Player Matchup

Sun Wukong
Sun Wukong
AFriend7
Sun Wukong
Level 124
God Stats
10W - 12L
1,355 SR
Queue Stats
69W - 71L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
AdaptableGolem4
Baron Samedi
Level 109
God Stats
24W - 28L
1,514 SR
Queue Stats
487W - 471L
1,501 Elo+
Solo
Hachiman
Hachiman
GreenBaySmurfs
Hachiman
Level 156
God Stats
1W - 3L
1,272 SR
Queue Stats
95W - 97L
1,471 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Seahawks1911
Morgan Le Fay
Level 121
God Stats
2W - 0L
1,483 SR
Queue Stats
56W - 63L
1,448 Elo+
Party 2
Bakasura
Bakasura
giganticraccoon
Bakasura
Level 144
God Stats
2W - 1L
1,758 SR
Queue Stats
57W - 44L
1,508 Elo+
Party 2
Team Averages
Level 131
1,477 SR
1,476 Elo+

VS

Team Averages
Level 134
1,567 SR
1,482 Elo+
Fafnir
Fafnir
ChlefSIppye
Fafnir
Level 145
God Stats
9W - 5L
1,768 SR
Queue Stats
209W - 190L
1,517 Elo+
Solo
Nut
Nut
FONDERFLIPER
Nut
Level 133
God Stats
14W - 17L
1,485 SR
Queue Stats
288W - 305L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Geoform187
Tsukuyomi
Level 126
God Stats
5W - 3L
1,741 SR
Queue Stats
262W - 279L
1,482 Elo+
Party 1
Discordia
Discordia
Lord Quintal
Discordia
Level 141
God Stats
8W - 18L
1,369 SR
Queue Stats
192W - 185L
1,488 Elo+
Solo
Bake Kujira
Bake Kujira
SpicyAsian
Bake Kujira
Level 123
God Stats
4W - 8L
1,473 SR
Queue Stats
109W - 109L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AFriend7
Sun Wukong
14
0 / 1 / 2
7,924
528
4,714
10,788
8,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
AdaptableGolem4
Baron Samedi
14
2 / 1 / 15
9,752
650
8,580
11,070
10,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hachiman
17
14 / 2 / 5
10,613
708
15,216
12,887
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Seahawks1911
Morgan Le Fay
15
8 / 4 / 3
8,732
582
12,687
12,623
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bakasura
14
4 / 2 / 9
8,544
570
7,187
14,918
6,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
0 / 1 / 1
9,011
601
7,209
11,820
11,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
1 / 6 / 1
7,029
469
8,164
13,090
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Geoform187
Tsukuyomi
13
6 / 8 / 2
8,204
547
12,419
14,663
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Lord Quintal
Discordia
13
2 / 6 / 1
8,198
547
5,476
10,280
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
SpicyAsian
Bake Kujira
13
1 / 7 / 3
7,885
526
5,621
11,967
8,344
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
28
Kills
10
10
Deaths
28
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AFriend7
Sun Wukong
0
1
2
1
W
Baron Samedi
AdaptableGolem4
Baron Samedi
2
1
15
9.5
L
Fafnir
0
1
1
0.5
L
1
6
1
0.25
L
Tsukuyomi
Geoform187
Tsukuyomi
6
8
2
0.88
W
Hachiman
14
2
5
8.25
L
Discordia
Lord Quintal
Discordia
2
6
1
0.42
W
Morgan Le Fay
Seahawks1911
Morgan Le Fay
8
4
3
2.38
L
Bake Kujira
SpicyAsian
Bake Kujira
1
7
3
0.36
W
Bakasura
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,384
Damage
38,889
62,286
Taken
61,820
34,659
Mitigated
31,242
28,848
Healing
16,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AFriend7
Sun Wukong
4,714
1,021
0
3,800
10,788
8,547
174
5,037
5,751
0
49,212
W
Baron Samedi
AdaptableGolem4
Baron Samedi
8,580
1,493
1,986
5,160
11,070
10,432
96
2,038
8,863
46,716
0
L
Fafnir
7,209
1,890
0
4,952
11,820
11,687
446
988
9,609
68,858
1,195
L
8,164
4,191
0
4,346
13,090
3,760
62
3,557
9,323
0
57,109
L
Tsukuyomi
Geoform187
Tsukuyomi
12,419
2,449
0
2,982
14,663
4,516
0
6,485
7,694
0
44,649
W
Hachiman
15,216
6,897
0
7,703
12,887
4,948
646
2,467
10,218
0
80,014
L
Discordia
Lord Quintal
Discordia
5,476
153
0
2,008
10,280
2,935
372
5,118
4,942
50,503
1,247
W
Morgan Le Fay
Seahawks1911
Morgan Le Fay
12,687
882
0
1,777
12,623
4,726
554
5,212
7,328
43,149
1,166
L
Bake Kujira
SpicyAsian
Bake Kujira
5,621
2,325
144
1,914
11,967
8,344
556
4,736
6,951
29,586
3,048
W
Bakasura
7,187
4,381
0
8,422
14,918
6,006
0
2,651
12,225
0
39,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,565
Gold Earned
40,327
408
Minions Killed
408
0
Camps Cleared
0
1,442,640
Distance Traveled
1,391,495
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,924
528
88
6
0
306,102
0
W
Baron Samedi
9,752
650
55
4
0
280,597
1
L
Fafnir
9,011
601
125
8
0
275,639
0
L
Nut
7,029
469
77
5
0
261,649
2
L
Tsukuyomi
8,204
547
65
4
0
321,795
0
W
Hachiman
10,613
708
111
7
0
262,256
0
L
Discordia
8,198
547
86
6
0
235,803
0
W
Morgan Le Fay
8,732
582
58
4
0
292,622
0
L
Bake Kujira
7,885
526
55
4
0
296,609
4
W
Bakasura
8,544
570
96
6
0
301,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role