Player Matchup

Sylvanus
Sylvanus
Large Cabal
Sylvanus
Level 86
God Stats
2W - 0L
1,457 SR
Queue Stats
49W - 50L
1,457 Elo+
Party 1
Ymir
Ymir
UrBoiRay5811
Ymir
Level 100
God Stats
1W - 0L
1,824 SR
Queue Stats
15W - 19L
1,304 Elo+
Party 1
Hercules
Hercules
teshon100
Hercules
Level 76
God Stats
1W - 1L
1,306 SR
Queue Stats
32W - 28L
1,542 Elo+
Party 1
Team Averages
Level 87
1,529 SR
1,435 Elo+

VS

Team Averages
Level 52
1,531 SR
1,463 Elo+
Sol
Sol
MR_RUB1XCUB3
Sol
Level 56
God Stats
3W - 9L
1,500 SR
Queue Stats
325W - 357L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MrBuhlahkay
Danzaburou
Level 18
God Stats
21W - 24L
1,490 SR
Queue Stats
26W - 31L
1,435 Elo+
Party 2
Sobek
Sobek
im-capi
Sobek
Level 81
God Stats
6W - 4L
1,605 SR
Queue Stats
77W - 86L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Large Cabal
Sylvanus
14
1 / 0 / 6
7,888
789
4,480
2,847
1,204
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
2 / 1 / 5
8,670
867
5,002
7,669
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hercules
teshon100
Hercules
14
4 / 0 / 2
8,636
864
6,006
9,737
12,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
7,601
760
4,824
4,575
1,861
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Danzaburou
MrBuhlahkay
Danzaburou
12
1 / 3 / 0
7,368
737
6,438
6,639
2,247
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
im-capi
Sobek
12
0 / 2 / 1
7,133
713
3,988
8,995
6,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Large Cabal
Sylvanus
1
0
6
4
L
0
2
1
0.25
L
Danzaburou
MrBuhlahkay
Danzaburou
1
3
0
0.33
W
2
1
5
4.5
L
Sobek
im-capi
Sobek
0
2
1
0.25
W
Hercules
teshon100
Hercules
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,488
Damage
15,250
20,253
Taken
20,209
17,496
Mitigated
10,265
7,524
Healing
3,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Large Cabal
Sylvanus
4,480
763
1,760
1,077
2,847
1,204
268
1,475
1,356
16,230
0
L
4,824
731
0
1,109
4,575
1,861
0
2,580
1,804
30,233
0
L
Danzaburou
MrBuhlahkay
Danzaburou
6,438
2,828
0
662
6,639
2,247
0
2,722
3,754
0
17,853
W
5,002
94
0
1,566
7,669
3,838
0
2,930
4,621
27,074
779
L
Sobek
im-capi
Sobek
3,988
171
0
1,604
8,995
6,157
0
3,644
5,067
9,982
2,324
W
Hercules
teshon100
Hercules
6,006
1,717
0
3,121
9,737
12,454
0
3,470
5,985
0
25,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,194
Gold Earned
22,102
133
Minions Killed
102
0
Camps Cleared
0
573,499
Distance Traveled
544,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,888
789
27
3
0
186,813
0
L
Sol
7,601
760
47
5
0
176,906
0
L
Danzaburou
7,368
737
29
3
0
169,135
0
W
Ymir
8,670
867
57
6
0
174,503
0
L
Sobek
7,133
713
26
3
0
198,411
0
W
Hercules
8,636
864
49
5
0
212,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role