Player Matchup

Sun Wukong
Sun Wukong
Boyarencev
Sun Wukong
Level 121
God Stats
1W - 1L
1,732 SR
Queue Stats
17W - 20L
1,464 Elo+
Solo
Yu Huang
Yu Huang
Coyotegirl
Yu Huang
Level 64
God Stats
2W - 3L
1,451 SR
Queue Stats
106W - 146L
1,437 Elo+
Solo
Susano
Susano
Sebas1825
Susano
Level 124
God Stats
0W - 2L
1,697 SR
Queue Stats
41W - 32L
1,556 Elo+
Solo
Xing Tian
Xing Tian
hayGobble
Xing Tian
Level 171
God Stats
6W - 2L
1,667 SR
Queue Stats
254W - 159L
1,643 Elo+
Solo
Ra
Ra
ïmaginaerun
Ra
Level 137
God Stats
3W - 1L
1,691 SR
Queue Stats
258W - 250L
1,546 Elo+
Solo
Team Averages
Level 123
1,648 SR
1,529 Elo+

VS

Team Averages
Level 158
1,540 SR
1,472 Elo+
Vulcan
Vulcan
 
Vulcan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Bod9ForresT
Guan Yu
Level 66
God Stats
4W - 0L
1,884 SR
Queue Stats
107W - 105L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mogril
Morgan Le Fay
Level 320
God Stats
2W - 2L
1,636 SR
Queue Stats
83W - 94L
1,455 Elo+
Solo
Anhur
Anhur
NáhBruv
Anhur
Level 156
God Stats
5W - 5L
1,451 SR
Queue Stats
527W - 542L
1,480 Elo+
Solo
Anubis
Anubis
soulbullet
Anubis
Level 107
God Stats
2W - 4L
1,229 SR
Queue Stats
88W - 99L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Boyarencev
Sun Wukong
14
1 / 3 / 3
7,057
642
3,793
9,017
5,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
Coyotegirl
Yu Huang
15
2 / 1 / 2
7,356
669
11,165
5,644
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Sebas1825
Susano
12
0 / 7 / 3
6,690
608
7,000
11,914
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xing Tian
hayGobble
Xing Tian
15
1 / 1 / 2
8,026
730
5,431
9,369
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

8
0 / 1 / 0
6,068
552
259
2,353
401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
1 / 0 / 9
8,712
792
4,869
3,207
1,472
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
Bod9ForresT
Guan Yu
14
2 / 1 / 9
9,142
831
3,233
14,255
14,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Mogril
Morgan Le Fay
15
4 / 2 / 5
8,977
816
12,638
9,680
4,358
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anhur
NáhBruv
Anhur
17
4 / 0 / 8
9,819
893
6,767
8,182
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Anubis
soulbullet
Anubis
14
2 / 2 / 7
8,422
766
7,524
5,776
2,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
4
Kills
13
13
Deaths
5
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
9
5.5
W
Guan Yu
Bod9ForresT
Guan Yu
2
1
9
6.5
L
Sun Wukong
Boyarencev
Sun Wukong
1
3
3
0.83
L
Yu Huang
Coyotegirl
Yu Huang
2
1
2
3
W
Morgan Le Fay
Mogril
Morgan Le Fay
4
2
5
3.25
W
Anhur
NáhBruv
Anhur
4
0
8
8
L
Susano
Sebas1825
Susano
0
7
3
0.21
L
Xing Tian
hayGobble
Xing Tian
1
1
2
2
W
Anubis
soulbullet
Anubis
2
2
7
2.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,648
Damage
35,031
38,297
Taken
41,100
18,256
Mitigated
25,656
11,001
Healing
24,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,869
594
221
0
3,207
1,472
558
1,392
1,815
14,873
2,263
W
Guan Yu
Bod9ForresT
Guan Yu
3,233
64
11,067
8,004
14,255
14,067
467
3,694
10,561
0
6,924
L
Sun Wukong
Boyarencev
Sun Wukong
3,793
441
648
2,180
9,017
5,921
0
5,757
3,260
0
11,902
L
Yu Huang
Coyotegirl
Yu Huang
11,165
350
412
2,128
5,644
1,535
0
4,420
1,224
25,600
0
W
Morgan Le Fay
Mogril
Morgan Le Fay
12,638
154
0
2,150
9,680
4,358
122
3,917
5,763
28,461
617
W
Anhur
NáhBruv
Anhur
6,767
3,312
480
1,104
8,182
3,184
2,247
3,802
4,380
0
23,431
L
Susano
Sebas1825
Susano
7,000
847
789
1,336
11,914
2,659
0
6,628
5,286
0
12,146
L
Xing Tian
hayGobble
Xing Tian
5,431
208
129
2,389
9,369
7,740
0
4,880
4,489
10,331
2,584
W
Anubis
soulbullet
Anubis
7,524
406
193
849
5,776
2,575
0
2,963
2,813
17,803
607
L
259
0
387
603
2,353
401
0
2,045
308
8,116
200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,197
Gold Earned
45,072
94
Minions Killed
135
0
Camps Cleared
0
811,076
Distance Traveled
1,056,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,712
792
23
2
0
199,556
0
W
Guan Yu
9,142
831
3
0
0
234,547
0
L
Sun Wukong
7,057
642
23
2
0
173,533
0
L
Yu Huang
7,356
669
23
2
0
181,223
0
W
Morgan Le Fay
8,977
816
47
4
0
213,046
0
W
Anhur
9,819
893
45
4
0
214,733
0
L
Susano
6,690
608
16
1
0
195,500
0
L
Xing Tian
8,026
730
11
1
0
184,935
0
W
Anubis
8,422
766
17
2
0
194,634
0
L
Ra
6,068
552
21
2
0
75,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role