Player Matchup

King Arthur
King Arthur
OgMudbone795
King Arthur
Level 33
God Stats
18W - 14L
1,558 SR
Queue Stats
24W - 27L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
TheChunkyCow
Danzaburou
Level 87
God Stats
8W - 2L
1,589 SR
Queue Stats
39W - 38L
1,507 Elo+
Party 1
Ix Chel
Ix Chel
daspint
Ix Chel
Level 83
God Stats
27W - 20L
1,606 SR
Queue Stats
44W - 41L
1,539 Elo+
Party 1
Team Averages
Level 68
1,584 SR
1,504 Elo+

VS

Team Averages
Level 51
1,442 SR
1,449 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TheBera
Ymir
Level 14
God Stats
7W - 9L
1,325 SR
Queue Stats
9W - 15L
1,423 Elo+
Party 2
Heimdallr
Heimdallr
Zakariyah
Heimdallr
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OgMudbone795
King Arthur
15
2 / 0 / 5
9,078
825
2,472
6,874
4,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Danzaburou
TheChunkyCow
Danzaburou
14
2 / 0 / 6
9,169
834
8,126
7,521
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
daspint
Ix Chel
15
4 / 0 / 4
9,326
848
10,117
4,858
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 2 / 0
6,992
636
1,551
4,030
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
TheBera
Ymir
13
0 / 3 / 0
7,118
647
3,750
11,763
8,302
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Heimdallr
Zakariyah
Heimdallr
13
0 / 3 / 0
7,175
652
3,954
7,297
2,550
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
W
King Arthur
OgMudbone795
King Arthur
2
0
5
4.5
L
Ymir
TheBera
Ymir
0
3
0
0
W
Danzaburou
TheChunkyCow
Danzaburou
2
0
6
5
L
Heimdallr
Zakariyah
Heimdallr
0
3
0
0
W
Ix Chel
daspint
Ix Chel
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,715
Damage
9,255
19,253
Taken
23,090
9,023
Mitigated
12,014
5,680
Healing
2,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,551
0
638
701
4,030
1,162
0
685
3,260
15,926
0
W
King Arthur
OgMudbone795
King Arthur
2,472
304
0
1,337
6,874
4,605
366
1,827
4,936
0
19,804
L
Ymir
TheBera
Ymir
3,750
63
0
455
11,763
8,302
0
5,048
6,229
16,726
0
W
Danzaburou
TheChunkyCow
Danzaburou
8,126
3,343
0
1,527
7,521
2,641
1,868
2,773
4,284
0
33,661
L
Heimdallr
Zakariyah
Heimdallr
3,954
639
0
310
7,297
2,550
0
3,423
3,613
0
15,329
W
Ix Chel
daspint
Ix Chel
10,117
888
777
2,039
4,858
1,777
867
474
4,384
44,371
699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,573
Gold Earned
21,285
165
Minions Killed
77
0
Camps Cleared
0
643,167
Distance Traveled
442,766
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,992
636
36
3
0
91,462
3
W
King Arthur
9,078
825
29
3
0
272,114
0
L
Ymir
7,118
647
17
2
0
159,660
0
W
Danzaburou
9,169
834
68
6
0
186,411
0
L
Heimdallr
7,175
652
24
2
0
191,644
0
W
Ix Chel
9,326
848
68
6
0
184,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role