Player Matchup

Arachne
Arachne
Corelius
Arachne
Level 152
God Stats
43W - 32L
1,653 SR
Queue Stats
64W - 68L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nimp_Pimply
Ah Muzen Cab
Level 107
God Stats
8W - 2L
1,649 SR
Queue Stats
82W - 78L
1,471 Elo+
Solo
Cerberus
Cerberus
QuakrUltmeal
Cerberus
Level 167
God Stats
9W - 6L
1,584 SR
Queue Stats
180W - 182L
1,485 Elo+
Party 1
Eset
Eset
Ultmeal Pie
Eset
Level 170
God Stats
6W - 7L
1,618 SR
Queue Stats
184W - 188L
1,485 Elo+
Party 1
Medusa
Medusa
lBaztet
Medusa
Level 82
God Stats
22W - 25L
1,485 SR
Queue Stats
241W - 237L
1,451 Elo+
Solo
Team Averages
Level 136
1,598 SR
1,482 Elo+

VS

Team Averages
Level 132
1,492 SR
1,467 Elo+
Osiris
Osiris
AchyWing
Osiris
Level 150
God Stats
1W - 1L
1,438 SR
Queue Stats
16W - 25L
1,397 Elo+
Party 2
Hel
Hel
Diulayz
Hel
Level 123
God Stats
10W - 9L
1,548 SR
Queue Stats
145W - 152L
1,561 Elo+
Solo
Cthulhu
Cthulhu
Lost Kodiak
Cthulhu
Level 126
God Stats
2W - 2L
1,387 SR
Queue Stats
14W - 30L
1,274 Elo+
Party 2
Cabrakan
Cabrakan
Taco in HD
Cabrakan
Level 122
God Stats
23W - 8L
1,630 SR
Queue Stats
54W - 49L
1,444 Elo+
Party 2
Izanami
Izanami
jucyflavorstick2
Izanami
Level 138
God Stats
1W - 0L
1,458 SR
Queue Stats
18W - 9L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Corelius
Arachne
14
5 / 4 / 6
9,537
954
8,923
15,693
6,487
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Nimp_Pimply
Ah Muzen Cab
15
1 / 5 / 5
9,073
907
7,491
11,605
3,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
QuakrUltmeal
Cerberus
14
2 / 7 / 8
9,168
917
11,334
23,774
20,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

16
5 / 5 / 4
9,783
978
11,132
7,284
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
lBaztet
Medusa
14
1 / 5 / 3
8,478
848
4,094
8,566
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AchyWing
Osiris
15
6 / 3 / 9
9,976
998
10,560
12,934
8,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hel
16
3 / 2 / 12
9,909
991
8,586
8,175
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Lost Kodiak
Cthulhu
15
3 / 2 / 10
9,650
965
13,024
13,593
10,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Taco in HD
Cabrakan
16
7 / 7 / 6
10,330
1,033
13,252
14,009
9,692
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
7 / 0 / 9
11,615
1,162
12,706
9,329
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
14
Kills
26
26
Deaths
14
26
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Osiris
AchyWing
Osiris
6
3
9
3.5
L
Arachne
Corelius
Arachne
5
4
6
2
W
Hel
3
2
12
4.5
W
Cthulhu
Lost Kodiak
Cthulhu
3
2
10
4
L
Ah Muzen Cab
Nimp_Pimply
Ah Muzen Cab
1
5
5
0.7
L
Cerberus
QuakrUltmeal
Cerberus
2
7
8
0.86
W
Cabrakan
Taco in HD
Cabrakan
7
7
6
1.43
L
5
5
4
1.4
W
7
0
9
11.5
L
Medusa
lBaztet
Medusa
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,974
Damage
58,128
66,922
Taken
58,040
35,194
Mitigated
34,664
12,151
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AchyWing
Osiris
10,560
3,707
0
1,438
12,934
8,973
21
5,780
7,154
0
18,237
L
Arachne
Corelius
Arachne
8,923
6,726
0
2,817
15,693
6,487
0
7,060
8,209
0
21,013
W
Hel
8,586
570
5,473
4,981
8,175
2,041
21
4,561
3,614
24,748
611
W
Cthulhu
Lost Kodiak
Cthulhu
13,024
760
331
1,064
13,593
10,977
0
5,158
8,435
26,991
1,139
L
Ah Muzen Cab
Nimp_Pimply
Ah Muzen Cab
7,491
2,013
0
297
11,605
3,455
508
7,086
4,161
0
29,531
L
Cerberus
QuakrUltmeal
Cerberus
11,334
670
0
7,667
23,774
20,761
0
9,253
13,735
19,911
0
W
Cabrakan
Taco in HD
Cabrakan
13,252
2,063
92
1,158
14,009
9,692
0
4,204
9,805
29,256
0
L
11,132
380
520
350
7,284
1,999
0
3,980
3,018
24,239
0
W
12,706
8,855
0
3,333
9,329
2,981
4,945
2,763
6,566
0
59,913
L
Medusa
lBaztet
Medusa
4,094
1,302
0
500
8,566
2,492
34
5,045
3,405
0
16,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,039
Gold Earned
51,480
163
Minions Killed
287
0
Camps Cleared
0
939,869
Distance Traveled
1,092,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,976
998
28
3
0
190,690
0
L
Arachne
9,537
954
25
3
0
204,185
0
W
Hel
9,909
991
60
6
0
229,555
0
W
Cthulhu
9,650
965
42
4
0
251,721
0
L
Ah Muzen Cab
9,073
907
53
5
0
197,110
0
L
Cerberus
9,168
917
19
2
0
189,316
0
W
Cabrakan
10,330
1,033
37
4
0
207,112
0
L
Eset
9,783
978
43
4
0
210,133
0
W
Izanami
11,615
1,162
120
12
0
213,003
0
L
Medusa
8,478
848
23
2
0
139,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role