Player Matchup

King Arthur
King Arthur
OgMudbone795
King Arthur
Level 33
God Stats
18W - 14L
1,544 SR
Queue Stats
24W - 27L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
TheChunkyCow
Danzaburou
Level 87
God Stats
8W - 2L
1,576 SR
Queue Stats
39W - 38L
1,495 Elo+
Party 1
Ix Chel
Ix Chel
daspint
Ix Chel
Level 83
God Stats
27W - 20L
1,595 SR
Queue Stats
44W - 41L
1,529 Elo+
Party 1
Team Averages
Level 68
1,572 SR
1,491 Elo+

VS

Team Averages
Level 73
1,564 SR
1,477 Elo+
Cernunnos
Cernunnos
CrazyKibbles
Cernunnos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
King O Elites
Ao Kuang
Level 106
God Stats
12W - 9L
1,611 SR
Queue Stats
121W - 118L
1,510 Elo+
Party 2
Ymir
Ymir
tAcTiCaLNinJa17
Ymir
Level 78
God Stats
39W - 30L
1,579 SR
Queue Stats
100W - 101L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OgMudbone795
King Arthur
18
3 / 2 / 9
11,558
826
6,802
12,448
9,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
TheChunkyCow
Danzaburou
20
9 / 3 / 6
13,363
955
15,454
12,541
5,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
daspint
Ix Chel
19
5 / 4 / 11
11,995
857
18,275
10,974
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CrazyKibbles
Cernunnos
16
1 / 6 / 5
10,447
746
9,469
12,727
4,842
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
King O Elites
Ao Kuang
18
6 / 6 / 2
12,080
863
12,065
18,390
8,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 5 / 4
11,043
789
5,236
17,678
18,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
17
Kills
9
9
Deaths
17
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CrazyKibbles
Cernunnos
1
6
5
0.58
L
Ao Kuang
King O Elites
Ao Kuang
6
6
2
1.17
W
King Arthur
OgMudbone795
King Arthur
3
2
9
3.75
W
Danzaburou
TheChunkyCow
Danzaburou
9
3
6
4
W
Ix Chel
daspint
Ix Chel
5
4
11
2.63
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,531
Damage
26,770
35,963
Taken
48,795
18,797
Mitigated
32,333
8,921
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CrazyKibbles
Cernunnos
9,469
4,906
0
711
12,727
4,842
0
4,235
8,246
0
33,649
L
Ao Kuang
King O Elites
Ao Kuang
12,065
3,540
0
5,605
18,390
8,504
1,403
6,267
11,761
41,416
668
W
King Arthur
OgMudbone795
King Arthur
6,802
655
0
2,754
12,448
9,898
245
4,805
7,617
0
24,627
W
Danzaburou
TheChunkyCow
Danzaburou
15,454
7,670
0
3,633
12,541
5,283
1,521
6,397
6,116
0
46,364
W
Ix Chel
daspint
Ix Chel
18,275
1,889
948
1,586
10,974
3,616
705
5,556
5,393
53,672
0
L
5,236
498
425
2,458
17,678
18,987
185
6,779
10,334
22,505
1,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,916
Gold Earned
33,570
168
Minions Killed
157
0
Camps Cleared
0
714,167
Distance Traveled
674,184
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,447
746
57
4
0
217,921
0
L
Ao Kuang
12,080
863
73
5
0
224,425
0
W
King Arthur
11,558
826
33
2
0
271,740
1
W
Danzaburou
13,363
955
74
5
0
231,516
6
W
Ix Chel
11,995
857
61
4
0
210,911
0
L
Ymir
11,043
789
27
2
0
231,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role