Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
IcemancerSkull
Cupid
Level 146
God Stats
4W - 0L
1,659 SR
Queue Stats
133W - 133L
1,491 Elo+
Party 3
Eset
Eset
RIOdeJANEIRØ
Eset
Level 159
God Stats
8W - 15L
1,312 SR
Queue Stats
217W - 218L
1,487 Elo+
Party 3
Fenrir
Fenrir
jiar__
Fenrir
Level 153
God Stats
10W - 10L
1,890 SR
Queue Stats
520W - 508L
1,559 Elo+
Party 2
Chronos
Chronos
tuverculo
Chronos
Level 129
God Stats
12W - 4L
1,795 SR
Queue Stats
269W - 235L
1,553 Elo+
Party 2
Team Averages
Level 147
1,631 SR
1,518 Elo+

VS

Team Averages
Level 128
1,505 SR
1,493 Elo+
Charybdis
Charybdis
AngeloFG
Charybdis
Level 29
God Stats
2W - 3L
1,537 SR
Queue Stats
67W - 86L
1,431 Elo+
Party 1
Thor
Thor
BicWanN
Thor
Level 124
God Stats
3W - 3L
1,540 SR
Queue Stats
49W - 47L
1,469 Elo+
Solo
Hera
Hera
Steelkee
Hera
Level 233
God Stats
1W - 4L
1,228 SR
Queue Stats
306W - 298L
1,510 Elo+
Solo
Kukulkan
Kukulkan
Xprent14
Kukulkan
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 61L
1,567 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fogo78
Tsukuyomi
Level 129
God Stats
7W - 15L
1,721 SR
Queue Stats
327W - 323L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
3 / 2 / 7
5,934
593
4,021
6,043
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 2 / 0
5,761
576
3,440
5,118
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 1
5,391
539
3,138
3,747
823
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
jiar__
Fenrir
12
6 / 4 / 4
6,822
682
5,730
8,806
4,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos
tuverculo
Chronos
12
3 / 1 / 2
6,849
685
5,196
5,227
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AngeloFG
Charybdis
9
0 / 2 / 1
4,757
476
514
4,527
1,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
BicWanN
Thor
11
4 / 2 / 3
6,288
629
4,550
8,213
4,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
10
1 / 4 / 3
5,967
597
3,923
7,077
1,823
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Kukulkan
Xprent14
Kukulkan
11
2 / 3 / 1
6,179
618
2,701
4,955
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
fogo78
Tsukuyomi
9
3 / 5 / 2
5,489
549
3,419
9,643
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
15
Kills
10
10
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
2
7
3.25
L
Charybdis
AngeloFG
Charybdis
0
2
1
0.25
L
Thor
BicWanN
Thor
4
2
3
2.75
W
2
2
0
1
W
1
1
1
1.5
L
Hera
1
4
3
0.63
L
Kukulkan
Xprent14
Kukulkan
2
3
1
0.83
L
Tsukuyomi
fogo78
Tsukuyomi
3
5
2
0.8
W
Fenrir
jiar__
Fenrir
6
4
4
2
W
Chronos
tuverculo
Chronos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,525
Damage
15,107
28,941
Taken
34,415
10,958
Mitigated
11,034
7,099
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,021
440
0
1,364
6,043
2,035
0
1,640
4,403
20,411
5,990
L
Charybdis
AngeloFG
Charybdis
514
323
0
1,321
4,527
1,156
0
2,943
1,549
0
17,705
L
Thor
BicWanN
Thor
4,550
1,568
0
1,682
8,213
4,013
0
770
7,443
0
32,567
W
3,440
1,373
423
1,279
5,118
1,527
530
0
5,118
0
37,735
W
3,138
441
13
965
3,747
823
173
0
3,747
25,878
24
L
Hera
3,923
976
0
2,710
7,077
1,823
0
1,440
5,611
36,251
0
L
Kukulkan
Xprent14
Kukulkan
2,701
412
0
515
4,955
1,669
0
2,597
2,152
42,807
0
L
Tsukuyomi
fogo78
Tsukuyomi
3,419
552
0
1,680
9,643
2,373
0
4,000
5,511
0
17,418
W
Fenrir
jiar__
Fenrir
5,730
1,300
0
1,953
8,806
4,792
0
2,992
5,814
0
31,147
W
Chronos
tuverculo
Chronos
5,196
1,097
0
1,102
5,227
1,781
489
2,114
3,113
44,088
1,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,757
Gold Earned
28,680
300
Minions Killed
273
0
Camps Cleared
0
1,051,938
Distance Traveled
995,147
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,934
593
38
4
0
246,105
0
L
Charybdis
4,757
476
30
3
0
178,857
0
L
Thor
6,288
629
43
4
0
186,103
2
W
Cupid
5,761
576
68
7
0
190,288
2
W
Eset
5,391
539
41
4
0
179,576
3
L
Hera
5,967
597
68
7
0
188,577
0
L
Kukulkan
6,179
618
97
10
0
217,694
1
L
Tsukuyomi
5,489
549
35
4
0
223,916
0
W
Fenrir
6,822
682
47
5
0
219,137
0
W
Chronos
6,849
685
106
11
0
216,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role