Player Matchup

Gilgamesh
Gilgamesh
S1LV3RBLAZE
Gilgamesh
Level 141
God Stats
2W - 0L
1,708 SR
Queue Stats
13W - 10L
1,647 Elo+
Party 1
Awilix
Awilix
ShastaMkNASTy69
Awilix
Level 157
God Stats
2W - 0L
1,740 SR
Queue Stats
20W - 17L
1,619 Elo+
Party 1
Charybdis
Charybdis
SiRHeatwave
Charybdis
Level 124
God Stats
4W - 4L
1,482 SR
Queue Stats
294W - 290L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Steele1373
Cthulhu
Level 124
God Stats
8W - 1L
1,857 SR
Queue Stats
176W - 184L
1,566 Elo+
Party 1
Bellona
Bellona
cSFSDs
Bellona
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,803 Elo+
Party 1
Team Averages
Level 134
1,657 SR
1,634 Elo+

VS

Team Averages
Level 172
1,518 SR
1,486 Elo+
Gilgamesh
Gilgamesh
ChiquiJz
Gilgamesh
Level 149
God Stats
2W - 2L
1,765 SR
Queue Stats
55W - 56L
1,569 Elo+
Party 2
Nut
Nut
Fati1906
Nut
Level 142
God Stats
0W - 2L
1,551 SR
Queue Stats
83W - 88L
1,487 Elo+
Party 2
Bastet
Bastet
Theonlydk2
Bastet
Level 149
God Stats
6W - 4L
1,285 SR
Queue Stats
262W - 398L
1,389 Elo+
Solo
Ratatoskr
Ratatoskr
fidelg
Ratatoskr
Level 239
God Stats
2W - 5L
1,422 SR
Queue Stats
960W - 692L
1,522 Elo+
Solo
Persephone
Persephone
vannns
Persephone
Level 179
God Stats
3W - 6L
1,567 SR
Queue Stats
376W - 403L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
S1LV3RBLAZE
Gilgamesh
19
9 / 1 / 12
12,199
813
15,661
21,951
29,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
3 / 1 / 3
8,527
568
2,445
2,656
1,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
SiRHeatwave
Charybdis
20
5 / 2 / 16
11,885
792
13,657
13,993
8,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Steele1373
Cthulhu
20
5 / 3 / 17
12,787
852
30,164
24,574
32,122
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
cSFSDs
Bellona
19
6 / 2 / 18
11,504
767
13,409
20,524
28,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChiquiJz
Gilgamesh
18
3 / 5 / 4
10,526
702
14,996
26,101
23,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

18
3 / 3 / 4
10,638
709
11,512
13,616
7,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Theonlydk2
Bastet
16
2 / 5 / 5
9,944
663
13,182
12,895
5,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ratatoskr
fidelg
Ratatoskr
16
0 / 8 / 6
9,249
617
6,441
17,181
13,471
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
vannns
Persephone
14
1 / 7 / 3
9,328
622
20,526
11,551
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
31
28
Kills
9
9
Deaths
28
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ChiquiJz
Gilgamesh
3
5
4
1
L
3
3
4
1.67
W
Gilgamesh
S1LV3RBLAZE
Gilgamesh
9
1
12
15
W
3
1
3
4.5
W
Charybdis
SiRHeatwave
Charybdis
5
2
16
6.5
W
Cthulhu
Steele1373
Cthulhu
5
3
17
4.5
L
Bastet
Theonlydk2
Bastet
2
5
5
0.9
W
Bellona
cSFSDs
Bellona
6
2
18
7.5
L
Ratatoskr
fidelg
Ratatoskr
0
8
6
0.38
L
Persephone
vannns
Persephone
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,336
Damage
66,657
83,698
Taken
81,344
98,744
Mitigated
54,331
29,680
Healing
20,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ChiquiJz
Gilgamesh
14,996
2,322
763
5,496
26,101
23,759
0
10,807
14,487
239
30,021
L
11,512
5,184
1,319
5,280
13,616
7,054
0
4,679
8,429
0
27,836
W
Gilgamesh
S1LV3RBLAZE
Gilgamesh
15,661
2,916
1,890
2,440
21,951
29,166
737
5,641
16,310
0
23,848
W
2,445
517
189
356
2,656
1,037
0
160
2,496
0
3,599
W
Charybdis
SiRHeatwave
Charybdis
13,657
4,659
2,153
3,333
13,993
8,013
3,752
2,979
11,014
0
43,145
W
Cthulhu
Steele1373
Cthulhu
30,164
1,910
2,284
5,492
24,574
32,122
185
6,003
18,571
52,142
3,376
L
Bastet
Theonlydk2
Bastet
13,182
1,236
297
1,871
12,895
5,156
0
3,972
8,333
0
18,162
W
Bellona
cSFSDs
Bellona
13,409
2,237
5,600
5,943
20,524
28,406
1,233
5,982
14,542
1,176
17,397
L
Ratatoskr
fidelg
Ratatoskr
6,441
907
413
4,123
17,181
13,471
0
4,959
11,679
0
14,429
L
Persephone
vannns
Persephone
20,526
1,418
0
946
11,551
4,891
0
3,276
7,907
38,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,902
Gold Earned
49,685
186
Minions Killed
136
0
Camps Cleared
0
1,214,922
Distance Traveled
1,266,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,526
702
39
3
0
251,259
0
L
Nut
10,638
709
29
2
0
217,252
0
W
Gilgamesh
12,199
813
21
1
0
309,226
0
W
Awilix
8,527
568
1
0
0
43,235
0
W
Charybdis
11,885
792
84
6
0
240,705
0
W
Cthulhu
12,787
852
61
4
0
295,565
0
L
Bastet
9,944
663
11
1
0
307,602
0
W
Bellona
11,504
767
19
1
0
326,191
0
L
Ratatoskr
9,249
617
20
1
0
275,492
0
L
Persephone
9,328
622
37
2
0
214,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role