Player Matchup

Cerberus
Cerberus
Axel7431
Cerberus
Level 129
God Stats
0W - 1L
1,513 SR
Queue Stats
6W - 7L
1,529 Elo+
Solo
Freya
Freya
D Dawg Dity
Freya
Level 59
God Stats
0W - 2L
1,657 SR
Queue Stats
1W - 4L
1,309 Elo+
Party 1
Tsukuyomi
Tsukuyomi
E520Marc04
Tsukuyomi
Level 103
God Stats
6W - 4L
1,342 SR
Queue Stats
70W - 59L
1,467 Elo+
Solo
Achilles
Achilles
EthoShort
Achilles
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,489 Elo+
Party 1
Horus
Horus
HeyBuddyChumPal
Horus
Level 82
God Stats
1W - 1L
1,871 SR
Queue Stats
13W - 13L
1,478 Elo+
Party 1
Team Averages
Level 91
1,576 SR
1,455 Elo+

VS

Team Averages
Level 64
1,542 SR
1,499 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
CptThunderClap
Danzaburou
Level 23
God Stats
14W - 5L
1,517 SR
Queue Stats
76W - 71L
1,429 Elo+
Party 2
Awilix
Awilix
alexlotle
Awilix
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 5L
1,653 Elo+
Party 3
Bacchus
Bacchus
icyyshadow11
Bacchus
Level 64
God Stats
23W - 18L
1,695 SR
Queue Stats
78W - 78L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Axel7431
Cerberus
12
4 / 3 / 2
7,360
433
5,462
15,649
10,471
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 0
7,848
462
6,687
11,662
6,316
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tsukuyomi
E520Marc04
Tsukuyomi
14
3 / 7 / 2
8,242
485
8,802
17,917
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Achilles
EthoShort
Achilles
13
9 / 3 / 2
8,304
488
12,098
12,540
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 8 / 10
7,092
417
6,398
19,335
14,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
7 / 3 / 4
11,037
649
12,355
19,011
16,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
 
He Bo
13
2 / 6 / 5
8,515
501
10,290
7,548
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
CptThunderClap
Danzaburou
15
2 / 7 / 2
8,850
521
8,078
12,819
3,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
alexlotle
Awilix
16
12 / 1 / 1
10,602
624
17,006
12,734
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
icyyshadow11
Bacchus
13
2 / 3 / 5
8,885
523
7,624
13,814
8,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
19
Kills
25
26
Deaths
20
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
3
4
3
W
He Bo
 
He Bo
2
6
5
0.75
L
Cerberus
Axel7431
Cerberus
4
3
2
1.67
W
Danzaburou
CptThunderClap
Danzaburou
2
7
2
0.43
L
2
5
0
0.4
L
Tsukuyomi
E520Marc04
Tsukuyomi
3
7
2
0.57
L
Achilles
EthoShort
Achilles
9
3
2
3.33
L
1
8
10
0.75
W
Awilix
alexlotle
Awilix
12
1
1
12.5
W
Bacchus
icyyshadow11
Bacchus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,447
Damage
55,353
77,103
Taken
65,926
43,631
Mitigated
35,037
17,907
Healing
20,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
12,355
4,970
0
8,808
19,011
16,930
0
7,253
11,720
0
71,007
W
He Bo
 
He Bo
10,290
1,716
0
220
7,548
1,773
626
1,577
5,942
35,488
1,002
L
Cerberus
Axel7431
Cerberus
5,462
467
38
2,572
15,649
10,471
0
4,722
10,927
35,331
0
W
Danzaburou
CptThunderClap
Danzaburou
8,078
3,786
366
4,182
12,819
3,289
2,330
1,080
11,415
0
71,758
L
6,687
2,758
0
4,043
11,662
6,316
0
0
11,662
43,387
0
L
Tsukuyomi
E520Marc04
Tsukuyomi
8,802
2,930
181
5,445
17,917
5,788
0
3,808
14,109
0
50,075
L
Achilles
EthoShort
Achilles
12,098
3,597
0
2,354
12,540
6,853
0
3,540
9,000
0
42,877
L
6,398
2,711
468
2,806
19,335
14,203
0
5,217
14,118
0
16,777
W
Awilix
alexlotle
Awilix
17,006
8,168
0
1,716
12,734
4,805
536
2,239
10,450
0
69,146
W
Bacchus
icyyshadow11
Bacchus
7,624
1,215
450
5,193
13,814
8,240
505
0
13,403
31,603
1,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,846
Gold Earned
47,889
298
Minions Killed
419
0
Camps Cleared
0
1,522,598
Distance Traveled
1,603,544
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,037
649
122
7
0
280,383
2
W
He Bo
8,515
501
59
3
0
314,218
0
L
Cerberus
7,360
433
71
4
0
250,654
0
W
Danzaburou
8,850
521
104
6
0
292,712
0
L
Freya
7,848
462
76
4
0
254,605
0
L
Tsukuyomi
8,242
485
79
5
0
347,145
0
L
Achilles
8,304
488
63
4
0
342,662
0
L
Horus
7,092
417
9
1
0
327,532
0
W
Awilix
10,602
624
96
6
0
389,526
0
W
Bacchus
8,885
523
38
2
0
326,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role