Player Matchup

Achilles
Achilles
EL CHILANGO XDD
Achilles
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 95L
1,538 Elo+
Party 1
Janus
Janus
Gabvbz
Janus
Level 147
God Stats
3W - 8L
1,364 SR
Queue Stats
99W - 118L
1,539 Elo+
Party 1
Jormungandr
Jormungandr
LUMINOXX626
Jormungandr
Level 156
God Stats
2W - 4L
1,187 SR
Queue Stats
90W - 102L
1,526 Elo+
Party 1
Ullr
Ullr
Tebans02
Ullr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 155L
1,556 Elo+
Party 1
Mulan
Mulan
Toxicbill-
Mulan
Level 146
God Stats
263W - 215L
1,553 SR
Queue Stats
526W - 498L
1,464 Elo+
Solo
Team Averages
Level 149
1,421 SR
1,525 Elo+

VS

Team Averages
Level 154
1,576 SR
1,536 Elo+
Nemesis
Nemesis
AtezUltra
Nemesis
Level 158
God Stats
45W - 28L
1,655 SR
Queue Stats
162W - 142L
1,588 Elo+
Party 2
Ishtar
Ishtar
CentralPiano28
Ishtar
Level 170
God Stats
22W - 29L
1,652 SR
Queue Stats
473W - 470L
1,491 Elo+
Solo
Poseidon
Poseidon
K00LH4NDLUK3
Poseidon
Level 166
God Stats
32W - 23L
1,604 SR
Queue Stats
616W - 562L
1,487 Elo+
Solo
Nu Wa
Nu Wa
Nayuki13
Nu Wa
Level 149
God Stats
1W - 6L
1,501 SR
Queue Stats
212W - 213L
1,580 Elo+
Party 2
Ares
Ares
eagleswing6
Ares
Level 126
God Stats
2W - 4L
1,465 SR
Queue Stats
328W - 321L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
3 / 0 / 0
5,275
528
4,254
7,506
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
Gabvbz
Janus
12
0 / 2 / 2
6,132
613
1,685
4,684
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
LUMINOXX626
Jormungandr
11
1 / 1 / 1
6,009
601
4,661
6,828
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
10
1 / 3 / 4
5,718
572
3,481
5,693
1,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
9
3 / 0 / 1
5,624
562
6,490
6,804
3,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AtezUltra
Nemesis
9
1 / 2 / 2
5,163
516
4,121
7,680
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 2 / 3
4,349
435
2,383
4,658
1,337
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
K00LH4NDLUK3
Poseidon
12
3 / 0 / 0
6,637
664
2,473
3,640
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
Nayuki13
Nu Wa
10
1 / 2 / 0
5,829
583
6,499
7,106
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 2 / 0
4,969
497
2,619
7,915
6,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
6
6
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AtezUltra
Nemesis
1
2
2
1
L
0
2
3
0.75
W
Achilles
3
0
0
3
W
Janus
Gabvbz
Janus
0
2
2
0.5
L
Poseidon
K00LH4NDLUK3
Poseidon
3
0
0
3
W
Jormungandr
LUMINOXX626
Jormungandr
1
1
1
1.5
L
Nu Wa
Nayuki13
Nu Wa
1
2
0
0.5
W
Ullr
1
3
4
1
W
Mulan
3
0
1
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,571
Damage
18,095
31,515
Taken
30,999
12,647
Mitigated
13,267
9,863
Healing
6,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AtezUltra
Nemesis
4,121
1,500
0
731
7,680
2,760
0
275
7,361
0
37,997
L
2,383
1,207
0
1,597
4,658
1,337
0
343
4,275
0
17,210
W
Achilles
4,254
879
0
4,368
7,506
3,198
22
1,730
5,657
0
28,381
W
Janus
Gabvbz
Janus
1,685
95
0
1,255
4,684
1,156
0
1,514
3,130
50,465
945
L
Poseidon
K00LH4NDLUK3
Poseidon
2,473
66
0
640
3,640
1,079
0
1,208
2,368
51,117
0
W
Jormungandr
LUMINOXX626
Jormungandr
4,661
1,366
0
1,297
6,828
2,792
4
3,903
2,551
41,779
2,305
L
Nu Wa
Nayuki13
Nu Wa
6,499
2,919
0
2,128
7,106
1,833
0
3,731
2,957
36,552
0
W
Ullr
3,481
1,018
0
744
5,693
1,566
285
1,840
3,803
0
34,172
W
Mulan
6,490
873
352
1,847
6,804
3,935
178
1,971
4,783
0
23,166
L
2,619
328
0
1,528
7,915
6,258
0
0
7,915
15,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,758
Gold Earned
26,947
323
Minions Killed
308
0
Camps Cleared
0
1,032,394
Distance Traveled
989,429
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,163
516
70
7
0
262,967
2
L
Ishtar
4,349
435
31
3
0
130,949
0
W
Achilles
5,275
528
49
5
0
255,582
0
W
Janus
6,132
613
94
9
0
197,075
2
L
Poseidon
6,637
664
105
11
0
212,933
6
W
Jormungandr
6,009
601
88
9
0
211,814
0
L
Nu Wa
5,829
583
81
8
0
184,207
4
W
Ullr
5,718
572
55
6
0
182,840
0
W
Mulan
5,624
562
37
4
0
185,083
0
L
Ares
4,969
497
21
2
0
198,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role