Player Matchup

Mulan
Mulan
DashingComic92
Mulan
Level 106
God Stats
4W - 2L
1,686 SR
Queue Stats
16W - 11L
1,449 Elo+
Party 1
Chang'e
Chang'e
N8RT8R256
Chang'e
Level 143
God Stats
7W - 2L
1,745 SR
Queue Stats
17W - 12L
1,448 Elo+
Party 1
Izanami
Izanami
ShadowKing6839
Izanami
Level 141
God Stats
1W - 1L
1,562 SR
Queue Stats
64W - 46L
1,547 Elo+
Solo
Team Averages
Level 130
1,665 SR
1,481 Elo+

VS

Team Averages
Level 92
1,398 SR
1,412 Elo+
Kali
Kali
 
Kali
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
III RC MAN III
Jormungandr
Level 62
God Stats
7W - 12L
1,260 SR
Queue Stats
104W - 99L
1,374 Elo+
Solo
Zeus
Zeus
octalalex93
Zeus
Level 87
God Stats
170W - 162L
1,434 SR
Queue Stats
194W - 190L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 11
9,487
862
4,807
11,600
12,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Chang'e
N8RT8R256
Chang'e
15
1 / 1 / 12
9,010
819
7,183
9,427
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
10 / 1 / 4
10,668
970
8,815
7,137
2,585
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
3 / 8 / 1
9,334
849
7,892
13,580
5,445
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
III RC MAN III
Jormungandr
13
1 / 6 / 2
7,973
725
5,098
9,825
6,849
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 1 / 2
7,595
690
7,606
2,295
587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
15
Kills
4
4
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
8
1
0.44
W
4
2
11
4.75
L
Jormungandr
III RC MAN III
Jormungandr
1
6
2
0.33
W
Chang'e
N8RT8R256
Chang'e
1
1
12
7
W
10
1
4
12
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,805
Damage
20,596
28,164
Taken
25,700
17,950
Mitigated
12,881
13,659
Healing
3,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,892
3,373
0
3,145
13,580
5,445
0
4,196
9,370
0
17,486
W
4,807
568
349
3,728
11,600
12,076
624
5,048
6,428
0
13,984
L
Jormungandr
III RC MAN III
Jormungandr
5,098
751
0
250
9,825
6,849
0
2,703
7,111
15,300
0
W
Chang'e
N8RT8R256
Chang'e
7,183
1,051
2,948
5,084
9,427
3,289
859
4,431
4,967
27,210
0
W
8,815
7,035
0
1,550
7,137
2,585
1,775
3,112
4,025
0
43,651
L
7,606
87
0
0
2,295
587
0
297
1,998
23,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,165
Gold Earned
24,902
124
Minions Killed
86
0
Camps Cleared
0
581,373
Distance Traveled
503,852
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,334
849
20
2
0
174,582
5
W
Mulan
9,487
862
24
2
0
202,355
0
L
Jormungandr
7,973
725
18
2
0
151,680
0
W
Chang'e
9,010
819
28
3
0
191,630
0
W
Izanami
10,668
970
72
7
0
187,388
0
L
Zeus
7,595
690
48
4
0
177,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role