Player Matchup

Nu Wa
Nu Wa
Platinum III
 
Nu Wa
Platinum III
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Eddie1127
Cu Chulainn
Platinum V
Level 156
God Stats
20W - 11L
1,712 SR
Queue Stats
80W - 64L
1,704 MMR
Solo
Atlas
Atlas
Platinum V
Livechino4034
Atlas
Platinum V
Level 149
God Stats
1W - 0L
1,947 SR
Queue Stats
99W - 87L
1,764 MMR
Party 1
Charybdis
Charybdis
Platinum IV
killermaster98t
Charybdis
Platinum IV
Level 158
God Stats
1W - 3L
1,472 SR
Queue Stats
69W - 65L
1,827 MMR
Party 1
Ne Zha
Ne Zha
Gold III
missedtheplane
Ne Zha
Gold III
Level 160
God Stats
3W - 3L
1,495 SR
Queue Stats
15W - 11L
1,738 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 163
1,625 SR
1,707 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 183
1,507 SR
1,774 MMR
Chang'e
Chang'e
Platinum IV
JusBeingGras
Chang'e
Platinum IV
Level 305
God Stats
18W - 21L
1,513 SR
Queue Stats
647W - 652L
1,703 MMR
Solo
Anhur
Anhur
Platinum III
Líebe
Anhur
Platinum III
Level 218
God Stats
10W - 11L
1,575 SR
Queue Stats
204W - 195L
1,790 MMR
Solo
Athena
Athena
Platinum II
Roalexmend57141
Athena
Platinum II
Level 127
God Stats
1W - 3L
1,448 SR
Queue Stats
332W - 342L
1,789 MMR
Solo
Serqet
Serqet
Platinum V
SquidExorcist
Serqet
Platinum V
Level 147
God Stats
16W - 16L
1,572 SR
Queue Stats
98W - 95L
1,801 MMR
Solo
Mulan
Mulan
Platinum IV
xFeelin
Mulan
Platinum IV
Level 116
God Stats
7W - 5L
1,429 SR
Queue Stats
73W - 70L
1,785 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 3 / 3
6,406
582
5,033
5,092
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Eddie1127
Cu Chulainn
12
4 / 2 / 1
7,539
685
6,707
7,641
4,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
3 / 0 / 4
6,830
621
4,641
3,122
1,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charybdis
killermaster98t
Charybdis
14
7 / 0 / 4
8,365
760
8,635
7,507
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 3
7,055
641
3,853
7,440
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
FreyaCthulhuLoki

VS

Bans
BacchusNeithMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JusBeingGras
Chang'e
12
4 / 0 / 1
6,727
612
4,261
3,258
1,005
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Líebe
Anhur
9
0 / 8 / 0
5,269
479
4,056
11,140
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 4
4,968
452
3,226
10,231
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 4
5,645
513
2,521
8,636
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
xFeelin
Mulan
11
2 / 5 / 2
6,185
562
3,085
9,095
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
21
Kills
6
6
Deaths
21
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
3
3
1.17
W
Cu Chulainn
Eddie1127
Cu Chulainn
4
2
1
2.25
L
Chang'e
JusBeingGras
Chang'e
4
0
1
4.5
W
3
0
4
5
L
Anhur
Líebe
Anhur
0
8
0
0
L
0
4
4
0.5
L
0
4
4
0.5
W
Charybdis
killermaster98t
Charybdis
7
0
4
9
W
5
1
3
6.5
L
Mulan
xFeelin
Mulan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,869
Damage
17,149
30,802
Taken
42,360
12,430
Mitigated
17,183
10,938
Healing
10,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,033
975
0
357
5,092
1,183
640
2,423
2,417
33,684
686
W
Cu Chulainn
Eddie1127
Cu Chulainn
6,707
1,244
0
2,803
7,641
4,612
0
931
6,434
669
51,293
L
Chang'e
JusBeingGras
Chang'e
4,261
219
1,310
2,246
3,258
1,005
0
1,498
1,600
37,775
930
W
4,641
2,257
132
1,509
3,122
1,802
16
1,126
1,952
21,871
1,459
L
Anhur
Líebe
Anhur
4,056
2,625
0
2,977
11,140
2,512
0
1,639
9,461
0
35,687
L
3,226
742
0
1,791
10,231
6,606
0
4,347
5,525
10,829
0
L
2,521
190
0
250
8,636
3,475
0
1,203
7,278
0
47,670
W
Charybdis
killermaster98t
Charybdis
8,635
4,969
0
4,251
7,507
2,142
448
696
6,637
0
64,769
W
3,853
1,084
0
1,886
7,440
2,691
0
1,802
5,340
0
48,528
L
Mulan
xFeelin
Mulan
3,085
216
0
2,157
9,095
3,585
0
432
8,605
0
30,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,195
Gold Earned
28,794
419
Minions Killed
305
0
Camps Cleared
0
1,078,724
Distance Traveled
1,092,614
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,406
582
77
7
0
195,849
1
W
Cu Chulainn
7,539
685
94
9
0
197,971
6
L
Chang'e
6,727
612
86
8
0
212,839
0
W
Atlas
6,830
621
38
3
0
224,078
0
L
Anhur
5,269
479
56
5
0
196,667
2
L
Athena
4,968
452
11
1
0
217,380
4
L
Serqet
5,645
513
86
8
0
259,831
0
W
Charybdis
8,365
760
124
11
0
211,655
0
W
Ne Zha
7,055
641
86
8
0
249,171
0
L
Mulan
6,185
562
66
6
0
205,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role