Player Matchup

Sobek
Sobek
MrKingbosh18
Sobek
Level 125
God Stats
6W - 1L
1,856 SR
Queue Stats
531W - 95L
1,891 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RaiyukiChan
Cu Chulainn
Level 121
God Stats
4W - 2L
1,625 SR
Queue Stats
500W - 83L
1,863 Elo+
Party 1
Rama
Rama
mcnuggetstein
Rama
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 59L
1,499 Elo+
Solo
Poseidon
Poseidon
michałku
Poseidon
Level 122
God Stats
2W - 0L
1,745 SR
Queue Stats
58W - 66L
1,425 Elo+
Solo
Fafnir
Fafnir
slapbricks
Fafnir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
383W - 67L
1,909 Elo+
Party 1
Team Averages
Level 119
1,645 SR
1,717 Elo+

VS

Team Averages
Level 137
1,447 SR
1,421 Elo+
Ares
Ares
Bopha Fett
Ares
Level 142
God Stats
0W - 1L
1,204 SR
Queue Stats
2W - 9L
1,279 Elo+
Party 3
Charybdis
Charybdis
TrippingPandas
Charybdis
Level 105
God Stats
3W - 3L
1,667 SR
Queue Stats
69W - 74L
1,505 Elo+
Party 2
Discordia
Discordia
XManPiece
Discordia
Level 129
God Stats
0W - 2L
1,243 SR
Queue Stats
25W - 35L
1,400 Elo+
Party 3
Odin
Odin
mgood93
Odin
Level 148
God Stats
0W - 2L
1,620 SR
Queue Stats
144W - 133L
1,563 Elo+
Party 2
Xing Tian
Xing Tian
xXKraTosXx22
Xing Tian
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 16
10,086
1,009
5,302
13,240
17,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
RaiyukiChan
Cu Chulainn
15
7 / 2 / 16
9,481
948
12,752
9,776
13,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
8 / 1 / 15
9,579
958
11,318
7,240
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
michałku
Poseidon
15
4 / 4 / 16
9,105
911
12,689
7,590
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
slapbricks
Fafnir
13
1 / 4 / 23
8,648
865
6,931
11,355
18,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 6
7,695
770
5,777
11,561
12,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
TrippingPandas
Charybdis
16
7 / 5 / 4
9,113
911
12,276
11,143
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
XManPiece
Discordia
12
0 / 5 / 8
6,749
675
6,537
6,749
2,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
mgood93
Odin
14
1 / 4 / 5
7,817
782
7,173
10,783
11,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
xXKraTosXx22
Xing Tian
13
2 / 5 / 6
8,469
847
3,529
13,123
13,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
41
26
Kills
12
14
Deaths
26
86
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
6
3
16
4.67
W
Cu Chulainn
RaiyukiChan
Cu Chulainn
7
2
16
7.5
L
Charybdis
TrippingPandas
Charybdis
7
5
4
1.8
L
Discordia
XManPiece
Discordia
0
5
8
0.8
W
8
1
15
15.5
L
Odin
mgood93
Odin
1
4
5
0.88
W
Poseidon
michałku
Poseidon
4
4
16
3
W
Fafnir
slapbricks
Fafnir
1
4
23
3.13
L
Xing Tian
xXKraTosXx22
Xing Tian
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,992
Damage
35,292
49,201
Taken
53,359
56,833
Mitigated
45,455
11,635
Healing
7,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,777
116
622
370
11,561
12,517
0
4,508
6,785
6,602
31
W
5,302
627
13
1,445
13,240
17,666
300
4,994
8,246
10,996
0
W
Cu Chulainn
RaiyukiChan
Cu Chulainn
12,752
1,565
510
1,200
9,776
13,187
980
3,037
6,739
844
18,267
L
Charybdis
TrippingPandas
Charybdis
12,276
4,489
141
1,092
11,143
5,023
192
4,853
6,131
0
26,972
L
Discordia
XManPiece
Discordia
6,537
323
0
182
6,749
2,934
0
4,082
2,667
13,906
0
W
11,318
7,784
968
2,746
7,240
3,754
4,225
2,942
4,298
0
33,273
L
Odin
mgood93
Odin
7,173
812
720
1,351
10,783
11,371
0
5,447
5,187
4,276
15,275
W
Poseidon
michałku
Poseidon
12,689
1,479
765
969
7,590
3,727
1,446
3,230
4,360
33,894
0
W
Fafnir
slapbricks
Fafnir
6,931
2,677
1,001
2,018
11,355
18,499
188
4,390
6,965
8,247
479
L
Xing Tian
xXKraTosXx22
Xing Tian
3,529
378
1,615
1,238
13,123
13,610
0
6,016
6,874
6,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,899
Gold Earned
39,843
116
Minions Killed
76
0
Camps Cleared
0
858,097
Distance Traveled
760,361
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,695
770
0
0
0
140,382
0
W
Sobek
10,086
1,009
5
1
0
159,426
0
W
Cu Chulainn
9,481
948
12
1
0
180,582
0
L
Charybdis
9,113
911
33
3
0
141,608
0
L
Discordia
6,749
675
16
2
0
154,709
3
W
Rama
9,579
958
54
5
0
178,739
0
L
Odin
7,817
782
19
2
0
178,518
0
W
Poseidon
9,105
911
42
4
0
182,004
0
W
Fafnir
8,648
865
3
0
0
157,346
0
L
Xing Tian
8,469
847
8
1
0
145,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role