Player Matchup

Xing Tian
Xing Tian
GetPacified
Xing Tian
Level 89
God Stats
3W - 3L
1,453 SR
Queue Stats
259W - 241L
1,614 Elo+
Party 1
Zeus
Zeus
S0y_Adr4
Zeus
Level 151
God Stats
1W - 0L
1,583 SR
Queue Stats
25W - 25L
1,550 Elo+
Party 1
Sobek
Sobek
S0y_dragon69
Sobek
Level 144
God Stats
1W - 1L
1,465 SR
Queue Stats
82W - 88L
1,558 Elo+
Party 1
Zhong Kui
Zhong Kui
X-KAOS-
Zhong Kui
Level 158
God Stats
63W - 81L
1,458 SR
Queue Stats
921W - 882L
1,584 Elo+
Party 1
Jing Wei
Jing Wei
aldeano26112019
Jing Wei
Level 130
God Stats
1W - 1L
1,534 SR
Queue Stats
140W - 134L
1,619 Elo+
Party 1
Team Averages
Level 134
1,499 SR
1,585 Elo+

VS

Team Averages
Level 110
1,410 SR
1,432 Elo+
Kumbhakarna
Kumbhakarna
GlitchySnake-8
Kumbhakarna
Level 149
God Stats
0W - 3L
1,290 SR
Queue Stats
402W - 413L
1,448 Elo+
Solo
Vulcan
Vulcan
Onkel_BoB_PL
Vulcan
Level 65
God Stats
2W - 2L
1,281 SR
Queue Stats
11W - 24L
1,252 Elo+
Solo
Sun Wukong
Sun Wukong
Shmeegal4698
Sun Wukong
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 13L
1,564 Elo+
Solo
Bakasura
Bakasura
Vehyr
Bakasura
Level 155
God Stats
37W - 55L
1,460 SR
Queue Stats
318W - 318L
1,411 Elo+
Solo
Danzaburou
Danzaburou
flowercat33
Danzaburou
Level 59
God Stats
1W - 2L
1,518 SR
Queue Stats
67W - 66L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GetPacified
Xing Tian
18
5 / 2 / 7
11,641
613
13,770
17,720
9,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
18
10 / 4 / 10
11,437
602
19,519
9,750
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
8 / 0 / 9
10,787
568
9,760
12,263
8,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
X-KAOS-
Zhong Kui
17
10 / 3 / 18
11,324
596
10,790
13,202
14,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jing Wei
20
11 / 1 / 8
13,529
712
15,457
10,131
4,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GlitchySnake-8
Kumbhakarna
10
1 / 12 / 1
7,325
386
3,461
19,506
9,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
16
3 / 6 / 1
9,931
523
5,953
9,615
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Shmeegal4698
Sun Wukong
15
3 / 5 / 2
9,639
507
11,596
20,799
13,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Vehyr
Bakasura
14
3 / 10 / 3
8,967
472
9,882
23,492
7,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
flowercat33
Danzaburou
13
0 / 11 / 4
8,116
427
2,384
15,569
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
21
44
Kills
10
10
Deaths
44
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
GetPacified
Xing Tian
5
2
7
4.25
L
Kumbhakarna
GlitchySnake-8
Kumbhakarna
1
12
1
0.13
L
Vulcan
3
6
1
0.58
W
Zeus
10
4
10
3.75
W
8
0
9
12.5
L
Sun Wukong
Shmeegal4698
Sun Wukong
3
5
2
0.8
L
Bakasura
Vehyr
Bakasura
3
10
3
0.45
W
Zhong Kui
X-KAOS-
Zhong Kui
10
3
18
6.33
W
Jing Wei
11
1
8
15
L
Danzaburou
flowercat33
Danzaburou
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,296
Damage
33,276
63,066
Taken
88,981
39,575
Mitigated
36,140
21,162
Healing
14,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
GetPacified
Xing Tian
13,770
967
0
6,392
17,720
9,011
1,369
645
16,553
83,316
3,286
L
Kumbhakarna
GlitchySnake-8
Kumbhakarna
3,461
118
0
988
19,506
9,325
0
11,951
7,555
15,574
1,423
L
Vulcan
5,953
74
0
250
9,615
2,262
0
7,328
2,287
48,603
0
W
Zeus
19,519
1,990
0
486
9,750
2,922
1,879
3,170
6,040
102,531
1,019
W
9,760
257
0
7,742
12,263
8,010
623
1,669
10,450
77,699
0
L
Sun Wukong
Shmeegal4698
Sun Wukong
11,596
1,779
0
3,442
20,799
13,846
0
14,047
6,752
0
54,803
L
Bakasura
Vehyr
Bakasura
9,882
6,086
0
8,196
23,492
7,538
0
11,275
12,217
0
55,055
W
Zhong Kui
X-KAOS-
Zhong Kui
10,790
1,089
0
2,618
13,202
14,914
695
2,554
10,080
50,017
7,349
W
Jing Wei
15,457
13,515
0
3,924
10,131
4,718
2,793
897
8,604
0
123,504
L
Danzaburou
flowercat33
Danzaburou
2,384
133
0
2,034
15,569
3,169
0
8,591
6,978
0
33,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,718
Gold Earned
43,978
741
Minions Killed
391
0
Camps Cleared
0
1,838,878
Distance Traveled
1,671,441
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,641
613
134
7
0
375,669
2
L
Kumbhakarna
7,325
386
14
1
0
337,900
0
L
Vulcan
9,931
523
97
5
0
322,907
8
W
Zeus
11,437
602
187
10
0
344,189
2
W
Sobek
10,787
568
129
7
0
423,439
0
L
Sun Wukong
9,639
507
94
5
0
352,848
0
L
Bakasura
8,967
472
112
6
0
297,819
2
W
Zhong Kui
11,324
596
79
4
0
339,916
0
W
Jing Wei
13,529
712
212
11
0
355,665
0
L
Danzaburou
8,116
427
74
4
0
359,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role