Player Matchup

Osiris
Osiris
BBQ-N-CHICKEN
Osiris
Level 109
God Stats
6W - 14L
1,332 SR
Queue Stats
305W - 314L
1,499 Elo+
Solo
Fenrir
Fenrir
Fishtip
Fenrir
Level 159
God Stats
2W - 2L
1,825 SR
Queue Stats
342W - 342L
1,567 Elo+
Party 1
Medusa
Medusa
LadyVengeful
Medusa
Level 143
God Stats
1W - 5L
1,534 SR
Queue Stats
246W - 232L
1,506 Elo+
Party 1
Nemesis
Nemesis
NYKINGB
Nemesis
Level 150
God Stats
15W - 11L
1,543 SR
Queue Stats
359W - 358L
1,590 Elo+
Party 1
Khepri
Khepri
xaxscratchxax
Khepri
Level 197
God Stats
13W - 13L
1,600 SR
Queue Stats
658W - 676L
1,496 Elo+
Party 1
Team Averages
Level 152
1,567 SR
1,532 Elo+

VS

Team Averages
Level 147
1,577 SR
1,583 Elo+
Maui
Maui
Billabong_AP
Maui
Level 148
God Stats
7W - 4L
1,715 SR
Queue Stats
465W - 415L
1,515 Elo+
Party 2
Hachiman
Hachiman
Cpt America61
Hachiman
Level 143
God Stats
3W - 1L
1,620 SR
Queue Stats
201W - 165L
1,580 Elo+
Party 2
Hades
Hades
DocPayne27
Hades
Level 143
God Stats
7W - 6L
1,538 SR
Queue Stats
330W - 261L
1,603 Elo+
Party 2
Shiva
Shiva
MrZero970
Shiva
Level 164
God Stats
25W - 24L
1,513 SR
Queue Stats
813W - 824L
1,569 Elo+
Solo
Artemis
Artemis
Stickman84
Artemis
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
7,686
699
8,568
12,586
15,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Fishtip
Fenrir
13
1 / 7 / 1
7,216
656
3,029
10,901
8,710
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Medusa
13
0 / 6 / 3
7,346
668
10,027
11,461
5,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
NYKINGB
Nemesis
13
3 / 4 / 3
7,994
727
9,959
12,823
8,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 7 / 0
7,519
684
3,402
14,311
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 21
9,573
870
3,695
11,533
15,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Cpt America61
Hachiman
17
9 / 1 / 21
10,643
968
13,550
6,995
3,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
16
13 / 5 / 13
10,467
952
19,535
14,203
10,464
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
MrZero970
Shiva
16
2 / 1 / 25
9,585
871
13,161
14,075
14,736
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Stickman84
Artemis
16
5 / 1 / 19
9,620
875
7,998
6,568
3,080
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
130
5
Kills
31
31
Deaths
10
10
Assists
99
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
2
2
21
6.25
W
Hachiman
Cpt America61
Hachiman
9
1
21
19.5
W
Hades
13
5
13
3.9
L
Fenrir
Fishtip
Fenrir
1
7
1
0.21
L
Medusa
0
6
3
0.25
W
Shiva
MrZero970
Shiva
2
1
25
14.5
L
Nemesis
NYKINGB
Nemesis
3
4
3
1.13
W
Artemis
Stickman84
Artemis
5
1
19
14.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,985
Damage
57,939
62,082
Taken
53,374
53,603
Mitigated
47,900
11,122
Healing
16,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,568
1,286
496
1,424
12,586
15,916
0
3,670
8,916
453
13,201
W
3,695
497
827
1,001
11,533
15,859
523
905
10,135
8,677
0
W
Hachiman
Cpt America61
Hachiman
13,550
5,148
2,926
1,305
6,995
3,761
2,457
805
6,039
0
29,880
W
Hades
19,535
813
1,462
4,081
14,203
10,464
759
709
13,088
36,300
0
L
Fenrir
Fishtip
Fenrir
3,029
672
591
775
10,901
8,710
0
3,026
7,875
0
10,380
L
Medusa
10,027
2,645
561
1,218
11,461
5,181
0
6,263
5,198
0
26,739
W
Shiva
MrZero970
Shiva
13,161
2,488
2,435
1,931
14,075
14,736
729
1,045
12,373
127
23,267
L
Nemesis
NYKINGB
Nemesis
9,959
1,169
348
3,856
12,823
8,708
0
4,223
8,600
0
16,440
W
Artemis
Stickman84
Artemis
7,998
2,269
0
710
6,568
3,080
1,695
324
5,921
0
23,333
L
3,402
166
536
1,317
14,311
15,088
0
6,175
8,136
8,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,761
Gold Earned
49,888
92
Minions Killed
129
0
Camps Cleared
0
890,324
Distance Traveled
976,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,686
699
11
1
0
178,891
0
W
Maui
9,573
870
7
1
0
209,835
0
W
Hachiman
10,643
968
27
2
0
187,617
0
W
Hades
10,467
952
39
4
0
174,326
0
L
Fenrir
7,216
656
15
1
0
161,076
0
L
Medusa
7,346
668
43
4
0
185,777
0
W
Shiva
9,585
871
25
2
0
221,501
0
L
Nemesis
7,994
727
16
1
0
195,377
0
W
Artemis
9,620
875
31
3
0
183,599
0
L
Khepri
7,519
684
7
1
0
169,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role