Player Matchup

Hades
Hades
GeJahFiki
Hades
Level 109
God Stats
4W - 4L
1,612 SR
Queue Stats
302W - 286L
1,518 Elo+
Party 2
Sun Wukong
Sun Wukong
QueensDog1892
Sun Wukong
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,335 Elo+
Solo
Maui
Maui
Sebass540
Maui
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,462 Elo+
Party 3
Thanatos
Thanatos
Tromthiccy
Thanatos
Level 94
God Stats
17W - 16L
1,561 SR
Queue Stats
475W - 462L
1,496 Elo+
Party 2
Nut
Nut
hurriedbeatle23
Nut
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 99
1,535 SR
1,462 Elo+

VS

Team Averages
Level 142
1,481 SR
1,498 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Arte_Twitch
Anubis
Level 158
God Stats
4W - 7L
1,329 SR
Queue Stats
298W - 288L
1,454 Elo+
Solo
Nike
Nike
Ill1citly
Nike
Level 139
God Stats
8W - 3L
1,657 SR
Queue Stats
36W - 31L
1,461 Elo+
Party 1
Chiron
Chiron
jakerh09
Chiron
Level 126
God Stats
12W - 17L
1,436 SR
Queue Stats
272W - 262L
1,535 Elo+
Solo
Set
Set
tobal_1910
Set
Level 158
God Stats
2W - 1L
1,482 SR
Queue Stats
77W - 71L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GeJahFiki
Hades
9
2 / 5 / 1
5,070
507
3,203
7,896
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
QueensDog1892
Sun Wukong
6
0 / 6 / 0
4,258
426
1,805
5,883
2,391
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Maui
7
0 / 3 / 0
4,056
406
1,085
7,362
3,674
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Tromthiccy
Thanatos
10
2 / 3 / 2
5,390
539
3,887
7,736
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,105
411
1,340
4,773
1,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
4 / 0 / 1
5,639
564
4,652
4,273
2,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
11
4 / 3 / 3
6,535
654
5,630
5,569
1,854
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
11
7 / 0 / 0
7,312
731
5,110
5,601
3,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
jakerh09
Chiron
10
2 / 1 / 4
5,636
564
6,100
4,941
1,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
3 / 0 / 2
6,574
657
3,224
8,201
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
20
20
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
1
4.5
W
Anubis
4
3
3
1.83
L
Hades
GeJahFiki
Hades
2
5
1
0.5
W
Nike
7
0
0
7
L
Sun Wukong
QueensDog1892
Sun Wukong
0
6
0
0
L
Maui
0
3
0
0
L
Thanatos
Tromthiccy
Thanatos
2
3
2
1
L
0
3
0
0
W
Chiron
jakerh09
Chiron
2
1
4
4
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,320
Damage
24,716
33,650
Taken
28,585
11,492
Mitigated
14,373
8,383
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,652
212
0
1,183
4,273
2,989
0
292
3,981
21,529
2,690
W
Anubis
5,630
529
0
1,405
5,569
1,854
0
2,634
2,935
39,596
770
L
Hades
GeJahFiki
Hades
3,203
264
140
2,540
7,896
2,273
0
4,203
3,693
21,792
0
W
Nike
5,110
840
0
1,262
5,601
3,973
256
0
5,358
0
44,927
L
Sun Wukong
QueensDog1892
Sun Wukong
1,805
484
0
244
5,883
2,391
0
0
5,883
0
13,984
L
Maui
1,085
262
0
0
7,362
3,674
0
1,860
5,297
12,253
0
L
Thanatos
Tromthiccy
Thanatos
3,887
901
0
5,459
7,736
1,902
0
1,915
5,782
0
24,095
L
1,340
640
0
0
4,773
1,252
0
1,504
3,009
0
13,905
W
Chiron
jakerh09
Chiron
6,100
1,699
301
2,048
4,941
1,401
125
793
4,148
0
33,598
W
3,224
1,432
0
1,716
8,201
4,156
0
569
7,632
0
62,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,879
Gold Earned
31,696
143
Minions Killed
365
0
Camps Cleared
0
916,481
Distance Traveled
976,813
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,639
564
49
5
0
215,044
6
W
Anubis
6,535
654
70
7
0
165,585
0
L
Hades
5,070
507
36
4
0
161,696
0
W
Nike
7,312
731
90
9
0
170,569
0
L
Sun Wukong
4,258
426
16
2
0
160,227
0
L
Maui
4,056
406
14
1
0
193,757
6
L
Thanatos
5,390
539
52
5
0
217,067
0
L
Nut
4,105
411
25
3
0
183,734
0
W
Chiron
5,636
564
49
5
0
187,902
0
W
Set
6,574
657
107
11
0
237,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role