Player Matchup

Neith
Neith
Cheena1212
Neith
Level 7
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 2L
1,314 Elo+
Party 2
Sol
Sol
Darkghost228
Sol
Level 113
God Stats
0W - 4L
1,147 SR
Queue Stats
29W - 38L
1,439 Elo+
Party 2
Cthulhu
Cthulhu
Skiskibutholdad
Cthulhu
Level 69
God Stats
0W - 1L
1,255 SR
Queue Stats
32W - 47L
1,395 Elo+
Party 2
Surtr
Surtr
awesomebos328
Surtr
Level 129
God Stats
1W - 3L
1,378 SR
Queue Stats
57W - 65L
1,464 Elo+
Party 2
Cupid
Cupid
llMadEyell
Cupid
Level 119
God Stats
4W - 2L
1,902 SR
Queue Stats
71W - 76L
1,490 Elo+
Party 2
Team Averages
Level 87
1,389 SR
1,420 Elo+

VS

Team Averages
Level 110
1,515 SR
1,546 Elo+
Thanatos
Thanatos
 
Thanatos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GlowingHazel
Izanami
Level 127
God Stats
1W - 0L
1,335 SR
Queue Stats
24W - 18L
1,664 Elo+
Party 3
Discordia
Discordia
RearedTundra53
Discordia
Level 107
God Stats
4W - 3L
1,395 SR
Queue Stats
106W - 102L
1,517 Elo+
Party 1
Anubis
Anubis
Shawty12inch
Anubis
Level 108
God Stats
18W - 10L
1,631 SR
Queue Stats
219W - 204L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
ShiftDubh
Cthulhu
Level 105
God Stats
4W - 1L
1,712 SR
Queue Stats
68W - 61L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 2 / 0
5,818
485
1,621
2,832
699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 3
6,621
552
4,367
8,579
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 6 / 2
5,666
472
2,451
9,882
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 7 / 0
6,734
561
6,950
13,710
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
12
2 / 5 / 2
6,549
546
3,176
10,094
2,750
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 1 / 5
7,443
620
4,339
9,259
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Izanami
GlowingHazel
Izanami
13
5 / 0 / 3
7,765
647
4,805
4,756
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
RearedTundra53
Discordia
12
1 / 1 / 4
7,048
587
7,379
5,373
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
14
6 / 2 / 2
8,648
721
7,361
8,013
4,803
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
ShiftDubh
Cthulhu
12
4 / 2 / 7
7,085
590
7,057
9,950
8,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
22
22
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
5
8.5
L
Neith
1
2
0
0.5
L
0
2
3
0.75
W
Izanami
GlowingHazel
Izanami
5
0
3
6.5
W
Discordia
RearedTundra53
Discordia
1
1
4
3
W
Anubis
6
2
2
3.5
W
Cthulhu
ShiftDubh
Cthulhu
4
2
7
3.75
L
1
6
2
0.33
L
2
7
0
0.29
L
Cupid
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,565
Damage
30,941
45,097
Taken
37,351
11,942
Mitigated
19,964
11,179
Healing
17,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,339
276
0
6,254
9,259
3,784
51
1,019
8,240
0
48,508
L
Neith
1,621
728
0
206
2,832
699
0
173
2,659
0
22,846
L
4,367
1,584
0
4,229
8,579
1,749
0
4,904
3,001
45,347
0
W
Izanami
GlowingHazel
Izanami
4,805
3,016
0
1,966
4,756
1,666
1,018
385
4,371
0
49,344
W
Discordia
RearedTundra53
Discordia
7,379
0
0
796
5,373
1,591
0
1,787
3,586
44,937
575
W
Anubis
7,361
715
0
5,251
8,013
4,803
0
411
7,602
66,137
1,494
W
Cthulhu
ShiftDubh
Cthulhu
7,057
319
82
2,716
9,950
8,120
295
3,699
6,251
31,945
2,304
L
2,451
94
64
488
9,882
3,072
0
4,412
5,397
21,455
0
L
6,950
2,833
0
2,733
13,710
3,672
0
8,274
5,398
443
30,133
L
Cupid
3,176
2,195
86
3,373
10,094
2,750
0
2,685
7,289
0
45,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,388
Gold Earned
37,989
321
Minions Killed
424
0
Camps Cleared
0
1,145,316
Distance Traveled
1,224,877
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,443
620
82
7
0
264,546
2
L
Neith
5,818
485
58
5
0
204,756
1
L
Sol
6,621
552
76
6
0
233,700
4
W
Izanami
7,765
647
97
8
0
244,924
2
W
Discordia
7,048
587
88
7
0
261,312
0
W
Anubis
8,648
721
112
9
0
218,402
3
W
Cthulhu
7,085
590
45
4
0
235,693
0
L
Cthulhu
5,666
472
41
3
0
247,154
0
L
Surtr
6,734
561
56
5
0
224,565
0
L
Cupid
6,549
546
90
8
0
235,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role