Player Matchup

Kuzenbo
Kuzenbo
Integris
Kuzenbo
Level 125
God Stats
9W - 5L
1,554 SR
Queue Stats
141W - 126L
1,536 Elo+
Solo
Pele
Pele
Joshuan34
Pele
Level 112
God Stats
8W - 2L
1,381 SR
Queue Stats
46W - 38L
1,537 Elo+
Party 1
Artio
Artio
Noctilum
Artio
Level 74
God Stats
47W - 25L
1,694 SR
Queue Stats
80W - 48L
1,622 Elo+
Party 1
Poseidon
Poseidon
TurdManJoe36
Poseidon
Level 149
God Stats
4W - 1L
1,623 SR
Queue Stats
185W - 130L
1,549 Elo+
Party 1
Izanami
Izanami
aldrich09
Izanami
Level 125
God Stats
1W - 4L
1,312 SR
Queue Stats
104W - 106L
1,526 Elo+
Solo
Team Averages
Level 117
1,513 SR
1,554 Elo+

VS

Team Averages
Level 132
1,570 SR
1,634 Elo+
Danzaburou
Danzaburou
BabyGronkRizz
Danzaburou
Level 105
God Stats
0W - 2L
1,540 SR
Queue Stats
256W - 230L
1,586 Elo+
Party 2
Shiva
Shiva
CleanBunny
Shiva
Level 114
God Stats
4W - 4L
1,708 SR
Queue Stats
32W - 21L
1,644 Elo+
Solo
King Arthur
King Arthur
DHG MadShelf035
King Arthur
Level 169
God Stats
13W - 4L
1,604 SR
Queue Stats
22W - 11L
1,636 Elo+
Solo
Anubis
Anubis
SimpWalk
Anubis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,580 Elo+
Party 2
Mercury
Mercury
SuckYoThanatoes
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Integris
Kuzenbo
13
4 / 2 / 5
7,933
610
5,451
10,563
8,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
14
7 / 1 / 5
8,553
658
6,888
7,872
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artio
Noctilum
Artio
14
3 / 0 / 1
8,620
663
10,664
12,900
7,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
TurdManJoe36
Poseidon
16
9 / 2 / 6
10,107
777
14,832
7,791
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
aldrich09
Izanami
14
2 / 1 / 6
8,091
622
4,637
6,798
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabyGronkRizz
Danzaburou
13
0 / 6 / 2
7,008
539
5,067
9,357
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
12
2 / 2 / 2
6,749
519
8,291
14,885
4,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
DHG MadShelf035
King Arthur
12
0 / 4 / 0
6,801
523
8,336
16,415
9,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
SimpWalk
Anubis
11
1 / 8 / 1
6,452
496
2,087
10,111
3,263
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 7 / 2
7,292
561
3,393
10,438
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
25
Kills
5
6
Deaths
27
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BabyGronkRizz
Danzaburou
0
6
2
0.17
L
Shiva
2
2
2
1.5
L
King Arthur
DHG MadShelf035
King Arthur
0
4
0
0
W
Kuzenbo
Integris
Kuzenbo
4
2
5
3.25
W
Pele
7
1
5
9.5
W
Artio
Noctilum
Artio
3
0
1
3.5
L
Anubis
SimpWalk
Anubis
1
8
1
0.19
L
2
7
2
0.43
W
Poseidon
TurdManJoe36
Poseidon
9
2
6
6
W
Izanami
aldrich09
Izanami
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,472
Damage
27,174
45,924
Taken
61,206
23,944
Mitigated
23,644
19,312
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BabyGronkRizz
Danzaburou
5,067
1,076
0
1,502
9,357
3,328
0
2,591
6,766
0
50,184
L
Shiva
8,291
1,076
55
4,355
14,885
4,797
0
6,716
8,094
0
40,266
L
King Arthur
DHG MadShelf035
King Arthur
8,336
1,243
0
2,936
16,415
9,502
0
7,812
7,174
0
52,587
W
Kuzenbo
Integris
Kuzenbo
5,451
2,158
1,898
2,935
10,563
8,319
406
555
10,008
20,688
857
W
Pele
6,888
1,499
0
2,565
7,872
3,175
0
941
6,931
0
56,138
W
Artio
Noctilum
Artio
10,664
626
240
7,946
12,900
7,905
0
0
12,900
49,550
3,151
L
Anubis
SimpWalk
Anubis
2,087
46
0
1,633
10,111
3,263
0
6,943
3,168
34,243
226
L
3,393
1,734
0
439
10,438
2,754
0
4,319
6,119
0
46,595
W
Poseidon
TurdManJoe36
Poseidon
14,832
3,367
0
1,656
7,791
2,352
228
899
6,892
82,370
1,003
W
Izanami
aldrich09
Izanami
4,637
2,755
0
2,072
6,798
2,193
2,246
0
6,798
0
55,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,304
Gold Earned
34,302
458
Minions Killed
428
0
Camps Cleared
0
1,314,205
Distance Traveled
1,297,123
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,008
539
94
7
0
240,612
0
L
Shiva
6,749
519
76
6
0
284,982
3
L
King Arthur
6,801
523
93
7
0
238,416
3
W
Kuzenbo
7,933
610
26
2
0
274,367
2
W
Pele
8,553
658
79
6
0
303,624
0
W
Artio
8,620
663
104
8
0
244,756
2
L
Anubis
6,452
496
78
6
0
232,390
0
L
Mercury
7,292
561
87
7
0
300,723
0
W
Poseidon
10,107
777
127
10
0
278,478
1
W
Izanami
8,091
622
122
9
0
212,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role