
1,061
1,382
13,536
11,723
488
1,565
11,971
9,777
2,577
W
Hun Batz
Seichic
Hun Batz
8,458
771
146
1,437
9,268
3,957
1,400
1,700
7,568
0
20,030
W
Chang'e
marsoc_gamer
Chang'e
2,453
26
10,915
5,896
9,844
3,464
2,230
2,735
7,109
8,541
0
L
Nu Wa
petpuppy
Nu Wa
9,520
2,203
257
593
8,165
2,048
0
3,875
4,290
16,784
436
L
Mercury
sXeXiongMao
Mercury
3,249
124
0
194
9,110
3,972
0
3,287
5,823
0
10,210
L
Chernobog
sooshicat
Chernobog
4,446
2,532
0
298
7,907
2,709
0
2,344
5,563
0
12,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,293
Gold Earned
44,301
51
Minions Killed
112
0
Camps Cleared
0
551,649
Distance Traveled
858,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,364
596
0
0
0
52,077
0
L
Mulan
6,421
713
8
1
0
114,793
0
W
Scylla
9,925
1,103
63
7
0
195,254
0
W
Da Ji
8,515
946
7
1
0
156,272
0
W
Geb
9,232
1,026
12
1
0
159,609
0
W
Hun Batz
8,600
956
19
2
0
168,881
0
W
Chang'e
8,029
892
11
1
0
178,333
0
L
Nu Wa
6,878
764
13
1
0
112,105
0
L
Mercury
6,374
708
13
1
0
134,513
0
L
Chernobog
7,256
806
17
2
0
138,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role