Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BaileyWayne
Janus
Level 135
God Stats
4W - 4L
1,341 SR
Queue Stats
22W - 23L
1,501 Elo+
Party 1
Tyr
Tyr
King player67
Tyr
Level 65
God Stats
3W - 9L
1,482 SR
Queue Stats
15W - 25L
1,397 Elo+
Party 1
Cerberus
Cerberus
OFVarCity
Cerberus
Level 94
God Stats
4W - 1L
1,702 SR
Queue Stats
9W - 11L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
ZUEWUEGOON
Danzaburou
Level 49
God Stats
3W - 3L
1,278 SR
Queue Stats
29W - 31L
1,474 Elo+
Party 1
Team Averages
Level 86
1,461 SR
1,456 Elo+

VS

Team Averages
Level 125
1,493 SR
1,459 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
MatiiAltaX
Hel
Level 143
God Stats
14W - 18L
1,517 SR
Queue Stats
113W - 118L
1,446 Elo+
Solo
Geb
Geb
SemiBuzzed
Geb
Level 97
God Stats
1W - 2L
1,446 SR
Queue Stats
2W - 7L
1,348 Elo+
Solo
Sol
Sol
Wolf8051
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
2 / 0 / 0
4,043
809
1,465
2,059
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
1 / 1 / 1
3,794
759
1,172
2,468
672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 0
3,391
678
0
1,205
338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
OFVarCity
Cerberus
5
0 / 1 / 2
3,149
630
1,064
2,586
1,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
ZUEWUEGOON
Danzaburou
6
2 / 1 / 1
3,743
749
1,670
2,442
662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
2 / 2 / 0
3,639
728
1,821
3,528
849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
 
Odin
3
0 / 0 / 0
2,904
581
0
384
103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 0 / 1
3,561
712
1,039
3,283
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

5
0 / 1 / 1
3,328
666
957
3,437
1,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

2
0 / 2 / 0
2,641
528
0
1,151
221

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
3
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
0
2
L
Thor
 
Thor
2
2
0
1
L
Odin
 
Odin
0
0
0
0
W
1
1
1
1.5
W
0
0
0
0
L
0
0
1
0.5
W
Cerberus
OFVarCity
Cerberus
0
1
2
1
L
0
1
1
0.5
L
0
2
0
0
W
Danzaburou
ZUEWUEGOON
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,371
Damage
3,817
10,760
Taken
11,783
4,233
Mitigated
3,402
1,653
Healing
3,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,465
156
0
846
2,059
1,185
0
929
1,130
17,879
0
L
Thor
 
Thor
1,821
264
0
1,105
3,528
849
0
704
2,824
0
13,683
L
Odin
 
Odin
0
0
0
192
384
103
0
0
384
0
5,564
W
1,172
0
0
0
2,468
672
0
110
2,358
19,317
0
W
0
0
0
70
1,205
338
0
0
1,205
0
10,001
L
1,039
62
38
1,749
3,283
866
0
1,691
1,592
19,974
0
W
Cerberus
OFVarCity
Cerberus
1,064
30
0
329
2,586
1,376
0
352
2,234
5,030
0
L
957
33
0
455
3,437
1,363
0
774
2,663
7,895
0
L
0
0
0
6
1,151
221
0
532
619
642
0
W
Danzaburou
ZUEWUEGOON
Danzaburou
1,670
765
0
408
2,442
662
0
605
1,837
0
17,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,120
Gold Earned
16,073
142
Minions Killed
90
0
Camps Cleared
0
532,907
Distance Traveled
457,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,043
809
31
6
0
101,862
0
L
Thor
3,639
728
30
6
0
127,256
0
L
Odin
2,904
581
9
2
0
47,562
0
W
Janus
3,794
759
45
9
0
125,848
0
W
Tyr
3,391
678
22
4
0
95,915
0
L
Hel
3,561
712
35
7
0
97,104
0
W
Cerberus
3,149
630
13
3
0
108,302
0
L
Geb
3,328
666
13
3
0
108,284
0
L
Sol
2,641
528
3
1
0
77,780
0
W
Danzaburou
3,743
749
31
6
0
100,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role