Player Matchup

Cu Chulainn
Cu Chulainn
DillbroBaggins
Cu Chulainn
Level 145
God Stats
11W - 6L
1,589 SR
Queue Stats
958W - 991L
1,530 Elo+
Solo
Ares
Ares
Downstreamer
Ares
Level 140
God Stats
1W - 1L
1,351 SR
Queue Stats
42W - 36L
1,543 Elo+
Solo
Nu Wa
Nu Wa
IICKYVICKYY
Nu Wa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 48L
1,611 Elo+
Solo
Anhur
Anhur
francruz
Anhur
Level 172
God Stats
3W - 1L
1,910 SR
Queue Stats
241W - 50L
1,789 Elo+
Party 1
Xbalanque
Xbalanque
mardo73
Xbalanque
Level 204
God Stats
6W - 0L
1,915 SR
Queue Stats
187W - 31L
1,878 Elo+
Party 1
Team Averages
Level 158
1,653 SR
1,670 Elo+

VS

Team Averages
Level 146
1,591 SR
1,607 Elo+
Izanami
Izanami
DKStromae
Izanami
Level 127
God Stats
0W - 2L
1,247 SR
Queue Stats
21W - 17L
1,654 Elo+
Solo
Arachne
Arachne
Krodista
Arachne
Level 155
God Stats
16W - 5L
1,872 SR
Queue Stats
454W - 461L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
Tаter
Sun Wukong
Level 238
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,661 Elo+
Party 2
Kukulkan
Kukulkan
myrbattlesphere
Kukulkan
Level 129
God Stats
2W - 1L
1,836 SR
Queue Stats
120W - 119L
1,534 Elo+
Solo
Charybdis
Charybdis
runа
Charybdis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DillbroBaggins
Cu Chulainn
15
7 / 4 / 13
9,487
949
9,989
12,087
13,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 6 / 16
9,666
967
6,072
15,817
19,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

18
8 / 1 / 15
11,392
1,139
8,843
9,732
4,113
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anhur
francruz
Anhur
14
6 / 3 / 15
9,260
926
7,996
8,061
3,542
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Xbalanque
mardo73
Xbalanque
17
6 / 4 / 16
9,960
996
16,070
10,318
4,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DKStromae
Izanami
13
3 / 6 / 6
7,782
778
4,897
8,850
3,256
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arachne
Krodista
Arachne
16
3 / 4 / 10
9,212
921
9,604
8,611
5,615
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sun Wukong
Tаter
Sun Wukong
15
5 / 7 / 9
8,999
900
10,742
15,519
16,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
15
3 / 7 / 10
8,673
867
5,277
10,258
3,655
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
runа
Charybdis
12
4 / 6 / 7
8,187
819
7,193
8,475
2,629
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
60
30
Kills
18
18
Deaths
30
75
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Izanami
DKStromae
Izanami
3
6
6
1
W
Cu Chulainn
DillbroBaggins
Cu Chulainn
7
4
13
3.38
W
3
6
16
1.83
W
8
1
15
15.5
L
Arachne
Krodista
Arachne
3
4
10
2
L
Sun Wukong
Tаter
Sun Wukong
5
7
9
1.36
W
Anhur
francruz
Anhur
6
3
15
4.5
W
Xbalanque
mardo73
Xbalanque
6
4
16
3.5
L
Kukulkan
3
7
10
1.14
L
Charybdis
runа
Charybdis
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,970
Damage
37,713
56,015
Taken
51,713
45,764
Mitigated
31,895
15,177
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DKStromae
Izanami
4,897
3,016
0
792
8,850
3,256
0
2,272
6,509
0
21,907
W
Cu Chulainn
DillbroBaggins
Cu Chulainn
9,989
1,125
0
1,132
12,087
13,646
133
745
11,149
0
18,161
W
6,072
505
586
2,516
15,817
19,685
193
1,332
14,214
9,616
1,726
W
8,843
2,151
1,733
4,363
9,732
4,113
1,889
1,460
8,059
32,094
0
L
Arachne
Krodista
Arachne
9,604
7,156
137
2,332
8,611
5,615
0
1,946
6,469
0
18,478
L
Sun Wukong
Tаter
Sun Wukong
10,742
1,338
188
1,577
15,519
16,740
0
5,062
10,253
0
15,547
W
Anhur
francruz
Anhur
7,996
4,852
540
2,299
8,061
3,542
3,703
918
6,989
0
23,801
W
Xbalanque
mardo73
Xbalanque
16,070
3,414
392
1,616
10,318
4,778
1,282
576
9,529
0
41,157
L
Kukulkan
5,277
386
870
970
10,258
3,655
0
2,474
7,664
20,019
0
L
Charybdis
runа
Charybdis
7,193
3,239
128
571
8,475
2,629
0
2,946
5,447
0
18,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,765
Gold Earned
42,853
180
Minions Killed
109
0
Camps Cleared
0
879,417
Distance Traveled
862,683
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,782
778
29
3
0
145,541
1
W
Cu Chulainn
9,487
949
15
2
0
174,616
0
W
Ares
9,666
967
11
1
0
183,850
0
W
Nu Wa
11,392
1,139
58
6
0
199,782
0
L
Arachne
9,212
921
24
2
0
212,102
0
L
Sun Wukong
8,999
900
7
1
0
187,438
0
W
Anhur
9,260
926
36
4
0
157,399
0
W
Xbalanque
9,960
996
60
6
0
163,770
0
L
Kukulkan
8,673
867
33
3
0
163,156
0
L
Charybdis
8,187
819
16
2
0
154,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role