Player Matchup

Eset
Eset
BigoleDaddyG
Eset
Level 55
God Stats
10W - 7L
1,428 SR
Queue Stats
106W - 139L
1,411 Elo+
Party 2
Mercury
Mercury
Digbatty
Mercury
Level 103
God Stats
5W - 11L
1,203 SR
Queue Stats
184W - 195L
1,418 Elo+
Party 2
Mulan
Mulan
Voodooheehaa
Mulan
Level 119
God Stats
14W - 13L
1,589 SR
Queue Stats
216W - 210L
1,448 Elo+
Party 2
Medusa
Medusa
ashleyb2402
Medusa
Level 69
God Stats
40W - 32L
1,580 SR
Queue Stats
188W - 171L
1,474 Elo+
Party 2
Fafnir
Fafnir
lWandererI
Fafnir
Level 170
God Stats
2W - 2L
1,772 SR
Queue Stats
114W - 96L
1,498 Elo+
Solo
Team Averages
Level 103
1,514 SR
1,450 Elo+

VS

Team Averages
Level 148
1,473 SR
1,472 Elo+
Zhong Kui
Zhong Kui
Bsavvvy
Zhong Kui
Level 159
God Stats
7W - 13L
1,460 SR
Queue Stats
165W - 167L
1,519 Elo+
Party 1
Surtr
Surtr
Haymakor
Surtr
Level 153
God Stats
3W - 4L
1,679 SR
Queue Stats
124W - 118L
1,465 Elo+
Solo
Ishtar
Ishtar
NocteMelodia
Ishtar
Level 156
God Stats
0W - 7L
1,226 SR
Queue Stats
200W - 202L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Qman979
Tsukuyomi
Level 122
God Stats
7W - 6L
1,505 SR
Queue Stats
115W - 128L
1,437 Elo+
Party 1
Geb
Geb
formalcornchip
Geb
Level 149
God Stats
3W - 7L
1,497 SR
Queue Stats
218W - 218L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
6,806
619
5,841
6,148
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Digbatty
Mercury
12
4 / 1 / 4
6,324
575
4,822
8,948
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
7 / 0 / 5
7,666
697
7,595
9,633
5,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
12
1 / 2 / 0
6,140
558
4,112
5,192
1,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
lWandererI
Fafnir
10
1 / 0 / 5
6,412
583
3,278
7,272
6,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bsavvvy
Zhong Kui
11
1 / 3 / 0
5,757
523
7,365
9,527
5,587
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
Haymakor
Surtr
10
0 / 7 / 1
5,857
532
2,691
9,508
4,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ishtar
11
1 / 0 / 1
6,271
570
2,502
5,770
1,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Qman979
Tsukuyomi
12
3 / 5 / 1
6,187
562
4,444
8,613
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 1 / 2
5,464
497
2,253
7,336
5,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
16
Kills
5
5
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Zhong Kui
Bsavvvy
Zhong Kui
1
3
0
0.33
W
Mercury
Digbatty
Mercury
4
1
4
6
L
Surtr
Haymakor
Surtr
0
7
1
0.07
L
Ishtar
1
0
1
1.5
L
Tsukuyomi
Qman979
Tsukuyomi
3
5
1
0.7
W
7
0
5
9.5
W
Medusa
1
2
0
0.5
L
0
1
2
1
W
Fafnir
lWandererI
Fafnir
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,648
Damage
19,255
37,193
Taken
40,754
17,946
Mitigated
20,170
10,621
Healing
11,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,841
552
190
1,964
6,148
2,030
250
3,644
2,504
42,638
1,794
L
Zhong Kui
Bsavvvy
Zhong Kui
7,365
456
0
3,100
9,527
5,587
0
3,425
5,694
40,769
0
W
Mercury
Digbatty
Mercury
4,822
1,453
0
3,600
8,948
2,678
0
2,879
6,035
0
38,167
L
Surtr
Haymakor
Surtr
2,691
1,009
0
1,377
9,508
4,994
0
685
8,823
796
27,244
L
Ishtar
2,502
1,716
0
2,394
5,770
1,681
810
642
5,128
0
45,339
L
Tsukuyomi
Qman979
Tsukuyomi
4,444
1,109
0
2,202
8,613
2,801
0
1,904
6,547
0
38,876
W
7,595
976
0
1,954
9,633
5,632
0
1,784
7,435
0
48,453
W
Medusa
4,112
924
0
915
5,192
1,471
0
477
4,715
0
47,315
L
2,253
26
1,220
1,362
7,336
5,107
0
1,557
5,689
14,860
2,235
W
Fafnir
lWandererI
Fafnir
3,278
647
0
1,998
7,272
6,135
156
909
6,363
21,303
333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,348
Gold Earned
29,536
336
Minions Killed
321
0
Camps Cleared
0
1,223,278
Distance Traveled
1,101,812
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,806
619
75
7
0
228,448
0
L
Zhong Kui
5,757
523
73
7
0
227,334
2
W
Mercury
6,324
575
74
7
0
292,695
0
L
Surtr
5,857
532
63
6
0
175,006
0
L
Ishtar
6,271
570
92
8
0
217,726
0
L
Tsukuyomi
6,187
562
70
6
0
260,761
0
W
Mulan
7,666
697
75
7
0
232,907
5
W
Medusa
6,140
558
80
7
0
229,498
0
L
Geb
5,464
497
23
2
0
220,985
6
W
Fafnir
6,412
583
32
3
0
239,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role