Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ButtClap420
Ra
Level 144
God Stats
15W - 20L
1,512 SR
Queue Stats
218W - 191L
1,526 Elo+
Solo
Cliodhna
Cliodhna
PeachAura970834
Cliodhna
Level 97
God Stats
0W - 2L
1,291 SR
Queue Stats
33W - 18L
1,548 Elo+
Solo
Cthulhu
Cthulhu
Psychedd
Cthulhu
Level 110
God Stats
10W - 14L
1,538 SR
Queue Stats
80W - 77L
1,515 Elo+
Solo
Anubis
Anubis
alejocalle200
Anubis
Level 108
God Stats
8W - 4L
1,755 SR
Queue Stats
96W - 94L
1,484 Elo+
Solo
Team Averages
Level 137
1,519 SR
1,514 Elo+

VS

Team Averages
Level 161
1,554 SR
1,482 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
WrapItUp-_-
Apollo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
ohGranzby
Bake Kujira
Level 145
God Stats
16W - 6L
1,713 SR
Queue Stats
537W - 511L
1,484 Elo+
Solo
Bastet
Bastet
ronhell025
Bastet
Level 204
God Stats
3W - 2L
1,577 SR
Queue Stats
58W - 73L
1,465 Elo+
Solo
Ymir
Ymir
zanetheprinc3
Ymir
Level 128
God Stats
8W - 3L
1,481 SR
Queue Stats
165W - 158L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 4 / 2
5,987
499
5,060
7,625
2,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 3 / 0
6,541
545
2,308
5,332
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
12
3 / 5 / 0
6,815
568
6,925
10,770
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Psychedd
Cthulhu
10
1 / 1 / 2
6,397
533
4,944
9,249
5,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
4 / 2 / 1
7,823
652
5,973
9,217
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 0 / 6
7,345
612
5,993
2,768
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
10
2 / 2 / 0
5,890
491
4,320
7,429
2,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bake Kujira
ohGranzby
Bake Kujira
12
1 / 5 / 1
6,827
569
6,519
9,820
8,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
ronhell025
Bastet
13
8 / 1 / 5
7,438
620
7,488
10,574
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 3
6,263
522
2,555
11,472
7,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
9
Kills
15
15
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
2
0.5
W
Kukulkan
 
Kukulkan
2
0
6
5
L
0
3
0
0
L
Cliodhna
3
5
0
0.6
L
Cthulhu
Psychedd
Cthulhu
1
1
2
2
W
Apollo
2
2
0
1
L
4
2
1
2.25
W
Bake Kujira
ohGranzby
Bake Kujira
1
5
1
0.3
W
Bastet
ronhell025
Bastet
8
1
5
10.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,210
Damage
26,875
42,193
Taken
42,063
17,800
Mitigated
23,218
16,622
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,060
2,397
0
1,683
7,625
2,805
0
566
7,059
0
34,491
W
Kukulkan
 
Kukulkan
5,993
504
0
856
2,768
930
0
577
2,101
47,843
406
L
2,308
276
661
1,800
5,332
1,599
0
1,349
3,983
50,528
810
L
Cliodhna
6,925
906
0
3,408
10,770
3,584
0
3,260
7,510
0
44,818
L
Cthulhu
Psychedd
Cthulhu
4,944
848
1,553
3,214
9,249
5,725
0
3,702
5,547
24,801
0
W
Apollo
4,320
3,086
0
1,959
7,429
2,121
0
1,342
6,087
0
32,520
L
5,973
1,025
0
4,303
9,217
4,087
0
6,007
3,210
49,705
1,203
W
Bake Kujira
ohGranzby
Bake Kujira
6,519
4,212
0
987
9,820
8,485
0
5,906
3,914
47,430
0
W
Bastet
ronhell025
Bastet
7,488
2,301
0
3,423
10,574
4,000
0
1,936
8,471
0
59,929
W
2,555
238
0
3,140
11,472
7,682
0
3,019
8,349
16,269
2,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,563
Gold Earned
33,763
382
Minions Killed
353
0
Camps Cleared
0
1,212,663
Distance Traveled
1,278,966
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,987
499
66
6
0
223,448
0
W
Kukulkan
7,345
612
94
8
0
265,888
6
L
Ra
6,541
545
121
10
0
272,556
3
L
Cliodhna
6,815
568
70
6
0
270,427
1
L
Cthulhu
6,397
533
20
2
0
247,830
1
W
Apollo
5,890
491
67
6
0
226,550
0
L
Anubis
7,823
652
105
9
0
198,402
0
W
Bake Kujira
6,827
569
91
8
0
210,956
9
W
Bastet
7,438
620
91
8
0
296,605
0
W
Ymir
6,263
522
10
1
0
278,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role