Player Matchup

Kuzenbo
Kuzenbo
Platinum III
 
Kuzenbo
Platinum III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
LETALTAVOMx
Danzaburou
Gold II
Level 145
God Stats
21W - 10L
1,604 SR
Queue Stats
164W - 171L
1,519 MMR
Party 1
Atlas
Atlas
Bronze III
PIayboiVonte
Atlas
Bronze III
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 37L
1,500 MMR
Solo
Ra
Ra
Gold III
iTrueViolEnce
Ra
Gold III
Level 159
God Stats
4W - 2L
1,618 SR
Queue Stats
211W - 210L
1,534 MMR
Solo
Bastet
Bastet
Gold IV
morrisxxx10
Bastet
Gold IV
Level 161
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 60L
1,409 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,545 SR
1,493 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,442 SR
1,511 MMR
Athena
Athena
Gold III
MidoriElf
Athena
Gold III
Level 238
God Stats
1W - 5L
1,074 SR
Queue Stats
340W - 361L
1,473 MMR
Solo
Anubis
Anubis
Gold II
Themammothh
Anubis
Gold II
Level 155
God Stats
2W - 2L
1,590 SR
Queue Stats
143W - 156L
1,584 MMR
Solo
Hun Batz
Hun Batz
Gold I
UnplugMic
Hun Batz
Gold I
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
264W - 261L
1,525 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Xeilord
Kukulkan
Bronze III
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
81W - 77L
1,548 MMR
Solo
Chernobog
Chernobog
Gold IV
hattaka23
Chernobog
Gold IV
Level 97
God Stats
15W - 12L
1,544 SR
Queue Stats
488W - 507L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 2 / 3
3,292
658
1,138
3,215
1,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
LETALTAVOMx
Danzaburou
5
1 / 0 / 2
3,459
692
2,384
2,582
584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
1 / 0 / 2
3,400
680
1,117
3,468
1,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 0
3,948
790
344
1,429
397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bastet
7
4 / 1 / 3
4,157
831
3,359
3,192
625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
CthulhuCu ChulainnSusanoSylvanusArtio

VS

Bans
MedusaSurtrThanatosKumbhakarnaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MidoriElf
Athena
5
0 / 1 / 0
3,226
645
953
3,520
2,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
6
2 / 2 / 1
4,253
851
2,396
3,317
1,327
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
UnplugMic
Hun Batz
6
1 / 2 / 0
3,576
715
1,572
3,219
713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Xeilord
Kukulkan
4
0 / 1 / 0
3,043
609
166
1,352
326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
hattaka23
Chernobog
5
0 / 1 / 0
3,121
624
2,563
3,489
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
7
Kills
3
3
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
2
3
0.75
W
Danzaburou
LETALTAVOMx
Danzaburou
1
0
2
2
L
Athena
MidoriElf
Athena
0
1
0
0
W
1
0
2
2
L
Anubis
2
2
1
1.25
L
Hun Batz
UnplugMic
Hun Batz
1
2
0
0.5
L
Kukulkan
Xeilord
Kukulkan
0
1
0
0
L
Chernobog
hattaka23
Chernobog
0
1
0
0
W
1
0
0
1
W
Bastet
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,342
Damage
7,650
13,886
Taken
14,897
5,048
Mitigated
5,141
6,341
Healing
6,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,138
586
0
1,190
3,215
1,983
0
1,783
1,432
9,894
0
W
Danzaburou
LETALTAVOMx
Danzaburou
2,384
1,092
0
1,210
2,582
584
0
449
2,133
0
17,017
L
Athena
MidoriElf
Athena
953
191
0
1,054
3,520
2,019
0
591
2,929
10,758
0
W
1,117
615
0
1,508
3,468
1,459
0
504
2,964
8,255
0
L
Anubis
2,396
161
0
1,400
3,317
1,327
0
1,054
2,263
18,430
0
L
Hun Batz
UnplugMic
Hun Batz
1,572
125
0
1,418
3,219
713
0
526
2,639
0
14,353
L
Kukulkan
Xeilord
Kukulkan
166
47
0
519
1,352
326
0
31
1,321
9,164
0
L
Chernobog
hattaka23
Chernobog
2,563
1,859
0
1,670
3,489
756
0
343
3,146
0
14,143
W
344
191
195
996
1,429
397
0
119
1,310
22,092
0
W
Bastet
3,359
1,457
0
1,242
3,192
625
0
660
2,532
0
12,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,256
Gold Earned
17,219
141
Minions Killed
154
0
Camps Cleared
0
542,840
Distance Traveled
448,527
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,292
658
16
3
0
108,832
0
W
Danzaburou
3,459
692
30
6
0
97,790
0
L
Athena
3,226
645
25
5
0
114,868
0
W
Atlas
3,400
680
10
2
0
102,189
0
L
Anubis
4,253
851
42
8
0
75,448
0
L
Hun Batz
3,576
715
32
6
0
115,928
0
L
Kukulkan
3,043
609
28
6
0
47,482
0
L
Chernobog
3,121
624
27
5
0
94,801
0
W
Ra
3,948
790
65
13
0
102,989
1
W
Bastet
4,157
831
20
4
0
131,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role