Player Matchup

King Arthur
King Arthur
DessyrB3ll0m
King Arthur
Level 119
God Stats
9W - 7L
1,561 SR
Queue Stats
17W - 12L
1,608 Elo+
Party 2
Nemesis
Nemesis
Germania720
Nemesis
Level 139
God Stats
7W - 6L
1,518 SR
Queue Stats
104W - 111L
1,547 Elo+
Party 2
Cerberus
Cerberus
Izvoshra
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,290 Elo+
Party 2
Rama
Rama
Janitha
Rama
Level 103
God Stats
10W - 9L
1,389 SR
Queue Stats
35W - 41L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Vybe_01
Yu Huang
Level 104
God Stats
1W - 0L
1,726 SR
Queue Stats
4W - 9L
1,215 Elo+
Party 2
Team Averages
Level 99
1,539 SR
1,432 Elo+

VS

Team Averages
Level 105
1,574 SR
1,462 Elo+
Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Caloric
Loki
Level 126
God Stats
0W - 1L
1,836 SR
Queue Stats
148W - 168L
1,418 Elo+
Solo
Medusa
Medusa
Mr Clay Guida
Medusa
Level 32
God Stats
1W - 1L
1,361 SR
Queue Stats
61W - 64L
1,520 Elo+
Party 1
Hades
Hades
Triplehgears
Hades
Level 108
God Stats
6W - 10L
1,413 SR
Queue Stats
85W - 107L
1,397 Elo+
Solo
Zeus
Zeus
sloppey
Zeus
Level 157
God Stats
3W - 2L
1,760 SR
Queue Stats
81W - 90L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DessyrB3ll0m
King Arthur
15
2 / 3 / 12
9,479
948
8,172
14,755
12,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Germania720
Nemesis
17
7 / 1 / 9
10,281
1,028
13,140
9,502
4,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Izvoshra
Cerberus
15
2 / 3 / 14
9,705
971
7,201
12,472
10,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
Janitha
Rama
17
8 / 0 / 6
10,503
1,050
5,045
5,747
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Vybe_01
Yu Huang
15
3 / 2 / 8
9,115
912
7,804
5,193
2,261
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 3 / 7
8,796
880
11,362
12,522
14,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Loki
Caloric
Loki
10
0 / 2 / 0
7,166
717
1,345
1,689
346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 6 / 2
8,641
864
10,265
13,121
4,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 7 / 4
8,404
840
4,125
11,181
5,047
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
sloppey
Zeus
16
3 / 4 / 0
9,260
926
5,947
8,556
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
22
Kills
9
9
Deaths
22
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
7
1.5
L
Loki
Caloric
Loki
0
2
0
0
W
King Arthur
DessyrB3ll0m
King Arthur
2
3
12
2.67
W
Nemesis
Germania720
Nemesis
7
1
9
11.5
W
Cerberus
Izvoshra
Cerberus
2
3
14
3
W
Rama
Janitha
Rama
8
0
6
11
L
3
6
2
0.67
L
2
7
4
0.57
W
Yu Huang
Vybe_01
Yu Huang
3
2
8
3.5
L
Zeus
sloppey
Zeus
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,362
Damage
33,044
47,669
Taken
47,069
31,246
Mitigated
26,833
8,152
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,362
755
0
2,211
12,522
14,288
0
5,623
6,706
0
26,821
L
Loki
Caloric
Loki
1,345
222
0
210
1,689
346
0
518
1,171
0
2,907
W
King Arthur
DessyrB3ll0m
King Arthur
8,172
447
0
1,102
14,755
12,003
0
2,001
12,457
725
26,610
W
Nemesis
Germania720
Nemesis
13,140
5,607
0
1,017
9,502
4,483
0
2,918
6,497
0
33,400
W
Cerberus
Izvoshra
Cerberus
7,201
681
0
4,588
12,472
10,837
237
2,164
10,066
11,780
1,014
W
Rama
Janitha
Rama
5,045
3,038
0
1,445
5,747
1,662
2,379
1,370
3,065
0
23,336
L
10,265
3,143
0
427
13,121
4,061
55
5,272
7,619
0
18,364
L
4,125
191
208
1,020
11,181
5,047
280
1,996
9,112
11,093
0
W
Yu Huang
Vybe_01
Yu Huang
7,804
403
0
0
5,193
2,261
477
1,619
3,531
25,573
464
L
Zeus
sloppey
Zeus
5,947
557
0
603
8,556
3,091
0
642
7,864
31,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,083
Gold Earned
42,267
223
Minions Killed
137
0
Camps Cleared
0
1,051,830
Distance Traveled
806,984
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,796
880
38
4
0
218,783
1
L
Loki
7,166
717
0
0
0
39,263
0
W
King Arthur
9,479
948
34
3
0
217,256
1
W
Nemesis
10,281
1,028
50
5
0
236,539
0
W
Cerberus
9,705
971
26
3
0
211,011
0
W
Rama
10,503
1,050
60
6
0
206,205
0
L
Medusa
8,641
864
24
2
0
195,080
0
L
Hades
8,404
840
20
2
0
165,708
6
W
Yu Huang
9,115
912
53
5
0
180,819
0
L
Zeus
9,260
926
55
6
0
188,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role