Player Matchup

Hachiman
Hachiman
Armando2633
Hachiman
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 7L
1,408 Elo+
Solo
Kukulkan
Kukulkan
CriticalLastHit
Kukulkan
Level 109
God Stats
5W - 4L
1,586 SR
Queue Stats
38W - 32L
1,503 Elo+
Solo
Fenrir
Fenrir
Dano0711
Fenrir
Level 129
God Stats
21W - 20L
1,506 SR
Queue Stats
171W - 168L
1,445 Elo+
Solo
Geb
Geb
Frostbite6871
Geb
Level 46
God Stats
2W - 2L
1,311 SR
Queue Stats
108W - 131L
1,377 Elo+
Solo
Yemoja
Yemoja
gabriel-wayo
Yemoja
Level 73
God Stats
39W - 27L
1,559 SR
Queue Stats
576W - 601L
1,480 Elo+
Solo
Team Averages
Level 79
1,493 SR
1,443 Elo+

VS

Team Averages
Level 46
1,455 SR
1,301 Elo+
Yemoja
Yemoja
Hellbert666
Yemoja
Level 29
God Stats
2W - 7L
1,311 SR
Queue Stats
2W - 10L
1,085 Elo+
Party 1
Loki
Loki
ItsDaddysHome69
Loki
Level 63
God Stats
1W - 2L
1,525 SR
Queue Stats
122W - 118L
1,482 Elo+
Solo
Chang'e
Chang'e
KingLuffy75
Chang'e
Level 38
God Stats
0W - 1L
1,327 SR
Queue Stats
1W - 5L
1,162 Elo+
Solo
Sun Wukong
Sun Wukong
Mex 64 bits
Sun Wukong
Level 64
God Stats
4W - 3L
1,610 SR
Queue Stats
18W - 21L
1,507 Elo+
Solo
Medusa
Medusa
bangdane
Medusa
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 19L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Armando2633
Hachiman
16
2 / 6 / 7
9,499
432
9,598
14,460
3,978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
16
4 / 2 / 3
10,636
483
12,258
8,602
3,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
Dano0711
Fenrir
17
4 / 4 / 5
10,502
477
12,134
19,177
8,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

19
8 / 1 / 3
12,564
571
15,509
20,408
18,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
17
3 / 0 / 7
10,853
493
6,582
13,029
9,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 2 / 7
8,019
365
4,654
14,833
9,128
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
5 / 6 / 4
10,651
484
15,852
22,500
8,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
KingLuffy75
Chang'e
14
4 / 5 / 4
9,080
413
9,899
16,538
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
Mex 64 bits
Sun Wukong
17
2 / 6 / 2
11,214
510
11,699
18,900
15,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
bangdane
Medusa
14
2 / 2 / 5
8,753
398
4,256
11,423
3,623
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
21
Kills
13
13
Deaths
21
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Armando2633
Hachiman
2
6
7
0.92
W
Kukulkan
4
2
3
2.75
W
Fenrir
Dano0711
Fenrir
4
4
5
1.63
W
8
1
3
9.5
L
Yemoja
0
2
7
1.75
L
5
6
4
1.17
L
Chang'e
KingLuffy75
Chang'e
4
5
4
1.2
L
Sun Wukong
Mex 64 bits
Sun Wukong
2
6
2
0.5
L
Medusa
bangdane
Medusa
2
2
5
2.25
W
Yemoja
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,081
Damage
46,360
75,676
Taken
84,194
44,416
Mitigated
41,883
19,233
Healing
25,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Armando2633
Hachiman
9,598
5,882
0
2,557
14,460
3,978
843
4,016
10,444
0
38,832
W
Kukulkan
12,258
1,060
0
554
8,602
3,067
429
1,925
6,677
64,258
363
W
Fenrir
Dano0711
Fenrir
12,134
1,991
0
3,889
19,177
8,711
0
3,349
15,828
0
79,852
W
15,509
2,083
0
4,574
20,408
18,738
0
1,350
19,058
79,081
2,435
L
Yemoja
4,654
515
5,700
4,151
14,833
9,128
336
6,398
8,303
24,598
1,741
L
15,852
4,026
0
5,371
22,500
8,233
0
7,219
15,079
0
118,642
L
Chang'e
KingLuffy75
Chang'e
9,899
1,215
2,005
4,799
16,538
5,473
205
6,160
10,284
44,937
0
L
Sun Wukong
Mex 64 bits
Sun Wukong
11,699
2,079
0
1,780
18,900
15,426
0
6,244
11,667
0
75,220
L
Medusa
bangdane
Medusa
4,256
1,719
0
1,889
11,423
3,623
990
5,414
5,859
0
40,978
W
Yemoja
6,582
876
3,952
3,707
13,029
9,922
42
3,889
9,140
59,829
3,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,054
Gold Earned
47,717
474
Minions Killed
459
0
Camps Cleared
0
2,109,237
Distance Traveled
2,144,358
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,499
432
46
2
0
438,626
1
W
Kukulkan
10,636
483
112
5
0
392,168
3
W
Fenrir
10,502
477
100
5
0
477,796
3
W
Geb
12,564
571
140
6
0
386,979
0
L
Yemoja
8,019
365
39
2
0
414,469
2
L
Loki
10,651
484
132
6
0
462,878
0
L
Chang'e
9,080
413
72
3
0
449,519
0
L
Sun Wukong
11,214
510
133
6
0
383,539
0
L
Medusa
8,753
398
83
4
0
433,953
4
W
Yemoja
10,853
493
76
3
0
413,668
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role