Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Brass Nails
Terra
Level 157
God Stats
2W - 2L
1,290 SR
Queue Stats
8W - 9L
1,794 Elo+
Solo
Ymir
Ymir
EsG Comb4an
Ymir
Level 69
God Stats
8W - 4L
1,492 SR
Queue Stats
49W - 43L
1,524 Elo+
Party 1
Nox
Nox
GMG click
Nox
Level 103
God Stats
3W - 1L
1,660 SR
Queue Stats
51W - 44L
1,523 Elo+
Party 1
Nike
Nike
SageCalamity
Nike
Level 108
God Stats
8W - 7L
1,633 SR
Queue Stats
220W - 192L
1,478 Elo+
Solo
Team Averages
Level 125
1,515 SR
1,564 Elo+

VS

Team Averages
Level 65
1,410 SR
1,498 Elo+
Poseidon
Poseidon
ChaoticQweet
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
ERyK-lo1-
Izanami
Level 80
God Stats
0W - 2L
1,135 SR
Queue Stats
151W - 150L
1,466 Elo+
Party 2
Pele
Pele
MercyPocket2
Pele
Level 78
God Stats
1W - 4L
1,330 SR
Queue Stats
181W - 172L
1,564 Elo+
Party 2
Achilles
Achilles
MonsterManX29001
Achilles
Level 85
God Stats
5W - 5L
1,587 SR
Queue Stats
47W - 50L
1,460 Elo+
Solo
Artio
Artio
P0T Connoisseur
Artio
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
0 / 1 / 1
6,900
575
6,653
3,996
1,115
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 1
7,206
601
3,605
10,159
7,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
1 / 3 / 2
5,949
496
5,955
6,975
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 0 / 0
8,668
722
4,840
1,929
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 2
6,888
574
6,484
10,219
7,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChaoticQweet
Poseidon
8
0 / 6 / 0
4,698
392
666
5,799
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ERyK-lo1-
Izanami
11
1 / 0 / 0
6,000
500
2,691
7,781
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 2
6,846
571
5,860
10,860
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 1 / 3
6,213
518
3,231
11,574
7,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 1
5,602
467
1,870
8,586
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
10
Kills
7
7
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
0
1
1
0.5
W
1
0
1
1.5
L
Poseidon
ChaoticQweet
Poseidon
0
6
0
0
L
Izanami
ERyK-lo1-
Izanami
1
0
0
1
W
1
3
2
0.67
W
7
0
0
7
L
3
2
2
2
L
3
1
3
4.5
L
0
1
1
0.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,537
Damage
14,318
33,278
Taken
44,600
20,385
Mitigated
20,559
10,651
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,653
3,743
0
1,745
3,996
1,115
882
374
3,622
0
64,484
W
3,605
531
946
4,389
10,159
7,737
317
1,388
8,771
21,578
0
L
Poseidon
ChaoticQweet
Poseidon
666
278
0
0
5,799
1,089
0
3,631
2,168
11,878
0
L
Izanami
ERyK-lo1-
Izanami
2,691
2,094
0
3,220
7,781
2,199
0
807
6,888
0
56,162
W
5,955
886
0
320
6,975
3,064
0
108
6,867
34,712
0
W
4,840
219
0
601
1,929
604
225
666
1,263
50,234
1,137
L
5,860
1,051
0
2,801
10,860
3,721
0
3,570
7,056
0
68,448
L
3,231
510
39
3,042
11,574
7,684
0
3,153
8,214
0
19,925
L
1,870
90
391
3,884
8,586
5,866
0
2,598
5,864
8,730
0
W
6,484
369
0
2,650
10,219
7,865
84
0
10,219
0
40,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,611
Gold Earned
29,359
371
Minions Killed
286
0
Camps Cleared
0
1,177,216
Distance Traveled
1,168,055
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,900
575
106
9
0
219,442
0
W
Terra
7,206
601
26
2
0
233,778
0
L
Poseidon
4,698
392
18
2
0
175,426
0
L
Izanami
6,000
500
106
9
0
233,697
0
W
Ymir
5,949
496
46
4
0
254,415
0
W
Nox
8,668
722
123
10
0
250,663
4
L
Pele
6,846
571
114
10
0
266,657
0
L
Achilles
6,213
518
38
3
0
257,935
0
L
Artio
5,602
467
10
1
0
234,340
0
W
Nike
6,888
574
70
6
0
218,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role