Player Matchup

Cabrakan
Cabrakan
ACM99
Cabrakan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,140 Elo+
Solo
Neith
Neith
AZombieDoesntZz
Neith
Level 88
God Stats
7W - 5L
1,541 SR
Queue Stats
640W - 650L
1,443 Elo+
Solo
Ah Puch
Ah Puch
Biggi Cheese318
Ah Puch
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,364 Elo+
Solo
Hera
Hera
Snowdaddy
Hera
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,548 Elo+
Solo
Atlas
Atlas
VocalsR
Atlas
Level 66
God Stats
3W - 4L
1,230 SR
Queue Stats
114W - 140L
1,388 Elo+
Solo
Team Averages
Level 103
1,454 SR
1,376 Elo+

VS

Team Averages
Level 93
1,606 SR
1,456 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
EnderMage1998
Merlin
Level 120
God Stats
2W - 1L
1,843 SR
Queue Stats
54W - 62L
1,506 Elo+
Party 1
Tiamat
Tiamat
GrumpDolph
Tiamat
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,288 Elo+
Party 1
Nut
Nut
RedY3ti
Nut
Level 106
God Stats
0W - 2L
1,273 SR
Queue Stats
84W - 74L
1,520 Elo+
Solo
Maui
Maui
innoc3ntv1rg1nz
Maui
Level 86
God Stats
3W - 1L
1,914 SR
Queue Stats
146W - 161L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ACM99
Cabrakan
9
1 / 0 / 3
5,539
1,108
611
3,932
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 4
6,324
1,265
3,343
1,077
402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

9
0 / 0 / 4
5,398
1,080
2,941
2,668
813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
9
2 / 0 / 3
5,433
1,087
3,090
2,014
603
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
VocalsR
Atlas
9
2 / 2 / 3
5,351
1,070
2,459
3,652
1,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 1 / 1
4,704
941
1,306
2,284
1,071
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
2 / 3 / 0
5,355
1,071
3,104
3,430
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiamat
GrumpDolph
Tiamat
11
0 / 1 / 0
5,283
1,057
1,496
2,738
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nut
10
0 / 2 / 1
4,953
991
2,414
5,051
1,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
4,220
844
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
7
Kills
2
2
Deaths
7
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
1
0.5
W
Cabrakan
ACM99
Cabrakan
1
0
3
2.5
W
2
0
4
4
W
0
0
4
2
L
2
3
0
0.67
L
Tiamat
GrumpDolph
Tiamat
0
1
0
0
L
Nut
0
2
1
0.25
W
Hera
2
0
3
3.5
W
Atlas
VocalsR
Atlas
2
2
3
1.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,444
Damage
8,320
13,343
Taken
13,503
7,682
Mitigated
5,706
5,570
Healing
3,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,306
65
551
718
2,284
1,071
0
1,604
680
0
4,075
W
Cabrakan
ACM99
Cabrakan
611
142
241
863
3,932
3,889
81
939
2,911
1,333
0
W
3,343
653
0
269
1,077
402
564
497
544
0
13,288
W
2,941
42
1,372
1,384
2,668
813
0
516
2,068
9,669
0
L
3,104
40
224
97
3,430
1,109
0
2,063
1,367
7,186
433
L
Tiamat
GrumpDolph
Tiamat
1,496
80
145
841
2,738
1,622
0
1,574
1,164
6,148
0
L
Nut
2,414
571
190
933
5,051
1,904
0
3,726
1,325
0
7,677
W
Hera
3,090
394
578
163
2,014
603
31
902
1,017
5,226
192
W
Atlas
VocalsR
Atlas
2,459
327
399
301
3,652
1,975
138
1,153
2,401
5,877
71
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,045
Gold Earned
24,515
47
Minions Killed
50
0
Camps Cleared
0
491,531
Distance Traveled
358,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,704
941
4
1
0
88,498
0
W
Cabrakan
5,539
1,108
0
0
0
106,604
0
W
Neith
6,324
1,265
19
4
0
106,499
0
W
Ah Puch
5,398
1,080
17
3
0
109,497
0
L
Merlin
5,355
1,071
12
2
0
80,535
0
L
Tiamat
5,283
1,057
13
3
0
98,978
0
L
Nut
4,953
991
21
4
0
90,385
0
W
Hera
5,433
1,087
5
1
0
80,078
0
W
Atlas
5,351
1,070
6
1
0
88,853
0
L
Maui
4,220
844
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role