Player Matchup

King Arthur
King Arthur
fortnitegod6969
King Arthur
Level 163
God Stats
18W - 23L
1,510 SR
Queue Stats
104W - 100L
1,549 Elo+
Party 2
Nu Wa
Nu Wa
rust234
Nu Wa
Level 128
God Stats
33W - 9L
1,694 SR
Queue Stats
92W - 86L
1,537 Elo+
Party 2
Ra
Ra
spenceredwin1
Ra
Level 104
God Stats
4W - 7L
1,373 SR
Queue Stats
8W - 9L
1,369 Elo+
Party 2
Team Averages
Level 132
1,526 SR
1,485 Elo+

VS

Team Averages
Level 124
1,561 SR
1,523 Elo+
Apollo
Apollo
Razorhail3
Apollo
Level 113
God Stats
2W - 2L
1,529 SR
Queue Stats
16W - 13L
1,553 Elo+
Party 1
Bacchus
Bacchus
Speeder57
Bacchus
Level 155
God Stats
6W - 3L
1,654 SR
Queue Stats
122W - 114L
1,540 Elo+
Party 1
Zhong Kui
Zhong Kui
fenrir505
Zhong Kui
Level 103
God Stats
3W - 6L
1,500 SR
Queue Stats
142W - 154L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
fortnitegod6969
King Arthur
16
2 / 3 / 9
10,740
826
7,208
15,618
17,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
rust234
Nu Wa
19
6 / 0 / 7
12,062
928
15,931
3,990
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 3 / 7
11,664
897
11,003
8,619
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Razorhail3
Apollo
16
1 / 3 / 5
9,779
752
7,152
9,773
3,786
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
Speeder57
Bacchus
15
2 / 4 / 4
9,584
737
7,730
16,734
15,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
fenrir505
Zhong Kui
16
3 / 6 / 3
10,386
799
7,860
14,721
8,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
13
Kills
6
6
Deaths
13
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
Razorhail3
Apollo
1
3
5
1.17
L
Bacchus
Speeder57
Bacchus
2
4
4
1
L
Zhong Kui
fenrir505
Zhong Kui
3
6
3
0.75
W
King Arthur
fortnitegod6969
King Arthur
2
3
9
2.17
W
Nu Wa
rust234
Nu Wa
6
0
7
9.5
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,142
Damage
22,742
28,227
Taken
41,228
23,005
Mitigated
28,058
7,113
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Razorhail3
Apollo
7,152
3,537
0
724
9,773
3,786
0
5,871
3,732
0
39,817
L
Bacchus
Speeder57
Bacchus
7,730
589
0
3,072
16,734
15,630
0
10,718
5,808
23,591
479
L
Zhong Kui
fenrir505
Zhong Kui
7,860
1,733
0
5,096
14,721
8,642
32
9,677
4,839
61,763
24
W
King Arthur
fortnitegod6969
King Arthur
7,208
964
0
4,645
15,618
17,698
0
8,509
6,596
0
33,255
W
Nu Wa
rust234
Nu Wa
15,931
5,435
0
235
3,990
1,694
2,301
2,925
1,013
48,666
357
W
11,003
462
999
1,234
8,619
3,613
593
3,454
4,997
41,170
412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,466
Gold Earned
29,749
175
Minions Killed
200
0
Camps Cleared
0
733,388
Distance Traveled
653,702
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,779
752
71
5
0
227,615
4
L
Bacchus
9,584
737
25
2
0
240,768
0
L
Zhong Kui
10,386
799
104
8
0
185,319
0
W
King Arthur
10,740
826
48
4
0
239,008
0
W
Nu Wa
12,062
928
60
5
0
246,309
0
W
Ra
11,664
897
67
5
0
248,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role