Player Matchup

Tsukuyomi
Tsukuyomi
Ch4rleSton
Tsukuyomi
Level 117
God Stats
3W - 3L
1,503 SR
Queue Stats
231W - 196L
1,529 Elo+
Party 1
Chernobog
Chernobog
Edrd
Chernobog
Level 124
God Stats
1W - 0L
1,712 SR
Queue Stats
88W - 78L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
Tacit Ronin2647
Cthulhu
Level 40
God Stats
31W - 19L
1,656 SR
Queue Stats
82W - 67L
1,556 Elo+
Party 1
Set
Set
TrainWrck
Set
Level 124
God Stats
8W - 6L
1,703 SR
Queue Stats
239W - 200L
1,537 Elo+
Party 3
Vulcan
Vulcan
snowbs
Vulcan
Level 25
God Stats
4W - 2L
1,300 SR
Queue Stats
69W - 61L
1,510 Elo+
Party 3
Team Averages
Level 86
1,575 SR
1,536 Elo+

VS

Team Averages
Level 130
1,526 SR
1,507 Elo+
Kumbhakarna
Kumbhakarna
ExMortis40
Kumbhakarna
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,445 Elo+
Party 2
King Arthur
King Arthur
MillionKRONOS
King Arthur
Level 154
God Stats
21W - 21L
1,514 SR
Queue Stats
137W - 140L
1,509 Elo+
Party 4
Nu Wa
Nu Wa
T0xicitY
Nu Wa
Level 154
God Stats
1W - 1L
1,235 SR
Queue Stats
55W - 57L
1,552 Elo+
Party 4
Arachne
Arachne
extremespartan6
Arachne
Level 155
God Stats
1W - 3L
1,568 SR
Queue Stats
147W - 144L
1,532 Elo+
Party 4
Skadi
Skadi
xtendedpl
Skadi
Level 127
God Stats
0W - 1L
1,813 SR
Queue Stats
82W - 74L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ch4rleSton
Tsukuyomi
15
7 / 2 / 8
9,133
571
9,767
13,402
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Edrd
Chernobog
16
10 / 0 / 8
10,469
654
16,530
8,226
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 0 / 15
9,274
580
5,389
10,160
8,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 3 / 2
9,674
605
11,231
19,812
13,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
snowbs
Vulcan
14
1 / 3 / 0
8,497
531
5,513
9,414
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ExMortis40
Kumbhakarna
9
0 / 7 / 1
6,312
395
4,485
15,182
13,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
MillionKRONOS
King Arthur
14
3 / 3 / 0
8,770
548
12,476
16,734
15,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
T0xicitY
Nu Wa
15
4 / 3 / 2
9,004
563
13,653
8,071
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 3 / 2
7,009
438
5,808
16,024
7,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
xtendedpl
Skadi
11
0 / 8 / 0
6,391
399
5,865
9,954
3,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
24
Kills
8
8
Deaths
24
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ch4rleSton
Tsukuyomi
7
2
8
5.5
W
Chernobog
Edrd
Chernobog
10
0
8
14
L
Kumbhakarna
ExMortis40
Kumbhakarna
0
7
1
0.07
L
King Arthur
MillionKRONOS
King Arthur
3
3
0
1
L
Nu Wa
T0xicitY
Nu Wa
4
3
2
1.67
W
2
0
15
9.5
W
4
3
2
1.67
L
1
3
2
0.67
W
Vulcan
snowbs
Vulcan
1
3
0
0.33
L
Skadi
xtendedpl
Skadi
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,430
Damage
42,287
61,014
Taken
65,965
31,705
Mitigated
42,771
19,638
Healing
14,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ch4rleSton
Tsukuyomi
9,767
2,733
0
5,045
13,402
4,754
0
3,756
9,447
0
64,655
W
Chernobog
Edrd
Chernobog
16,530
11,517
0
3,787
8,226
2,785
5,733
2,164
6,016
0
86,614
L
Kumbhakarna
ExMortis40
Kumbhakarna
4,485
361
0
2,837
15,182
13,483
0
2,906
12,148
20,926
767
L
King Arthur
MillionKRONOS
King Arthur
12,476
1,961
0
5,201
16,734
15,710
0
464
16,270
0
67,750
L
Nu Wa
T0xicitY
Nu Wa
13,653
4,309
0
959
8,071
2,634
7
2,817
5,024
67,428
838
W
5,389
609
3,817
3,646
10,160
8,301
347
2,656
7,327
28,594
0
W
11,231
5,462
0
2,449
19,812
13,345
144
2,062
17,648
0
77,616
L
5,808
4,519
0
4,967
16,024
7,903
0
1,903
14,085
0
44,311
W
Vulcan
snowbs
Vulcan
5,513
0
0
894
9,414
2,520
114
6,254
2,885
61,708
1,360
L
Skadi
xtendedpl
Skadi
5,865
2,550
0
697
9,954
3,041
0
2,339
7,604
0
38,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,047
Gold Earned
37,486
564
Minions Killed
402
0
Camps Cleared
0
1,609,445
Distance Traveled
1,608,877
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,133
571
101
6
0
385,401
0
W
Chernobog
10,469
654
135
8
0
306,243
2
L
Kumbhakarna
6,312
395
22
1
0
338,357
0
L
King Arthur
8,770
548
118
7
0
292,260
4
L
Nu Wa
9,004
563
122
8
0
311,707
3
W
Cthulhu
9,274
580
55
3
0
322,915
0
W
Set
9,674
605
152
10
0
306,843
0
L
Arachne
7,009
438
67
4
0
380,768
3
W
Vulcan
8,497
531
121
8
0
288,043
0
L
Skadi
6,391
399
73
5
0
285,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role