Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Lockiawna
Medusa
Level 4
God Stats
0W - 4L
1,286 SR
Queue Stats
0W - 6L
1,151 Elo+
Party 3
Poseidon
Poseidon
Tyreke l
Poseidon
Level 3
God Stats
1W - 2L
1,286 SR
Queue Stats
16W - 16L
1,170 Elo+
Party 3
Mulan
Mulan
Yakamoi
Mulan
Level 106
God Stats
6W - 10L
1,440 SR
Queue Stats
15W - 29L
1,178 Elo+
Party 3
Thanatos
Thanatos
llIRob
Thanatos
Level 126
God Stats
1W - 3L
1,329 SR
Queue Stats
25W - 36L
1,292 Elo+
Party 3
Team Averages
Level 54
1,368 SR
1,258 Elo+

VS

Team Averages
Level 42
1,403 SR
1,403 Elo+
Chaac
Chaac
 
Chaac
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Blah9949
Janus
Level 31
God Stats
6W - 6L
1,314 SR
Queue Stats
31W - 45L
1,404 Elo+
Party 2
Hachiman
Hachiman
Julius_Black25
Hachiman
Level 62
God Stats
20W - 16L
1,536 SR
Queue Stats
232W - 230L
1,408 Elo+
Party 1
Ymir
Ymir
VENEZUELA212
Ymir
Level 16
God Stats
1W - 5L
1,166 SR
Queue Stats
4W - 10L
1,239 Elo+
Party 1
Mulan
Mulan
blessed-revenge4
Mulan
Level 36
God Stats
1W - 5L
1,500 SR
Queue Stats
39W - 55L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 0 / 2
5,413
492
2,079
6,156
3,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Lockiawna
Medusa
8
0 / 1 / 0
4,664
424
3,165
4,342
1,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
Tyreke l
Poseidon
8
0 / 6 / 0
5,096
463
892
4,999
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Yakamoi
Mulan
11
3 / 2 / 0
6,105
555
4,384
8,839
6,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
llIRob
Thanatos
10
1 / 0 / 1
5,408
492
2,910
6,021
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 1 / 0
6,562
597
6,486
7,556
6,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Blah9949
Janus
11
4 / 2 / 2
6,305
573
4,267
4,208
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
10
1 / 0 / 0
5,526
502
3,780
3,494
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 1
5,752
523
1,106
5,631
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 1
5,677
516
2,587
5,737
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
9
9
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
2
1
W
Chaac
 
Chaac
2
1
0
2
W
Janus
Blah9949
Janus
4
2
2
2.5
W
Hachiman
1
0
0
1
L
Medusa
Lockiawna
Medusa
0
1
0
0
L
Poseidon
Tyreke l
Poseidon
0
6
0
0
W
0
0
1
0.5
L
Mulan
Yakamoi
Mulan
3
2
0
1.5
W
2
1
1
2.5
L
Thanatos
llIRob
Thanatos
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,430
Damage
18,226
30,357
Taken
26,626
14,213
Mitigated
15,004
10,158
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,079
247
0
2,237
6,156
3,460
0
294
5,862
17,057
0
W
Chaac
 
Chaac
6,486
941
0
1,531
7,556
6,606
0
0
7,556
0
41,695
W
Janus
Blah9949
Janus
4,267
125
0
365
4,208
1,443
524
857
3,351
30,671
766
W
Hachiman
3,780
1,183
0
1,883
3,494
1,037
41
753
2,741
0
44,689
L
Medusa
Lockiawna
Medusa
3,165
1,065
0
792
4,342
1,105
0
428
3,914
0
26,118
L
Poseidon
Tyreke l
Poseidon
892
278
0
0
4,999
1,219
306
3,268
1,441
21,812
483
W
1,106
75
0
1,225
5,631
3,589
0
640
4,991
8,672
657
L
Mulan
Yakamoi
Mulan
4,384
529
0
2,666
8,839
6,158
0
0
8,839
0
30,350
W
2,587
171
0
732
5,737
2,329
0
673
5,064
0
42,415
L
Thanatos
llIRob
Thanatos
2,910
865
0
4,463
6,021
2,271
0
614
5,347
0
34,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,686
Gold Earned
29,822
235
Minions Killed
298
0
Camps Cleared
0
972,489
Distance Traveled
1,052,911
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,413
492
13
1
0
221,050
2
W
Chaac
6,562
597
78
7
0
234,221
0
W
Janus
6,305
573
56
5
0
192,539
4
W
Hachiman
5,526
502
75
7
0
192,541
0
L
Medusa
4,664
424
51
5
0
177,970
0
L
Poseidon
5,096
463
60
5
0
154,507
0
W
Ymir
5,752
523
21
2
0
210,454
0
L
Mulan
6,105
555
55
5
0
199,351
0
W
Mulan
5,677
516
68
6
0
223,156
0
L
Thanatos
5,408
492
56
5
0
219,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role