Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
HandyCaptain
Ares
Level 87
God Stats
2W - 2L
1,695 SR
Queue Stats
130W - 126L
1,505 Elo+
Solo
Jormungandr
Jormungandr
Leonidas-XVI
Jormungandr
Level 168
God Stats
11W - 7L
1,701 SR
Queue Stats
144W - 147L
1,491 Elo+
Solo
Hou Yi
Hou Yi
TheMachine_97
Hou Yi
Level 109
God Stats
0W - 2L
1,270 SR
Queue Stats
19W - 33L
1,471 Elo+
Party 2
Scylla
Scylla
the_shadow_97crf
Scylla
Level 144
God Stats
0W - 2L
1,638 SR
Queue Stats
13W - 19L
1,479 Elo+
Party 2
Team Averages
Level 126
1,561 SR
1,489 Elo+

VS

Team Averages
Level 104
1,484 SR
1,492 Elo+
Ra
Ra
 
Ra
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Craw387
Hercules
Level 89
God Stats
2W - 2L
1,125 SR
Queue Stats
134W - 112L
1,513 Elo+
Solo
Surtr
Surtr
VeruSpiritus
Surtr
Level 111
God Stats
5W - 6L
1,563 SR
Queue Stats
35W - 32L
1,501 Elo+
Party 1
Apollo
Apollo
br957ian364
Apollo
Level 131
God Stats
2W - 0L
1,734 SR
Queue Stats
21W - 20L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
1 / 1 / 2
4,782
598
2,849
6,317
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 3 / 0
3,936
492
2,739
7,309
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Leonidas-XVI
Jormungandr
1
0 / 0 / 0
3,055
382
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 0
3,550
444
561
3,597
879
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 0 / 0
4,863
608
1,676
3,967
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 0 / 0
5,276
660
2,466
2,922
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
 
Pele
8
1 / 1 / 3
4,607
576
2,551
6,282
1,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hercules
Craw387
Hercules
7
2 / 2 / 2
4,673
584
3,296
7,059
4,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
5,084
636
341
3,453
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Apollo
9
3 / 0 / 2
5,319
665
4,556
4,649
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
6
6
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
1
2
2
W
Ra
 
Ra
0
0
0
0
W
Pele
 
Pele
1
1
3
2.5
W
Hercules
Craw387
Hercules
2
2
2
1.5
L
1
3
0
0.33
L
Jormungandr
Leonidas-XVI
Jormungandr
0
0
0
0
L
0
2
0
0
W
0
1
0
0
W
Apollo
3
0
2
4
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,825
Damage
13,210
21,190
Taken
24,365
7,001
Mitigated
9,995
6,230
Healing
10,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,849
1,882
0
2,456
6,317
2,040
0
153
6,128
0
20,526
W
Ra
 
Ra
2,466
93
180
1,630
2,922
899
0
851
1,991
41,023
0
W
Pele
 
Pele
2,551
351
0
1,611
6,282
1,836
0
1,045
4,942
0
27,249
W
Hercules
Craw387
Hercules
3,296
1,391
0
2,784
7,059
4,391
0
927
5,805
0
14,922
L
2,739
420
238
1,070
7,309
3,111
0
0
7,184
8,526
318
L
Jormungandr
Leonidas-XVI
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
561
212
0
1,139
3,597
879
0
0
3,411
0
10,190
W
341
152
0
728
3,453
1,648
0
0
3,353
393
26,503
W
Apollo
4,556
3,351
0
3,198
4,649
1,221
125
736
3,465
0
34,528
L
1,676
253
0
1,327
3,967
971
16
2,248
1,654
28,289
912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,186
Gold Earned
24,959
155
Minions Killed
245
0
Camps Cleared
0
630,520
Distance Traveled
856,524
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,782
598
63
8
0
194,346
0
W
Ra
5,276
660
78
10
0
198,997
0
W
Pele
4,607
576
41
5
0
197,687
0
W
Hercules
4,673
584
25
3
0
157,542
0
L
Ares
3,936
492
20
3
0
154,964
0
L
Jormungandr
3,055
382
0
0
0
9,427
0
L
Hou Yi
3,550
444
20
3
0
113,070
0
W
Surtr
5,084
636
53
7
0
156,650
0
W
Apollo
5,319
665
48
6
0
145,648
0
L
Scylla
4,863
608
52
7
0
158,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role