Player Matchup

Cthulhu
Cthulhu
MsFrizzleMe901
Cthulhu
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 151L
1,479 Elo+
Solo
Arachne
Arachne
spookypandalol
Arachne
Level 125
God Stats
1W - 1L
1,646 SR
Queue Stats
198W - 181L
1,507 Elo+
Party 2
Neith
Neith
xId1otk1llerxx
Neith
Level 94
God Stats
76W - 63L
1,662 SR
Queue Stats
144W - 132L
1,577 Elo+
Solo
Sylvanus
Sylvanus
xStimulatedPanda
Sylvanus
Level 39
God Stats
5W - 5L
1,572 SR
Queue Stats
58W - 52L
1,492 Elo+
Party 2
Raijin
Raijin
xxSaucy_Pandax
Raijin
Level 107
God Stats
2W - 5L
1,358 SR
Queue Stats
86W - 86L
1,514 Elo+
Party 2
Team Averages
Level 91
1,548 SR
1,514 Elo+

VS

Team Averages
Level 132
1,536 SR
1,412 Elo+
Izanami
Izanami
Budstache55
Izanami
Level 125
God Stats
4W - 5L
1,641 SR
Queue Stats
9W - 21L
1,328 Elo+
Party 1
Scylla
Scylla
MrMittenKitten
Scylla
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 23L
1,539 Elo+
Solo
Ymir
Ymir
OppaiSempai4998
Ymir
Level 88
God Stats
2W - 5L
1,399 SR
Queue Stats
5W - 13L
1,264 Elo+
Party 1
Gilgamesh
Gilgamesh
RichMb
Gilgamesh
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,349 Elo+
Solo
Ao Kuang
Ao Kuang
paillalef
Ao Kuang
Level 188
God Stats
12W - 7L
1,641 SR
Queue Stats
221W - 204L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,810
581
3,847
6,703
2,750
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
2 / 2 / 0
5,239
524
1,687
8,276
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
2 / 1 / 1
5,396
540
7,337
5,175
1,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 4 / 2
4,524
452
3,106
9,540
4,171
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
0 / 3 / 0
5,460
546
1,240
5,275
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Budstache55
Izanami
11
2 / 0 / 3
5,805
581
4,642
3,961
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 0 / 2
7,318
732
6,115
3,261
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
1 / 2 / 4
5,594
559
4,234
10,802
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
RichMb
Gilgamesh
10
1 / 2 / 0
5,625
563
2,369
8,149
4,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
paillalef
Ao Kuang
11
4 / 1 / 2
6,295
630
3,970
7,154
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
12
12
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Budstache55
Izanami
2
0
3
3.5
W
4
0
2
5
L
0
2
2
0.5
W
1
2
4
1.5
W
Gilgamesh
RichMb
Gilgamesh
1
2
0
0.5
W
Ao Kuang
paillalef
Ao Kuang
4
1
2
5
L
2
2
0
1
L
2
1
1
2.5
L
0
4
2
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,217
Damage
21,330
34,969
Taken
33,327
13,164
Mitigated
14,272
8,888
Healing
13,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Budstache55
Izanami
4,642
2,779
0
1,915
3,961
1,059
483
616
3,345
0
42,298
W
6,115
939
0
1,381
3,261
992
0
1,120
2,141
60,591
2,736
L
3,847
778
0
2,170
6,703
2,750
0
504
5,930
36,902
942
W
4,234
259
159
3,579
10,802
5,314
120
2,427
8,375
17,515
1,372
W
Gilgamesh
RichMb
Gilgamesh
2,369
733
0
1,434
8,149
4,697
0
3,788
4,361
0
32,813
W
Ao Kuang
paillalef
Ao Kuang
3,970
980
0
5,003
7,154
2,210
0
183
6,971
38,996
2,933
L
1,687
947
0
1,740
8,276
2,899
0
3,599
4,677
0
30,602
L
7,337
2,316
0
2,029
5,175
1,533
0
2,003
3,172
0
42,827
L
3,106
876
971
1,615
9,540
4,171
0
4,079
5,461
11,947
0
L
1,240
43
0
363
5,275
1,811
0
3,577
1,698
39,657
668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,429
Gold Earned
30,637
291
Minions Killed
356
0
Camps Cleared
0
956,833
Distance Traveled
1,036,627
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,805
581
91
9
0
218,818
2
W
Scylla
7,318
732
116
12
0
202,838
0
L
Cthulhu
5,810
581
64
6
0
177,378
1
W
Ymir
5,594
559
20
2
0
180,213
0
W
Gilgamesh
5,625
563
53
5
0
193,335
1
W
Ao Kuang
6,295
630
76
8
0
241,423
0
L
Arachne
5,239
524
52
5
0
249,644
0
L
Neith
5,396
540
71
7
0
180,914
1
L
Sylvanus
4,524
452
19
2
0
174,441
0
L
Raijin
5,460
546
85
9
0
174,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role