Player Matchup

Rama
Rama
Andrenis
Rama
Level 149
God Stats
2W - 0L
1,229 SR
Queue Stats
101W - 78L
1,585 Elo+
Party 1
Anubis
Anubis
F4nt
Anubis
Level 186
God Stats
2W - 1L
1,699 SR
Queue Stats
114W - 146L
1,431 Elo+
Party 2
Ne Zha
Ne Zha
Pifador
Ne Zha
Level 148
God Stats
2W - 3L
1,269 SR
Queue Stats
50W - 44L
1,552 Elo+
Party 1
Zeus
Zeus
RealistKillaz
Zeus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,650 Elo+
Party 1
Gilgamesh
Gilgamesh
futuram19
Gilgamesh
Level 206
God Stats
18W - 29L
1,437 SR
Queue Stats
517W - 518L
1,554 Elo+
Party 2
Team Averages
Level 168
1,427 SR
1,554 Elo+

VS

Team Averages
Level 141
1,545 SR
1,487 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
KardonJR
Athena
Level 88
God Stats
5W - 2L
1,725 SR
Queue Stats
136W - 151L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
5 / 0 / 5
7,401
1,480
6,263
2,268
712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
F4nt
Anubis
12
4 / 1 / 6
7,286
1,457
5,400
2,179
1,062
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ne Zha
Pifador
Ne Zha
12
3 / 1 / 6
6,854
1,371
3,173
4,305
1,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 1 / 4
6,183
1,237
1,808
2,654
757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
futuram19
Gilgamesh
12
0 / 0 / 10
6,700
1,340
7,531
5,815
5,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

378

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 0 / 0
6,447
1,289
6,492
4,981
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
 
Ra
11
0 / 5 / 2
6,372
1,274
1,638
5,634
1,670
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
 
Mercury
11
0 / 2 / 1
5,936
1,187
1,993
5,370
1,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Neith
 
Neith
10
1 / 1 / 0
5,899
1,180
1,651
1,939
386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
KardonJR
Athena
11
0 / 5 / 2
6,620
1,324
3,339
9,540
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
13
Kills
3
3
Deaths
13
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
0
0
2
L
Ra
 
Ra
0
5
2
0.2
L
Mercury
 
Mercury
0
2
1
0.25
L
Neith
 
Neith
1
1
0
1
W
Rama
5
0
5
7.5
W
Anubis
F4nt
Anubis
4
1
6
7
L
Athena
KardonJR
Athena
0
5
2
0.2
W
Ne Zha
Pifador
Ne Zha
3
1
6
6
W
1
1
4
3
W
Gilgamesh
futuram19
Gilgamesh
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,175
Damage
15,113
17,221
Taken
27,464
9,322
Mitigated
12,499
2,505
Healing
2,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,492
1,059
0
484
4,981
2,028
0
796
4,011
0
13,966
L
Ra
 
Ra
1,638
129
236
298
5,634
1,670
0
1,724
3,763
25,044
0
L
Mercury
 
Mercury
1,993
550
0
75
5,370
1,601
0
1,165
4,087
0
13,000
L
Neith
 
Neith
1,651
585
0
207
1,939
386
0
765
1,174
0
4,252
W
Rama
6,263
5,105
0
889
2,268
712
0
151
2,117
0
18,642
W
Anubis
F4nt
Anubis
5,400
591
0
690
2,179
1,062
0
1,138
1,041
8,535
0
L
Athena
KardonJR
Athena
3,339
982
0
938
9,540
6,814
0
2,689
6,724
6,073
0
W
Ne Zha
Pifador
Ne Zha
3,173
674
0
122
4,305
1,513
0
1,263
3,042
0
13,484
W
1,808
291
0
0
2,654
757
0
290
2,364
12,072
159
W
Gilgamesh
futuram19
Gilgamesh
7,531
1,783
0
804
5,815
5,278
0
2,135
3,680
0
21,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,424
Gold Earned
31,274
112
Minions Killed
101
7
Camps Cleared
5
568,105
Distance Traveled
533,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,447
1,289
8
2
2
141,616
0
L
Ra
6,372
1,274
58
12
2
113,565
0
L
Mercury
5,936
1,187
27
5
1
132,705
0
L
Neith
5,899
1,180
2
0
0
33,701
0
W
Rama
7,401
1,480
29
6
2
110,873
0
W
Anubis
7,286
1,457
8
2
1
97,769
0
L
Athena
6,620
1,324
6
1
0
112,266
0
W
Ne Zha
6,854
1,371
10
2
0
121,889
0
W
Zeus
6,183
1,237
21
4
2
117,348
0
W
Gilgamesh
6,700
1,340
44
9
2
120,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role